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James Yong's Forum Posts

Thread Post Date Posted
Status of 1.3? Is the posting to Linux still on the card? Thanks.... read more 12/08/2004 (8:33 pm)
Cone Light Thanks Jim, The link helps me to correct other aspects of the engine. But attempting to modify... read more 12/07/2004 (10:42 pm)
Cone Light Thanks Jim, The link helps me to correct other aspects of the engine. But attempting to modify... read more 12/07/2004 (9:18 pm)
Cone Light Ok, i managed to see the light now. But attempting to modify cone inner, cone outer values still ... read more 12/07/2004 (12:27 am)
Syntax Highlighting I have tried Visual Assist. Yes, it is pretty good. It's feature is pretty close to Eclipse which ... read more 12/06/2004 (1:34 am)
Syntax Highlighting Just to say that I have solved the problem. But I wasn't able to pinpoint how I really did it. Maybe... read more 12/05/2004 (11:56 pm)
Text colors in source files no longer work Just to say that I have solved the problem. But I wacn't able to pinpoint how I did it.... read more 12/05/2004 (11:53 pm)
Syntax Highlighting Thanks for the introducing Visual Assist, Josh. Regards.... read more 12/05/2004 (11:33 pm)
Syntax Highlighting Hi Josh, I have clicked on the Visual Asist link. Firstly, I don't think it is free. Secondly, ... read more 12/05/2004 (11:13 pm)
Syntax Highlighting Hi Tom, Thanks for the link. From the info in the link, I have tried to change the registry and e... read more 12/05/2004 (10:13 pm)
Text colors in source files no longer work Reinstalling vc6 also doesn't helps :(... read more 12/05/2004 (9:17 pm)
Text colors in source files no longer work I have managed to set the registry values according to "VC6 .cc compiling.reg", but it didn't helps.... read more 12/05/2004 (8:17 pm)
Text colors in source files no longer work Hi, I think I have the same problem as Ian. After correcting the file extensions using REGEDIT... read more 12/05/2004 (4:29 pm)
Why do I get 12 warnings when compiling the Library? Thanks for the info, Tom.... read more 12/05/2004 (3:21 am)
Why do I get 12 warnings when compiling the Library? Example of one of the 12 warnings. The rest are similar. [code] C:\Program Files\Microsoft Visua... read more 12/05/2004 (12:16 am)
Syntax Highlighting Tom, Oh gosh...Yes, I installed with the new TGE installer. I'll search for the thread that yo... read more 12/05/2004 (12:05 am)
Why do I get 12 warnings when compiling the Library? Hi, It happens to me too. I just ignore it for now, but it should works fine. Seems a pretty lat... read more 12/04/2004 (7:01 pm)
Thoughts on Reaction Engine Hi, In my opinion, RE is easier to get to speed than TGE. So it is good to get some experience fr... read more 12/04/2004 (6:55 pm)
Chris Cole missing in action? Thanks. Finally. ;-)... read more 12/01/2004 (3:40 am)
Screenshots of games with Torque Maybe you can try looking at [url]http://www.garagegames.com/mg/snapshot/gallery.php[/url]... read more 10/25/2004 (1:28 pm)
Is it time for a new forum? The forum used here is fine.... read more 10/24/2004 (3:56 pm)
Advice for studying engine Yes, they helps. Thank you Melv May and Ace ;-)... read more 10/24/2004 (3:46 pm)
Advice for studying engine Thanks Eugene. I guess I have to be clearer. I mean the c++ codes in TGE. I think i should jus... read more 10/24/2004 (6:18 am)
Pucharse ? TSE or TGE Intoxicate, TGE is a complete engine. TSE adds-on new shader capabilities to TGE. So u should 1s... read more 10/24/2004 (2:14 am)
my dear screen resolution Nice to know that there are people still working with Reaction Engine ;-) I just got mine few wee... read more 10/23/2004 (11:23 pm)
Quark cracks from copying Tony, I think it would be helpful if you can show some pics of it. Regards, James Yong... read more 06/16/2004 (11:58 pm)
A few questions Also read "3D Game Programming - All in one" by Kenneth Finney.... read more 05/28/2004 (5:24 pm)
Torque Book: 3D Game Programming All In One I received mine today. Hehe.... read more 05/17/2004 (6:08 am)
Gui control for 2d game.. Check out Combat 3d from http://www.brianpostma.com/pc.html... read more 05/15/2004 (1:54 am)
Implementing a race track Jason, I would choose to do it using DIF.... read more 05/14/2004 (8:56 am)
3D Game Programming All in One - must be a popular item Why not read this while you are waiting. [url=http://www.garagegames.com/index.php?sec=mg&mod=res... read more 05/13/2004 (11:50 pm)
Cannot mix watery and non-watery textures on a polyhedron Thank you for this advise, Desmond.... read more 05/12/2004 (6:12 pm)
Cannot mix watery and non-watery textures on a polyhedron Alex, I have tried what you have recommended. Then I textured them again and the error message di... read more 05/12/2004 (2:08 am)
Quark: Caulk from tagged It does do hidden surface removal, automatically?... read more 05/11/2004 (7:01 pm)
Quark: Caulk from tagged [code] Caulk ---------- ---------------- ---------- | | * * | |... read more 05/11/2004 (3:57 pm)
Torque Training? This resourse is great. [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&q... read more 05/11/2004 (8:45 am)
Cannot mix watery and non-watery textures on a polyhedron This error message occurs after I added the arch. So I am very sure it has to do with the arc. I hav... read more 05/10/2004 (5:58 pm)
Quark: Caulk from tagged Alex, Yes. I am using Quark 6.4 Alpha. But I didn't find the "Caulk from tagged" option as detai... read more 05/10/2004 (5:53 pm)
C++ So which one is better for compiling Torque?... read more 05/10/2004 (5:17 am)
Brush modeling a 45 degree roof? Adib, I have a case where Quark found a leak on the window but my own check shows it is perfectly ... read more 05/09/2004 (9:04 pm)
Brush modeling a 45 degree roof? Just a thought, try exporting with the "Don't write Floating-point Coords" unchecked. This option is... read more 05/09/2004 (4:47 pm)
TSE Demo? Please, please, pretty please? It is a great TSE demo video! Really anxious to see the actual demo on my computer soon.... read more 05/04/2004 (11:11 pm)
Quark lighting - some rooms lit by sun, some rooms totally dark Thanks to all, my problem is solved after I have done what I have mentioned in my last post :)... read more 05/03/2004 (9:04 pm)
Which to use for buildings, Quark or Milkshape? For me, I would choose Quark.... read more 05/03/2004 (8:40 am)
Quark lighting - some rooms lit by sun, some rooms totally dark Thanks Stefan, I didn't know about the "don't let sunlight pass" setting until you mentioned... read more 05/03/2004 (8:37 am)
Quark lighting - some rooms lit by sun, some rooms totally dark Thanks Matthew, I have looked at the "simple example map" above and found the cube for the por... read more 05/03/2004 (8:22 am)
Quark lighting - some rooms lit by sun, some rooms totally dark I have tried for a few hours, still no luck :( [Addition] I built the house using cube instead of... read more 05/03/2004 (12:31 am)
Quark lighting - some rooms lit by sun, some rooms totally dark Yes, I am using portals. I guess I have to see if I can fix the leaking rooms. Thanks !CLUTCH! for t... read more 05/02/2004 (10:41 pm)
Synapsys new lighting pack John, I have looked at the screenshots on your bio section. May I suggest that you write a short... read more 04/30/2004 (8:31 am)
Synapsys new lighting pack Just to say that the Synapse Gaming Lighting Code Pack is interesting. A suggestion. I would lik... read more 04/30/2004 (7:59 am)
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