Game Development Community

Denis Linardic's Forum Posts

Thread Post Date Posted
Good side scroller shooters? Thanks Guys, you give me enough work for the rest of the year. :) @Joe Bourrie Good point there,... read more 10/13/2005 (4:20 am)
SafeDeleting an animated sprite doesn't seem to free resources? I kinda like safeDelete, hmmm it makes you feel....well...safe :)... read more 10/12/2005 (3:02 pm)
PickRadius problem. Ok this is working with one minor problem so if anybody have similar problems feel free to use it. h... read more 10/12/2005 (2:50 pm)
PickRadius problem. Thanks, Ill try with that. I am sorry but my English is not very good and I am still learning Tscrip... read more 10/11/2005 (6:52 am)
T2D purchasers--don't forget the private forums! I had the same problem for about 30 minutes, there was no T2D subscription, but after 30 minutes the... read more 10/11/2005 (6:30 am)
Torque on different computers Hmmm I am not quite sure but I think that license covers one person. Basicly: One license =one prog... read more 10/10/2005 (8:35 am)
Purchasing Torque It usualy takes less than few hours to get response on forum (if it's really hard question), but sol... read more 10/10/2005 (6:36 am)
Destorying all enemy at the screen? Hmmm Melv that's an interesting approach if I understood correctly. Let's say that all enemies ar... read more 10/10/2005 (4:26 am)
// In Server\scripts edit your weapon.cs file. In starter.fps this is crossbow.cs and in datablock Item... read more 10/09/2005 (12:42 pm)
Help Please... OK, I figured out, I was looking in wrong place.... read more 10/09/2005 (7:15 am)
Help Please... I mess up the boss ... // Increase Enemy Count. //$enemyCount++; <- Error was here // Re... read more 10/08/2005 (5:11 pm)
I bet there are tons of thease... Well most of the things you will find in resources, search for the tutorials. I know that there a... read more 10/08/2005 (12:52 pm)
Mouse movement? I figured this one, it was my fault as usual ;) Great Engine I must say!!!... read more 10/08/2005 (5:36 am)
Mouse movement? Mouse Fire works great, but movement.... Well I am using this code. [code] new ActionMap(pla... read more 10/08/2005 (4:59 am)
Newbie question: how to change resolution What is your desktop resolution? Are you running full screen 640 X 480?... read more 10/08/2005 (3:53 am)
Problem with moving starship. And a good habbit i might add ;)... read more 10/07/2005 (4:15 pm)
Problem with moving starship. Thanks, it works now!... read more 10/07/2005 (2:58 pm)
Final Fantasy 10 type game. Can Torque do it? You need to buy one license per seat. If you have 3 coders working directly with engine code (not... read more 10/07/2005 (4:13 am)
Torque Graphics Comparisons... K. Silver, I own Radeon 9200 and 9600 XT and TGE is running perfectly on both cards (except some pro... read more 10/07/2005 (4:04 am)
Beaver Patrol Alpha 1.3 If you still need hosting I can offer you some, contact me via email... I can setup FTP access so y... read more 10/05/2005 (1:27 pm)
One man team - feasible? I really wish you good luck Jeffrey, and I hope that we will see your game in future, however don't ... read more 10/05/2005 (1:22 pm)
Game Engines Yes the demo is nice but it's very limited. You can't change anything in the demo and all of the fe... read more 10/05/2005 (12:09 am)
One man team - feasible? One man team..hmmm, maybe is possible in 2D (even then is hard). But 3D...hmmm no way. Even if on... read more 10/01/2005 (6:10 pm)
GID15 - Work in Progress I like ATC Games (yes I am a little bit strange ;) ).... I would love to see a demo or full game af... read more 09/15/2005 (1:12 am)
Average Team Sizes. I think that ideal number would be 4 + you but that number depends on game type, needed features, sk... read more 09/13/2005 (9:01 am)
Tge / Tse Advise Great Peter! I have also a big problems with large terrains in 3DGS, torque is much better at that p... read more 09/12/2005 (3:58 pm)
Merging Light Pack Well I apologize if i hurt someone with my judging :) but some of my programs was stolen too many ti... read more 09/12/2005 (3:01 pm)
Question about 3d modeler And with Blender you also get a sets of knives....hehehe Seriously Blender is really a great too... read more 09/12/2005 (12:05 am)
Level realisation Hmmm, not really, altough I was using a trigger. What does console log says?... read more 09/12/2005 (12:03 am)
Tge / Tse Advise Yep the game looks good, my guess would be that you want to use multiplayer support for that game an... read more 09/12/2005 (12:00 am)
Merging Light Pack Well unfortunatly TGE (and lot of other engines) can be found on the internet, but TGE alone it's of... read more 09/11/2005 (11:42 pm)
Argh -- hard discussions with anti-torque-types [quote]Torque is a tool. And like all tools, they can be abused. You can use a hammer to knock a scr... read more 09/10/2005 (2:00 am)
Advanced 3D Game Programming All in One Thanks Jason! I was very satisfied with First book, and I see I am gonna love this one ;)... read more 09/09/2005 (5:05 am)
Okay everybody represent your `hood(neighborhood that is) Island Krk, Croatia... read more 09/09/2005 (5:03 am)
Tim Aste Pack Hmmm...yeah I tought of that, but I think those buildings were created mostly for decor, ah never mi... read more 09/09/2005 (4:55 am)
Tim Aste Pack One question related to this, is there any building that you can walk into? I haven't seen one altou... read more 09/09/2005 (4:41 am)
Tim Aste Pack Wysardry is right, I can't recall seeing max files for buildings....But I need to download it anyway... read more 09/09/2005 (4:35 am)
Tim Aste Pack Uhhh...your close, and I am constantly clicking and opening web pages ;) You still have a chance ;)... read more 09/09/2005 (4:27 am)
Tim Aste Pack Hehehe...I'm on 59 %....what connection do you have?... read more 09/09/2005 (4:26 am)
Google Earth LOL Nigel ;) But a big congrat for google (like they need one) ;) Now how could we use this in Ga... read more 09/09/2005 (4:14 am)
Tim Aste Pack I am downloading right now, so hold on for 15 minutes ;)... read more 09/09/2005 (4:12 am)
Tim Aste Pack I purchased Building 2 and enviroment 2 pack (purchased separatly), now I think that objects are in ... read more 09/09/2005 (4:05 am)
Argh -- hard discussions with anti-torque-types Well you tickled my mind so I went to see this engine (I have to admit I haven't heard about this e... read more 09/09/2005 (4:01 am)
Tim Aste Pack Every building also comes in source format, I have to say that I was very pleased and extremly satis... read more 09/09/2005 (3:03 am)
AI, scripts where to start ?? Search the resources. Search for AISense, AIGuard, AIPatrol...this should give you more clues. Al... read more 09/09/2005 (3:01 am)
Google Earth He he I found you guys, unfortunatly it's only this kind of visit I can afford since I am too far fo... read more 09/08/2005 (11:23 pm)
Any date for when TSE won't be "Early Adopter" pricing? I think that TSE will be released next year as full product but then again I might be wrong ;)... read more 09/08/2005 (2:03 am)
Advanced 3D Game Programming All in One How about AI? I have 3D game programming all in one and there is nothing about AI. If I remembered c... read more 09/07/2005 (5:18 am)
Shading, rendering...faking? Thanks Ben!... read more 09/03/2005 (1:09 am)
Shading, rendering...faking? Well I could fake terrain with textures, do you know of any other tehnique (preferably code).... read more 09/02/2005 (9:37 am)