Denis Linardic's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Some "Official Clarification" on 1.4 info... | Lol....well my English is BAD ;) But you did understand what I wanted to say ;) And it's Denis (i... read more | 11/28/2005 (4:25 am) |
| Flying Vehicle Class | Ok I am at work so sorry for waiting. Here is the [url=http://www.monkey.com.hr/download/helivehicle... read more | 11/28/2005 (2:40 am) |
| Flying Vehicle Class | Maybe you could set alternate download and post link here or in resource, or send me via email and I... read more | 11/28/2005 (1:09 am) |
| Help with character creation | I initialize aiPlayer.cs from game.cs...it's a routine that I adopted from GG starter kits.... read more | 11/28/2005 (12:13 am) |
| Whats this bump map in 1.4? | In the world Editor Inspector select terrain, and in the properties for that terrain load detail1bum... read more | 11/28/2005 (12:01 am) |
| Help with character creation | One of the easiest way is to create spawn points (spheres) and through script you spawn your charact... read more | 11/27/2005 (9:09 pm) |
| Some "Official Clarification" on 1.4 info... | Yes, I even think that discussing about never version (features) will be teaser for those that don't... read more | 11/26/2005 (12:00 am) |
| Tlk 1.4 | Yep...thats it Unk ;)... read more | 11/25/2005 (12:30 am) |
| Tlk 1.4 | Uhhh...I downloaded video a month ago right after IGC, but I can't remember from where exactly...wil... read more | 11/24/2005 (11:29 pm) |
| Tlk 1.4 | Judging from the video this will be monster update....Looking forward to this one ;)... read more | 11/23/2005 (11:48 pm) |
| Some "Official Clarification" on 1.4 info... | Basicly we allready pay for upgrades we want (TLK, Different starter packs) so it's nothing new. I w... read more | 11/23/2005 (11:45 pm) |
| Where's the games? | Why are you so jumpy, man has made a joke, if you dont want to laugh then don't. We all know that... read more | 11/22/2005 (10:29 am) |
| Where's the games? | Well I also had somekind of Stack Attack variant...but two days ago my HDD refuse to work, so now I ... read more | 11/22/2005 (4:55 am) |
| Some New Characters | Reminds on Black & white monsters ;) Good work.... read more | 11/14/2005 (3:50 am) |
| Several bugs | @Pavel - The game works fine on all 3 PC i tested it. So I really trust that problems with your PC a... read more | 11/10/2005 (11:27 pm) |
| Several bugs | Pavel, try to create a simple version of your game and post link in private t2d forums, or send me l... read more | 11/10/2005 (6:12 am) |
| Several bugs | Ok at the end of this log it says: ..... Video Init: Accelerated OpenGL display device not d... read more | 11/10/2005 (3:41 am) |
| Who takes the time to read GG community blogs? | Me too...every day I spend more then a hour to read through plans, development snapshot comments and... read more | 11/09/2005 (11:45 pm) |
| New Monitor | What is monitor???? I think I never saw one :)... read more | 11/09/2005 (9:29 pm) |
| Delete me - old thread | I haven't time to play this latest release yet, I will this weekend I promise ;) I don't know if ... read more | 11/09/2005 (9:11 pm) |
| How to Change "Player" to a Vehicle, "airPlane | I could be wrong since I don't own it but doesent the warsparrow pack doing something like that, or ... read more | 11/09/2005 (8:56 pm) |
| Delete me - old thread | Well my opinion on repair station is to forget about player (futuristic mechanic model). Maybe cr... read more | 11/09/2005 (12:38 am) |
| Writing a script for kork | Can you show the code you inserted into AIManager::think(%this). But if I guess I'd say that you ... read more | 11/08/2005 (2:34 pm) |
| Stop kork | Or if you want to stop him without messing with scripts then open mission editor and simply delete p... read more | 11/07/2005 (4:33 pm) |
| Stop kork | The main AI script is: starter.fps/server/scripts/aiplayer.cs or in demo/server/scripts/aiplayer... read more | 11/07/2005 (3:08 pm) |
| Constructor | I am currewntly doing things this way, since Constructor should be available this year (at least tha... read more | 11/07/2005 (9:55 am) |
| Constructor | He he he...sweet problems, well I don't know about Constructor release date but you are not only one... read more | 11/07/2005 (9:04 am) |
| Sniper scope | Use search link in upper right corner of this page, type keyword "sniper scope", select resources an... read more | 11/06/2005 (3:41 pm) |
| Getting your NPC to jump | Do you have any errors during aiplayer compile? BTW you should post this in SDK private forums. Y... read more | 11/06/2005 (10:46 am) |
| Delete me - old thread | Hey Duncan, one thing I really miss in this game is pause option. Maybe you allready implement that ... read more | 11/06/2005 (5:29 am) |
| Sniper scope | Yep...there is exactly what you are looking for, and it's quite easy to implement.... read more | 11/06/2005 (4:41 am) |
| Hiding a DIF realtime? | It's not really hiding, but maybe you could teleport that dif under terrain, but then you wouldn't h... read more | 11/04/2005 (11:18 pm) |
| What attracts you to Torque? | Community...the best I have honor to work with :)... read more | 11/04/2005 (9:21 am) |
| Delete me - old thread | One more suggestion. I would like to play that racer through canyon with few different paths some sh... read more | 11/04/2005 (4:24 am) |
| Delete me - old thread | Well I guess you know this but here it is. After bouncing in checkpoint camera goes in front of m... read more | 11/04/2005 (12:50 am) |
| As a beginner, what is your biggest hurdle so far? | Lack of money.... ;) No seriously, ART and lack of money. Nobody want's to work for free and I respe... read more | 11/03/2005 (11:24 pm) |
| Delete me - old thread | @Duncan, yes that is T2D private forums, however I will sumarize all the info from that thread and m... read more | 11/03/2005 (11:15 pm) |
| Delete me - old thread | For the croud (Point 4) maybe you could use T2D. I seen a resource of getting T2D into TGE and it wa... read more | 11/03/2005 (12:11 pm) |
| My Degree Thesis - A I for non-player charachters | Sorry Rehan, I haven't get my hands on the second book yet ;)... read more | 11/03/2005 (11:59 am) |
| Wall Walk? | Thanks guys, you helped a lot!... read more | 11/03/2005 (7:17 am) |
| Wall Walk? | Did you need engine changes for this one?... read more | 11/03/2005 (6:53 am) |
| Wall Walk? | Anyone have idea? ;)... read more | 11/03/2005 (6:17 am) |
| My Degree Thesis - A I for non-player charachters | One sugestion...checkout aiGuard and aiPatrol resource. I learn a lot from that resources.... read more | 11/02/2005 (4:10 pm) |
| Officials vow to protect intellectual property | Well Jim, neither RIAA can operate without making money. I am not defending anyone, I am not living ... read more | 11/02/2005 (3:12 pm) |
| T2D book -- get it, it's great! | Well it's easy to do T2D book to work with current license sheme ;) SELL THE LICENSE WITH THE BOO... read more | 11/02/2005 (1:02 pm) |
| Shadow problem. | Ok, I started to dig into the code but since my C++ isn't the best Radeon 9200 cards will be obsolet... read more | 11/01/2005 (10:14 am) |
| Shadow problem. | Thanks Jaimi, I will disable footpuff for now (I don't realy need it anyway) ;)... read more | 10/31/2005 (6:47 am) |
| Why won't this compile.... | I dont know if this will help you but If I can recall I am using something like setFOV. I had use... read more | 10/29/2005 (5:50 pm) |
| Shadow problem. | Ok, now interesting thing happend. I add Tim Aste level (from enviroment pack) and shadows are no... read more | 10/29/2005 (2:36 pm) |
| Death of Tony Hawks | Yep, developers obviusly forget what make that game great, now they are put minimal effort and hope ... read more | 10/29/2005 (9:34 am) |