Casey Weidner's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Volunteers needed for Huge Christian Video Game Projects | Dude really, awesome ,glad you have something important to you, but you might get a few more respons... read more | 12/14/2008 (9:22 pm) |
| Seattle Developers | Hey Phil, honestly the easiest way to learn is pick up a couple books geared towards TGE, scurage th... read more | 07/26/2008 (9:22 pm) |
| C# issue | Try setting your health in your main program as Viktor sugested, but make sure the health varibles a... read more | 05/28/2008 (8:51 pm) |
| Would you recommend game institute | Well i had purchased a few classes from them a few years back, never finished them.. but the local c... read more | 01/29/2008 (7:46 pm) |
| TDN engine areas now open access | Awsome works perfect for me Matthew! Casey... read more | 10/05/2007 (1:25 pm) |
| TGE forWiiWare | Thanks Eric thats what i figured but i wanted to hear it from "the man" if you know what i mean lol... read more | 07/16/2007 (2:58 pm) |
| TGE forWiiWare | Thanks Michael, i hadnt seen that. I was hoping one of the employees could give a response with a ro... read more | 07/16/2007 (11:45 am) |
| Modernization Kit Beta Thread 2 | Alex, picture number 2 looks awsome. They both look great really! but i do like number 2 better like... read more | 07/14/2007 (9:15 pm) |
| Multi-processor parallel programming in TGE | Herm interesting! im going to play with this later, i downloaded your precompile and with the camera... read more | 05/18/2007 (6:04 pm) |
| Matrix Palette Skinning? | Hrm thanks for the info.. I was just wondering because I had read this artice at gamasutra: [url=... read more | 04/18/2007 (7:51 pm) |
| Possible bug in scene selector gui? | No Prob! it was kinda frustraiting me when i was playing so i figured i'd mention it ;-)... read more | 04/11/2007 (6:22 pm) |
| Xbox 360 Price Drop | Theres also a rummor of a new and improved model with an HDMI output, 120 GB hard drive and the HD-D... read more | 03/06/2007 (10:55 pm) |
| Modernization Kit Beta | At Alex: ok, i will i will try adding that folder in tonight. Oh and by the way when i unzip your zi... read more | 03/02/2007 (1:40 pm) |
| TGB and Vista | Just a thought, if you right click on the start bar on the TGB place holder and then click on move a... read more | 03/02/2007 (12:43 pm) |
| Modernization Kit Beta | OK... this might be my own fault, but i downloaded version 0.8 and when i tried to compile with the ... read more | 03/02/2007 (12:29 pm) |
| Modernization Kit Beta | Lovely resource! the only problem i had with it after compiling is that when running the demo, the m... read more | 02/28/2007 (6:58 pm) |
| A cool game soon to come out | I think he wants to know how to make his own game.. it sounds like all his maps and scripts are in t... read more | 02/14/2007 (8:57 pm) |
| Am I allowed to? | Actualy in some states it is illegal to sell M rated games to underage, but its the store that gets ... read more | 01/20/2007 (3:46 pm) |
| Destructable Buildings | Why not use LOD? and change the LOD based on a damage varable?... read more | 01/09/2007 (8:53 pm) |
| Odd Textures... | I was having the same problem in Maya when making textures. The only thing i could figure out to do ... read more | 10/20/2006 (3:06 pm) |
| TSE & DirectX (October) | Not sure.. but it looks like you need to do a clean build..... read more | 10/16/2006 (3:08 pm) |
| Making a Skybox | JW, are you sure you wont beable to do 1024x1024 because technically 1280x960 is a higher res image,... read more | 10/13/2006 (12:32 pm) |
| Compile problems with latest head.. (reposted in right forum) | Ok forget about my problem ;-) i was just too tired last night and loaded up the VC7 project files i... read more | 09/21/2006 (6:08 pm) |
| Compile problems with latest head.. (reposted in right forum) | Hrm...ok.. i'll look into that... read more | 09/21/2006 (4:09 pm) |
| Multiple display rendering | I've actually seen newer video cards on pci.. but they are usually priced much higher than the AGP o... read more | 09/06/2006 (4:01 pm) |
| Multiple display rendering | Interesting info every one, thanks for the input!... read more | 09/05/2006 (11:14 pm) |
| C# blackmagic.. or the missery of a C++ programer | Thanks Tom i've looked into the properties you mentioned.. a very neat addition if i do say so.. gre... read more | 09/03/2006 (6:51 pm) |
| C# blackmagic.. or the missery of a C++ programer | Hrm..ok.. i wouldnt have ever thought of doing a function like that... so basicly i want to make a c... read more | 09/02/2006 (1:27 pm) |
| Multiple display rendering | Hrm... interesting idea with the networked pc's.. that may work also.. the full project if me and a ... read more | 08/28/2006 (10:27 am) |
| Compiling | It compiles fine under VS2005 express... you have to down load the platform sdk AND the latest Direx... read more | 08/26/2006 (7:35 pm) |
| Mayas Interactive Display problem | I've had that problem before on G5 towers.. what it always was was Ngones in the model.. look for lo... read more | 08/25/2006 (3:23 pm) |
| Polysoup TSE? | What exactly is difference between polysoup and stock collision.. i havent heard of it before the XN... read more | 08/25/2006 (12:24 pm) |
| Wii Wii (I couldn't resist) | I plan on buying a Wii and i already have an xbox 360.. do i have HD and all that other crap? no.. d... read more | 08/12/2006 (1:32 pm) |
| Moving Objects Players can Ride on, code inside. | Excelent!... yes be sure to delete you're dso's atleast in the server scripts directory.. that fixed... read more | 07/04/2006 (2:33 pm) |
| Moving Objects Players can Ride on, code inside. | That seems to be the problem... doesnt look like pathshape.cs is getting exec at all...... read more | 07/04/2006 (11:14 am) |
| Moving Objects Players can Ride on, code inside. | Hrm.... i added them... i will try a clean rebuild... read more | 07/04/2006 (11:01 am) |
| Moving Objects Players can Ride on, code inside. | Hrm... maybe its just me? but it compiles fine.. but when i load up the mission it shows the path bu... read more | 07/03/2006 (11:56 pm) |
| Moving Platform Collision Detection | Ok... what i think stephen was sugesting is doing something like each tick subtract the previous tra... read more | 07/02/2006 (4:23 pm) |
| Moving Platform Collision Detection | Ok Ramen i'll be looking forward to it... im setting up windows on my desktop now that i have new ha... read more | 06/30/2006 (9:05 pm) |
| Moving Platform Collision Detection | Ramen if you want send me the files you're working on i can try and look at them and see what i can ... read more | 06/30/2006 (2:37 pm) |
| Moving Platform Collision Detection | Sounds like awesome progress... im back in town.. but it sounds like you got the interpolation stuff... read more | 06/26/2006 (9:16 pm) |
| Moving Platform Collision Detection | Sweet!.. so once the interpolation is in how close are we to the rest of it?... read more | 06/21/2006 (11:21 pm) |
| Moving Platform Collision Detection | Ok as soon as i get time to scan i will send... you're email in your profile?... read more | 06/21/2006 (9:25 pm) |
| Console not compiling | Does the console give you a new prompt ? i beleave after you exec() your script file you still have ... read more | 06/21/2006 (3:11 pm) |
| Moving Platform Collision Detection | Ramen Sama: i have a book or two on MMO design and they have a few articles on network interpola... read more | 06/21/2006 (3:09 pm) |
| Moving Platform Collision Detection | Mike, this is also something i am looking for in my game, would you be willing to share this code as... read more | 06/20/2006 (5:10 pm) |
| Moving Platform Collision Detection | Alright sounds like a plan ;-)... read more | 06/20/2006 (3:09 pm) |
| Moving Platform Collision Detection | I am going to need moving platforms in my game as well.. i dont have a lot of time right now with fu... read more | 06/20/2006 (1:07 pm) |
| TGE water upgrades | I havent looked at this resouce yet, but using this resouce as a starter how hard would it be to add... read more | 05/30/2006 (12:36 pm) |
| I don't understand how Torque works | You can do anything you want with TGE, but you have know how to code and use the source code. TGE is... read more | 05/04/2006 (12:41 pm) |