Lane Anderson's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| ITunes | Heh, never mind. Got it working... read more | 08/04/2005 (5:29 pm) |
| Milkshape to Quark... | Anyone? :D... read more | 05/19/2005 (5:08 pm) |
| ShapeBase won | Jay: I've set my objects Ghostable flag to "false" but my object still doesn't show up. Matthew: ... read more | 04/21/2005 (3:52 pm) |
| ShapeBase won | Here's the datablock again: datablock ShapeBaseData( SuperBomb ) { category = "Bombs"; ... read more | 04/19/2005 (2:29 pm) |
| ShapeBase won | Anyone :D?... read more | 04/19/2005 (1:11 pm) |
| Ai not spawning... | Thanks for the link Bruno, looks like that's what I'll need.... read more | 04/05/2005 (1:53 pm) |
| Ai not spawning... | Yes, and I see none. And heres the car Datablock(with the shapefile def) just in case theres somethi... read more | 04/04/2005 (3:26 pm) |
| Object wont show up..... | Ok, I've changed the datablock to a static shape and it is showing up in the mission editor finally,... read more | 02/17/2005 (6:54 pm) |
| Object wont show up..... | You're kidding me, right? This object is supposed to be an enemy, so I need to be able to have it mo... read more | 02/17/2005 (4:57 pm) |
| Object wont show up..... | Ok, when I go into the mission editor, a whole bunch of objects show up on the console, with "Sub" b... read more | 02/17/2005 (3:31 pm) |
| Torque future | And why do we need to keep up with graphical updates :)? I personally think Torque is VERY capable g... read more | 11/13/2004 (12:49 pm) |
| More 1.3 errors.... | Chill out gonzo. i've only had torque for a couple months and am still a newbie, alright? no need to... read more | 10/22/2004 (12:43 pm) |
| TGE 1.3 errors... | Yes, works great :D. Thanks so much, man!... read more | 10/14/2004 (1:47 pm) |
| TGE 1.3 errors... | Ok, if copied and pasted scott's code, but i get the following errors in VC6: Compiling... explo... read more | 10/13/2004 (3:02 pm) |
| TGE 1.3 errors... | Odd, I did a Win search for "explosion" in my torque dir, but nothing showed up..... Oh well. Thanks... read more | 10/13/2004 (2:49 pm) |
| TGE 1.3 errors... | Ok, I'm just getting around to fixing this(lol), but I can't seem to find "explosion.cc". Could some... read more | 10/13/2004 (2:00 pm) |
| TGE 1.3 errors... | Ok, heres i've done some more testing and heres what i found out(i have done zero engine modificatio... read more | 09/22/2004 (1:47 pm) |
| TGE 1.3 errors... | Hey Josh, thanks for responding. i am using the demo built from the SDK. ok, heres what i do: ope... read more | 09/22/2004 (11:18 am) |
| TGE 1.3 errors... | Anyone know what the deal is :D?... read more | 09/21/2004 (12:56 pm) |
| Milkshape vehicles... | Yes! Works perfectly!! Thanks so much, man :D... read more | 09/15/2004 (2:20 pm) |
| Milkshape vehicles... | Nope, I just get the same error :(. Does anyone else have deathcar working with the curent version o... read more | 09/15/2004 (12:30 pm) |
| Milkshape vehicles... | Ok, i deleted all the DSO's, and it didnt help. However, when i click while im running the mod, and ... read more | 09/14/2004 (2:36 pm) |
| Milkshape vehicles... | Ok, i got the deathcar mod working(very cool, BTW), but it wont shoot :(. how can i fix this? as i ... read more | 09/13/2004 (4:57 pm) |
| SWAT model | Looks pretty nice :)! the one big thing i think i needs, is more polys in the thigh/calf area, but i... read more | 09/04/2004 (3:55 pm) |
| What do I need? | I have the torque demo, but i dont see any exporters; could some one please direct me to where to fi... read more | 02/19/2004 (6:27 pm) |
| Lord of the rings? | There is aleady one in development: "middle earth online".... read more | 01/28/2004 (1:32 pm) |
| Ease of use?? | I wasnt meaning a "klik and kreate" program, i was meaning Blitz3D :)... read more | 01/18/2004 (1:06 pm) |
| Torque for portfolio development | 3DGM is pretty much a peice of junk; try darkbasic pro(www.thegamecreators.com; "the game creators" ... read more | 01/14/2004 (4:10 pm) |
| Experience..... | So, will dev-C++ work with torque? i read another thread that said the torque source files were too ... read more | 01/13/2004 (2:54 pm) |
| Experience..... | Sounds cool; but i got 2 more questions: will i need to have a lot of DX coding knowledge, or mostly... read more | 01/13/2004 (12:49 pm) |
| Thinking about torque..... | @mark: so shouldnt GG change their site so someone deosnt get in legal trouble?... read more | 01/01/2004 (1:48 pm) |
| Thinking about torque..... | Found this while browsing around the GG site: Worldcraft: This is a free editor created by Valve ... read more | 12/31/2003 (9:59 pm) |