amaranthia's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Game crashes when I try to load level... | Thanks so much guys!... read more | 10/20/2006 (2:32 pm) |
| ArchMage | I love the way this looks!... read more | 10/11/2006 (4:01 pm) |
| Parent/child datablocks possible? | Thanks much Ben!... read more | 10/11/2006 (2:34 pm) |
| GetRandom() question | Thanks guys! :)... read more | 10/01/2006 (9:46 am) |
| Extract info from an item in a list? | Noted. Thanks Thomas!... read more | 09/30/2006 (10:54 pm) |
| Extract info from an item in a list? | It worked! Thanks much!... read more | 09/28/2006 (10:13 pm) |
| Move one object towards another object? | It worked! Thank you!!... read more | 09/26/2006 (9:00 pm) |
| Set the focus of the mouse on an object? | @Stephen No worries! I can't wait for the new methods to come out for us. They are going to make th... read more | 09/24/2006 (10:21 pm) |
| Set the focus of the mouse on an object? | I can't use them because they aren't available in 1.1.1 for the StaticSprite class. If I remember co... read more | 09/24/2006 (10:06 pm) |
| Set the focus of the mouse on an object? | Coolness, I can see what you did! Yeah, I'm using the game editor for the moment, but I'm going to h... read more | 09/23/2006 (1:47 pm) |
| Set the focus of the mouse on an object? | For the fun of it, I thought I would post these steps for people who want to try the method I used. ... read more | 09/22/2006 (6:43 pm) |
| Lower Layer = Higher Mouse Priority? (1.1.1) | I don't Want you to remove anything and I never did. Honestly, I swear you and I are talking differe... read more | 09/19/2006 (8:42 pm) |
| Lower Layer = Higher Mouse Priority? (1.1.1) | Stephen, I understood exactly what you said the first time. We are looking at this from two sides of... read more | 09/19/2006 (8:29 pm) |
| Lower Layer = Higher Mouse Priority? (1.1.1) | @Paul Sorry dude, I was using the StaticSprite class. I was thinking of the AnimatedSprite class. T... read more | 09/19/2006 (6:53 pm) |
| Lower Layer = Higher Mouse Priority? (1.1.1) | Kevin, I'm not using the sprite classes (too limiting). I'm using the t2dSceneObject class. For Scen... read more | 09/18/2006 (9:04 pm) |
| Lower Layer = Higher Mouse Priority? (1.1.1) | Done that Kevin, but it doesn't do what I need the game to do (swap the cursor when it's over/not ov... read more | 09/17/2006 (5:47 pm) |
| Set the focus of the mouse on an object? | Good, so it isn't just me. I'm not crazy! :D I submitted a bug to GG. Hopefully they'll take a lo... read more | 09/17/2006 (5:25 pm) |
| Set the focus of the mouse on an object? | Okay, I found a really simple fix. But first, the reason I had the problem: The lower an object's la... read more | 09/17/2006 (3:43 pm) |
| Change cursor icon | No worries Joe! :) The prob. was that when I had more than one chicken, it wouldn't swap the curs... read more | 09/17/2006 (12:51 pm) |
| Change cursor icon | Okay, I tried working with the code above, but with little luck. It always turned the cursor into a ... read more | 09/16/2006 (9:22 pm) |
| Change cursor icon | Thanks guys, I'll give this a whirl tonight. And yes, Joe, more chickens. :D... read more | 09/13/2006 (8:49 am) |
| World limit... Non-square limits possible? | There are going to be loooots of chickens! I'll give it a try and see what my performance looks like... read more | 09/12/2006 (9:17 pm) |
| Change cursor icon | I've got another question tied to this one. I have a chicken. When the user moves the cursor over th... read more | 09/12/2006 (9:14 pm) |
| World limit... Non-square limits possible? | Hey Stephen, can you point me to the methods I should look at to custom script this? (@Joe & Phil... read more | 09/12/2006 (5:51 pm) |
| Another simple functions question (passing %this) | Thanks for the tip Ben! :)... read more | 09/11/2006 (6:54 pm) |
| Another simple functions question (passing %this) | It worked! Thanks!... read more | 09/10/2006 (10:27 pm) |
| Animation using a static sprites (fixed) | Thanks everyone. I made a timer manager and it's working like a charm. This is going to save me load... read more | 09/09/2006 (10:12 pm) |
| Animation using a static sprites (fixed) | Yeah, it's definitely easier on the surface, but i have lots of sprites that need to have the exact ... read more | 09/07/2006 (9:09 pm) |
| 4-way sprite animation tutorial? | Awww, thanks! I've already got my chicken, but I'm trying to figure out how to save some time. My pr... read more | 09/01/2006 (6:44 pm) |
| How to delete a Static Sprite? | It worked! Thanks!... read more | 09/01/2006 (1:41 pm) |
| What tools do must I use? confused :( | Got it, thanks! I think i'm ready to get started now :)... read more | 03/28/2004 (7:25 pm) |
| What tools do must I use? confused :( | Okay, that's good to know, because I was starting to use it. I'll go check out Quark. btw, is the... read more | 03/27/2004 (7:37 am) |
| What tools do must I use? confused :( | Thank you, that cleared up a lot of foggy areas for me!... read more | 03/26/2004 (2:31 pm) |
| yes I bought the SDK | I just bought it! Now to build my gaming empire... hehehe :)... read more | 12/28/2003 (10:44 pm) |