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Peter Dwyer's Forum Posts

Thread Post Date Posted
Ok where is everything? @Matt :) Yep I went through the whole app id set-up thing a few weeks ago. I'l licensed to submit... read more 03/22/2009 (5:20 pm)
Ok where is everything? Thanks Matt. Strangely enough I don't have an iTge project. Did you mean the TGE project in the e... read more 03/21/2009 (10:14 pm)
ETA? @Matt Can you put up a quick post of how you got it running. I'm trying to run the FPS starter bu... read more 03/21/2009 (10:03 pm)
ETA? Yep that's the one :) Edit: Ok I think i may have the problem. The framework search path in the p... read more 03/21/2009 (2:01 pm)
ETA? Thanks Michael I have replaced all of the folders for the demo game and downloaded tge 1.5.2 so t... read more 03/21/2009 (1:19 pm)
ETA? @Michael It downloads fine. I can't find the documentation for it though and so am having trouble... read more 03/21/2009 (12:01 pm)
Ok where is everything? Ok I'm nearly there! I compiled the stuff under engine xcode but, now I can't actually create the mi... read more 03/21/2009 (3:07 am)
ETA? Is it supposed to be showing as 11k I haven't downloaded it yet as I'm sitting at my PC.... read more 03/21/2009 (12:46 am)
How long did it take for MS to approve TorqueX 2D? Pretty much an irrelevant question. Microsoft don't always take the same amount of time to do anythi... read more 03/01/2009 (11:26 am)
Pre-Ordering TorqueX 3.0 3D @Eddie If you pre-ordered and they took your money without giving you anything, you should be abl... read more 02/27/2009 (3:54 pm)
Particle effects dissapear when camera too close Your emitter is being culled as it is deemed to be out of visual range. I'm not sure what culling me... read more 02/25/2009 (3:03 pm)
Networking model in TX3d? @Laurence Ignoring RWillis strange "Church of GG rant". I'm afraid that Microsoft have ... read more 02/25/2009 (11:47 am)
loading a .X object model as a skybox (sphere) TX can load any model that XNA supports with it's content pipeline. The problem isn't loading the mo... read more 02/25/2009 (11:40 am)
loading a .X object model as a skybox (sphere) The trick is in the shader you use. It's actually super simply you just need to draw the sphere firs... read more 02/25/2009 (12:39 am)
Torque X 3D features doubt 2D animations using a texture are pretty easy to do as a 2D animation is simply a number of frames b... read more 02/23/2009 (8:15 am)
Torque X 3D features doubt @Nachus TX 3D doesn't mention anything about video playback in it's feature list. If you are a... read more 02/23/2009 (6:24 am)
Pre-Ordering TorqueX 3.0 3D So what is the discount price then?... read more 02/20/2009 (6:57 am)
Pre-Ordering TorqueX 3.0 3D @Wesc Same question I kept asking and as you say it's like pulling teeth. The answers are all vag... read more 02/20/2009 (1:35 am)
Pre-Ordering TorqueX 3.0 3D @David Montgomery-Blake Seriously You guys all need to start talking from the same page otherwise... read more 02/14/2009 (5:33 pm)
Pre-Ordering TorqueX 3.0 3D @Brian Bond Not sure where you got your information from. From reading the official GG line they ... read more 02/14/2009 (3:13 am)
Problem with Tx2.0 3D demo FPSDemo @Laurence XNA 2.0 requires Visual Studio 2005 to run. You can install 2005 express alongside 2008... read more 02/12/2009 (1:08 am)
Transparency on DTS models @Mike How did you export your model? ... read more 02/10/2009 (7:29 pm)
Problem with Tx2.0 3D demo FPSDemo Yes you can install XNA 2.0 and 3.0 on the same machine. However, nothing made with XNA 2.0 will run... read more 02/10/2009 (2:12 pm)
Pre-order benefit? @David Horn Sorry! perhaps I should have been more clear. There are no benefits for pre-ordering ... read more 02/10/2009 (1:46 pm)
Pre-order benefit? I think you may be confusing Pre-order with early adopter.... read more 02/10/2009 (8:30 am)
Built in Cinematic Editor Animation keying is something that can be done quite easily but, lip syncing is a specialist task an... read more 02/09/2009 (6:20 pm)
Transparency on DTS models Basically this error is telling you that the list does not contain an element at the index you have ... read more 02/09/2009 (6:12 pm)
Pre-Ordering TorqueX 3.0 3D @David So the TX 2D and TX 3D packages direct from GG do have source and the ones from Creators c... read more 02/08/2009 (9:41 am)
Pre-Ordering TorqueX 3.0 3D @Ali From my understanding, The free update seems to be if you own TX Pro and TX Builder. In whic... read more 02/08/2009 (3:35 am)
Pre-Ordering TorqueX 3.0 3D @David Thank's for the reply. It was getting rather frustrating here, trying to get someone to cl... read more 02/07/2009 (3:10 pm)
Pre-Ordering TorqueX 3.0 3D @Brian Yep that's pretty much it. The code base split makes the TX Pro license a dead horse. The ... read more 02/07/2009 (4:21 am)
Pre-Ordering TorqueX 3.0 3D @Brian Ok in the interests of trying to clear this up before I go mad. This is a list of the Torq... read more 02/06/2009 (10:42 pm)
Pre-Ordering TorqueX 3.0 3D @David I have Torque X Pro. Are you saying that I will now get TX2D and TX3D in my account once c... read more 02/06/2009 (9:01 am)
Finally purchased the missing parts of TX As far as I can tell the Torque X pro private forum was never migrated to the new site hence my aski... read more 02/04/2009 (7:50 am)
Torque X 3D and shader model 3.0 Shader model 3.0 is supported by XNA and the 360. Note though, that the 360 actually has an extended... read more 02/04/2009 (2:25 am)
Pre-Ordering TorqueX 3.0 3D And still no official word (or indeed an word at all!) from GG on what is happening to Torque X Pro ... read more 02/03/2009 (11:32 am)
Pre-Ordering TorqueX 3.0 3D What have Microsoft got to do with it? Torque isn't a microsoft product and as far as I'm hearing fr... read more 01/28/2009 (7:53 am)
TX3D Preorder? Also can someone shed any light on what the heck is happening to the Torque X pro licensees. I know ... read more 01/20/2009 (12:45 pm)
Version Question Good question Nathan, given that I bought a torque X pro indie license on the understanding that it ... read more 01/18/2009 (4:00 pm)
Was my trust misplaced? @Dom As James appears to be available now, you should once again take this up offline with him in... read more 03/15/2008 (12:32 pm)
Crystal Space, OGRE, or Irrlicht ?? Don't quite agree with Joe on this. Ogre has a thriving community and has actually been used in some... read more 09/28/2007 (2:08 am)
Creating a Game Using Torque Not to be discouraging but, if you are not sure what Torque product to use, then you are not at a st... read more 09/24/2007 (12:24 pm)
TGE 1.5.2 Graphical Bug in Vista You need to upgrade your vista drivers as this was an issue for the old catalyst driver set and the ... read more 09/24/2007 (12:19 pm)
Torque X 3D Update - July 10 @Jonathon The microsoft GameFest site should now have the information about 2.0 and networking a... read more 08/12/2007 (7:31 am)
Torque X 3D Update - July 10 XNA 2.0 has networking and is being revealed at Gamefest so it will be available to everyone using X... read more 08/08/2007 (1:23 am)
Torque X 3D Update - July 10 Thanks Thomas. As you can see I pretty much own all of the Torque stuff but, in this instance, I did... read more 07/31/2007 (2:24 am)
Torque X 3D Update - July 10 @Sam That would be my guess however, no-one official ever seems to answer the question which has ... read more 07/27/2007 (8:10 am)
Torque X 3D Update - July 10 I've asked this before but, curiously didn't get an answer. Is the 3D portion of Torque X a free upg... read more 07/26/2007 (6:22 pm)
Problem with the kit on my laptop... @Vishal You should be using the catalyst drivers from the AMD site as you do not have a radeon ex... read more 07/25/2007 (8:51 am)
GameOver Help Dro are you riunning an un-modified version of the platformerdemo? If you are then the game over ani... read more 07/25/2007 (8:45 am)