amaranthia's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| How to get apostrophe to show up in text? | Nah, that doesn't work for me. I had to do this to get it to work: I\x27m (I'm using textGui.addTe... read more | 01/15/2007 (10:24 am) |
| Memory usage through the roof | Ahhh! Okay, thanks guys! I'm using some of the effects mentioned. I'll remove them and see if that h... read more | 01/14/2007 (2:22 pm) |
| Memory usage through the roof | I understand what's going on now, and I'm really bummed out. The CPU jumps on computers that don'... read more | 01/14/2007 (11:54 am) |
| Graphics Memory Estimation? | I'm also working on a similar problem right now. I've started to get it worked out. My suggestion is... read more | 01/13/2007 (8:17 pm) |
| Memory usage through the roof | I redid the routine that calls graphics, and that cut the memory usage down to about 80 MB. Still hi... read more | 01/13/2007 (5:39 pm) |
| AlxPlay/AlxStop leaking memory? | I know this is old, but I thought I would update this post with a link to a tutorial that fixes the ... read more | 01/12/2007 (10:04 pm) |
| Grimm's Hatchery | @Simon Do you know of a good font that achieves the effect you are speaking of? I still have a litt... read more | 01/12/2007 (9:37 pm) |
| Grimm's Hatchery | Thank you everyone! @Matthew, I'll fix the lush grass/floating guy problem before the game ships... read more | 01/12/2007 (4:30 pm) |
| Game won't load on some computers | Thank you, Andrew! Checking it out now...... read more | 01/10/2007 (4:54 pm) |
| Application failed to start | Several of my beta testers are having the same problem when they run my game. If anyone can think of... read more | 01/09/2007 (10:55 pm) |
| No music in final build | I figured it out. It was super silly! I'd turned the music option off in my game before the final bu... read more | 01/03/2007 (10:52 am) |
| Binary save game files? | Great! Thanks, Dustin.... read more | 01/01/2007 (3:48 pm) |
| Where is the GUI documentation? | This has a list of the profile values and the GUI types: http://tdn.garagegames.com/wiki/TGB_GUI_Ove... read more | 12/31/2006 (7:10 pm) |
| Partcile Effect over GUI object | Thank you so much, Stanley! This is exactly the type of help I needed! I've actually made a tutorial... read more | 12/20/2006 (10:53 pm) |
| Partcile Effect over GUI object | I'm having a problem trying to figure out how to do this. It seems that I no matter how much I try, ... read more | 12/20/2006 (4:58 pm) |
| Show 3D Object in specific Gui | I am also having this problem. If someone has some sample code, I would really appreciate it.... read more | 12/20/2006 (4:49 pm) |
| Loading a GUI to a Specific Level?? | Maybe you can give your combat scene a dynamic field that checks to see if the scene is a battle sce... read more | 12/20/2006 (4:47 pm) |
| World limit... Non-square limits possible? | That would probably work. In the end, I decided to use a tilemap to solve the problem. So far, so go... read more | 12/14/2006 (9:19 am) |
| Can't get animated sprite to accept Use Mouse Events | Ahhh! That makes sense! :D... read more | 12/12/2006 (4:23 pm) |
| Fuzzy sound, how to fix? | I agree Marc. I put a check in and the problem has gone away.... read more | 12/12/2006 (2:31 pm) |
| Maze Game example? | You'll be okay! Hey did you figure out how to get the collision to work with the tutorial? I'm not h... read more | 12/12/2006 (2:01 pm) |
| Maze Game example? | You'll be okay! Hey did you figure out how to get the collision to work with the tutorial? I'm not h... read more | 12/12/2006 (9:33 am) |
| Fuzzy sound, how to fix? | Will do so, Richard. I just experienced another problem... I have a non-looping sound (sword hit) th... read more | 12/08/2006 (9:09 pm) |
| Fuzzy sound, how to fix? | Yes, it happens with other TGB games for me. From what I know, there is something wrong with how nFo... read more | 12/05/2006 (4:50 pm) |
| Fuzzy sound, how to fix? | Okay, I believe I've tracked down the problem. Apparently a lot of gamers who have the nVidia nForce... read more | 12/05/2006 (10:08 am) |
| Is it possible to break into the indie market? | Of course it's possible to break into the indie market, silly! You just have to be clever about it A... read more | 11/27/2006 (4:22 pm) |
| Death of the console? | I can't see consoles dying... in fact, I think we have yet to see the best of what they can offer. I... read more | 11/27/2006 (3:57 pm) |
| RPG : 1st person or 3rd? | My vote is for 3rd person. 1st person usually looks blocky and sparse to me. Of course, if you have ... read more | 11/27/2006 (3:49 pm) |
| Great Games - how? | I think you're looking for an open-source CMS? Here's a giant list of them: http://www.opensource... read more | 11/27/2006 (3:46 pm) |
| Sound Effects | Try this link, Nathan: http://www.sonomic.com/search?keyword_in=description&search_type=soundfx&o... read more | 11/27/2006 (3:45 pm) |
| How to drag and drop a Gui? | Thank you very much Adam. Working with it now...... read more | 11/20/2006 (10:10 am) |
| How to drag and drop a Gui? | Still having problems with this one. If anyone else has figured this out, I'd love the help...... read more | 11/17/2006 (4:55 pm) |
| GUI problem | Try this and see if it solves your problem: [url]http://tdn.garagegames.com/wiki/TGB/MiniTutorials/... read more | 11/13/2006 (4:57 pm) |
| Sprites, buttons, guis, and this | Hey, I said the same thing. It's really weird, but my dynamic menus are only generated when I pass t... read more | 11/09/2006 (8:20 pm) |
| Sprites, buttons, guis, and this | Okay, I figured it out! I created a dummy sprite in my onLevelLoaded routine and set it to a global ... read more | 11/08/2006 (9:50 pm) |
| Sprites, buttons, guis, and this | Oh drats, this isn't what I was looking for. I've already got this part worked out. My problem is th... read more | 11/08/2006 (8:31 pm) |
| Sprites, buttons, guis, and this | Thank you! I'll try this out! :)... read more | 11/08/2006 (9:59 am) |
| Problems with strings and if/else statements | Ahhhh! Thank you!! :D... read more | 11/06/2006 (10:39 pm) |
| How to localize a game? | Thanks Richard, that article has helped!... read more | 11/04/2006 (11:01 am) |
| How to reference a cloned gui? | Here's a little background information to help... The goal of my game is to collect different typ... read more | 11/03/2006 (11:09 pm) |
| Can you use newline in a gui? i get a block... | Great. Thanks much!... read more | 11/02/2006 (6:01 pm) |
| How to reference a child GUI within a parent? | Nevermind, I figured it out. I just had to call nameGUI.text= "fred";... read more | 10/26/2006 (10:53 pm) |
| How to create dynamic GUI through script | I hunted for cloning or copying, but I didn't see anything. However, I did find a nifty work around!... read more | 10/26/2006 (5:21 pm) |
| How to create dynamic GUI through script | Hey Ben, thanks for the clarification! You've brought me to the next question... When I use %obj[%x]... read more | 10/26/2006 (10:03 am) |
| How to create dynamic GUI through script | Actually, I've run into a problem that I'm not sure how to solve... I created a GUI with child e... read more | 10/25/2006 (10:16 pm) |
| How to create dynamic GUI through script | I made a simple tutorial to show how you can dynamically create GUIs. You can get it here: [url=http... read more | 10/24/2006 (11:14 pm) |
| Menus Lost after build | For anyone else who has this problem, you can follow this simple tutorial to set up your GUIs: [url=... read more | 10/24/2006 (8:00 pm) |
| Working GUI Reference for you... | You're welcome. Also, feel free to add to it!... read more | 10/23/2006 (1:02 pm) |
| How do you load a gui into the GUI builder? | What can I say? I'm a programmer writer by day. It's in my nature to document everything I do. :)... read more | 10/23/2006 (12:59 pm) |
| How do you load a gui into the GUI builder? | I created a getting started tutorial that deals with this. You can view it here: [url=http://tdn.g... read more | 10/22/2006 (11:16 pm) |