Game Development Community

Andy Hawkins's Forum Posts

Thread Post Date Posted
Books for free Heya - yes I do. Would you like any of them? ... read more 07/08/2017 (11:41 pm)
Possible to launch TGB games from another TGB game?[SOLVED] Found out how to do it. [url]http://www.garagegames.com/community/forums/viewthread/126898[/url] ... read more 11/30/2013 (2:45 am)
Mountain Lion / XCode 4.4 and Rainy Day - Math64.h not found Do the same thing I did - you need to download the rest of the tools. Look for something like this.... read more 10/26/2013 (4:53 am)
Playing video files in Torque? [SOLVED] To let the video play all by itself then continue into the game without the user pressing Stop use t... read more 06/09/2013 (5:52 am)
Sprite Key mode doesn't work To test it open data\images\sprites\structures.png - draw something on it and save it then open the ... read more 05/01/2013 (9:50 am)
Sprite Key mode doesn't work It's for my art students. They are reskinning the Adventure Kit and the moment they change just one... read more 04/30/2013 (6:01 am)
Getting steering wheel to work in T2D 176 I've fixed it mainly, and it works really well with a gamepad as I've solved in this thread... [url... read more 04/18/2013 (9:03 am)
Changing TGB 1.7.6 source with Kart Kit compile but doesn't run right.[SOLVED] Solved by using latest version from my Account. Kart Kit 1.3 compiles properly with Torque 1.7.6... read more 04/18/2013 (7:40 am)
How to overcome engineLinkDebugopengl2d3d_DEBUG.lib missing error [SOLVED] I fixed this by doing a Release build - not a Debug build.... read more 04/18/2013 (7:38 am)
How do I make Kart Kit work in Xcode [SOLVED] Solved - Get latest build from your Account Kart Kit 1.3 has a iPhone folder called iT2D_Project whi... read more 04/18/2013 (7:36 am)
How do I change the size of the sprites. [SOLVED] Fixed it. 1. Open Photoshop. Resize the karts.png to 2048 x 2048 and save. 2. Open Torque and load... read more 04/18/2013 (7:32 am)
Steering wheel support for Kart Kit [SOLVED] For the larger screen support.. 1. Open game\main.cs 2. At line 75 change as follows. Original th... read more 04/18/2013 (7:27 am)
Steering wheel support for Kart Kit [SOLVED] Got it to work. Here's what to do to support steering wheel / analogue twin joysticks. Button 1 to... read more 04/18/2013 (7:18 am)
Show iOS keyboard the moment user clicks in a field. For completeness here are the functions that are called in a file I made called manageProfiles.cs to... read more 02/09/2013 (10:05 pm)
Show iOS keyboard the moment user clicks in a field. 2. In game/scripts/games.cs after startGame() added these functions [code] // -----------------... read more 02/09/2013 (10:03 pm)
Show iOS keyboard the moment user clicks in a field. Got it! (see additions with AH - 2013 in the comments) 1. Added this code to the end of GuiText... read more 02/09/2013 (9:45 pm)
Show iOS keyboard the moment user clicks in a field. Hey I'm starting to think maybe I should invoke a console command from onMouseDown in C++ and ping b... read more 02/09/2013 (8:50 pm)
Tried compiling with C++ Express 2010 - missing Library I don't even want to debug it. I just wanna run it. Anyway - ran the Torque2D.exe that ended up in... read more 02/08/2013 (5:40 am)
Help with Flight Controls It's still here on google docs. 1) Click on link. 2) Sign in to Google 3) Click on File->Dow... read more 01/16/2013 (9:53 pm)
Steering wheel support for Kart Kit [SOLVED] @ Chris - thanks for that. As for the steering wheel, I've read that it's the same as a joystick ... read more 01/15/2013 (11:51 pm)
Assert: "Error alloc too large, increase frame size!" For the iPhone I increase it to 4096 * 1024 in the lines just above that to overcome the error. [... read more 12/05/2012 (5:31 am)
Want to add mouse click to move, mouse click to fire Okay - I'll figure it out and post a solution then :D... read more 11/05/2012 (3:46 pm)
XML paths problem saving out a file Just as an aside it took me ages to paste this code because the website doesn't seem to like tabs an... read more 11/03/2012 (5:51 pm)
Loading and Saving a profile in XML to work on iPhone The problem is the code appends C:/Users/<yourLoginName>/AppData/Roaming/Independent/<yourG... read more 11/02/2012 (6:51 pm)
Loading and Saving a profile in XML to work on iPhone Okay finally found it as I'm trying to write out to localhost now. Here's the default local... [... read more 11/02/2012 (6:36 pm)
Loading and Saving a profile in XML to work on iPhone Cool thanks again - but I can't see it saving on the PC. Where does it get saved? I've scoured the... read more 10/21/2012 (7:47 am)
Writing a scroller - need HUD buttons onTouchDown to move player Oh yeah make sure you stop the mainScene.gui to not use mouse events. See last two settings. [code... read more 10/15/2012 (6:28 am)
Writing a scroller - need HUD buttons onTouchDown to move player Works like a charm - thanks for the last tip. That's what I didn't get. So just to clarify for t... read more 10/15/2012 (6:24 am)
Writing a scroller - need HUD buttons onTouchDown to move player Thanks for that. That's perfect and really easy to understand.... read more 10/14/2012 (5:39 am)
Help with Joystick Code? By the way I've uploaded a resource that extends this code into a twin stick shooter... [url]http:/... read more 10/13/2012 (10:52 pm)
PSK and Iphone buttons Help Yeah but did you add them to the screen or the GUI? It would be good if you explained here how you s... read more 10/13/2012 (6:36 pm)
use of Gui bitmap buttons in the gui editor in 1.5 Did you get this to work? I've got the buttons to work, but I can't get the command to working unti... read more 10/13/2012 (6:33 pm)
Simple Push Button: Class or behavior? I've added a link on the wiki to an iTorque compatible version for everyone. [url]http://tdn.gara... read more 10/13/2012 (6:29 pm)
Loading and Saving a profile in XML to work on iPhone Okay this works perfectly, but the only problem is, I can't see where the file is being written. Is... read more 10/07/2012 (8:18 am)
Blending from black and white to colour It give me an idea, if the following is not possible. 1) How do you write pixels to the mask? ... read more 09/06/2012 (10:46 pm)
Blending from black and white to colour Well really they want to do this. Have the scene in black and white and a colour one. Just using a... read more 09/05/2012 (11:50 pm)
Small Sprite Dragging Problem I have found this problem as well with touchDrag.cs. In fact it gets so bad at times the objects st... read more 09/05/2012 (10:47 pm)
Physics a bit sticky!!! Ball in maze gets stuck on walls. How to fix? No but I have some theories. The ball restitution is 1.0 so it maybe constantly spinning and so... read more 09/05/2012 (4:44 pm)
Blending from black and white to colour Yep it's for a side scroller. But how do a effectively "stamp" the image of the horse int... read more 09/04/2012 (6:06 pm)
Testing a bouncing ball with gravity Thanks for the help. I'll give it a try.... read more 09/04/2012 (7:27 am)
Testing a bouncing ball with gravity Erm... why can no-one help me with this? ... read more 08/28/2012 (4:00 am)
Loading and Saving a profile in XML to work on iPhone Sweet thanks man. I'll try it out.... read more 08/26/2012 (6:38 am)
Error alloc too large, increase frame size Well the solutions was to build a new project - grab it's data/fonts and gui/profile.cs and paste th... read more 08/14/2012 (6:40 pm)
Error alloc too large, increase frame size Ahhh - these seem to correlate to my findings this morning. I noticed the students projects that do... read more 08/14/2012 (6:11 pm)
Write on PC - which file can port to Mac So if I build a new project on the Mac, then copy the data,guy,managed and scripts from the PC proje... read more 08/10/2012 (2:48 am)
Write on PC - which file can port to Mac Actually there is still a problem. If I take the entire PC build across and run it on the Mac versi... read more 08/10/2012 (2:43 am)
Mountain Lion / XCode 4.4 and Rainy Day - Math64.h not found I think I know how to fix this. I set up a Lion 10.7.4 / Xcode 4.3.2 install and encountered the sa... read more 08/09/2012 (5:38 am)
Xcode 4.3.1 - "CoreServices/CoreServices.h missing" Thanks Paul - I thought that self-contained app would cause problems like this. ... read more 08/07/2012 (6:52 am)
GUI doesn't switch between iPhone and iPad artwork Also I found on the device itself it works properly. Just when testing through the iTorque2D editor... read more 08/05/2012 (8:57 am)
Physics a bit sticky!!! Ball in maze gets stuck on walls. How to fix? Sorry about that - @Mod, please delete all but this one - the editing seemed to duplicate the post..... read more 08/05/2012 (8:55 am)
Page «Previous 1 2 3 4 5 6 7 Last »