Dan Pascal's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Per frame collision polys | Thanks Dan! I'll chew on this today. I'm surprised that this is new. You'd think that per frame co... read more | 12/04/2007 (6:26 am) |
| A Guide to Torque X Shaders & Materials | Is there a way to add the effect in txb (withouht having to edit the xml scene file)? where could... read more | 12/03/2007 (9:49 pm) |
| Per frame collision polys | ... 3. Copy the template's collision poly into the t2dAnimatedSprite's collision component. could... read more | 12/03/2007 (9:07 pm) |
| Per frame collision polys | Thanks- I didn't read deep enough... I'm going to try your suggestion.... read more | 12/03/2007 (9:02 pm) |
| Video tutorial series | Hey Dave, looks pretty good however... if you are going to spawn a new 165x165 sprite for the sw... read more | 11/20/2007 (9:10 am) |
| Video tutorial series | Hey guyz OK check the job postings. I'm contracting out the programming for this project, I just ca... read more | 11/19/2007 (4:23 pm) |
| Video tutorial series | Sounds like a good idea Dave, let me know if it works. Post a screen shot or video clip if you can.... read more | 11/19/2007 (11:19 am) |
| Video tutorial series | Thanks... read more | 11/16/2007 (9:43 am) |
| Video tutorial series | [b]GreenRobot Update[/b] [url]www.danpascal.com/greenRobotRevised.zip[/url] [i]updated demo vid... read more | 11/15/2007 (7:50 pm) |
| Video tutorial series | Thanks Dave, I think you would have to render out all the positions again with the new gun... but ... read more | 11/15/2007 (7:48 pm) |
| Move = null on respawn | Hey John, I checked PlayerManager.Instance.GetPlayer(playerIndex).ControlObject it's being call... read more | 11/02/2007 (10:47 am) |
| Naughty spawner | It's the next installment of the green robot video deal... read more | 11/02/2007 (8:27 am) |
| Naughty spawner | Here's a clip of it in action. Works like a charm. [url]www.danpascal.com/carHit.zip[/url] [... read more | 11/01/2007 (9:01 am) |
| Naughty spawner | Excellent- Thanks John! This is for an update on the green robot video tutorial series. That tes... read more | 10/31/2007 (9:06 am) |
| Link and Sort Points | Ya it won't let me delete as well..... read more | 10/30/2007 (5:46 pm) |
| Multiple collison polys? | Ahh if I use the sprite's poly for bullet collison , and use the blank scene object poly as the p... read more | 10/26/2007 (6:36 am) |
| Multiple collison polys? | John, It seems "myObject" references the blank scene object and not the sprite; even though the ... read more | 10/25/2007 (11:26 pm) |
| Multiple collison polys? | Whoa, Great! I'll give it a go. Thanks-... read more | 10/25/2007 (7:32 pm) |
| Video tutorial series | Thanks, I'm comming up with a new batch of stuff and I'll definitely put in a level change.... read more | 10/23/2007 (5:13 pm) |
| Video tutorial series | I'm working on a revised version cleaning up all the glitches, adding a few more objects... read more | 10/09/2007 (6:48 pm) |
| Video tutorial series | DONE! [url]www.danpascal.com/xboxClip.zip[/url] [i]demo video[/i] [url]www.danpascal.com/green... read more | 10/05/2007 (12:34 pm) |
| Video tutorial series | Ok here are the next few www.danpascal.com/greenRobot02.zip www.danpascal.com/greenRobot03.zip ... read more | 10/04/2007 (2:11 pm) |
| Video tutorial series | Thanks K, ok here are the resource files: www.danpascal.com/greenRobotResources.zip a... read more | 10/01/2007 (3:39 pm) |
| Video tutorial series | ...and just too keep things moving here How I made the robot png files using 3ds Max and Firework... read more | 09/28/2007 (8:44 am) |
| Video tutorial series | Hi all, www.danpascal.com/greenRobot.ccgame I spent some time trying to break my existing co... read more | 09/26/2007 (10:07 pm) |
| Video tutorial series | Thanks guys, I've started on it. I'll post soon.... read more | 09/21/2007 (8:30 pm) |
| Call for Torque X Tutorial Beta Testers | Sure me too dan.pascal@gmail.com... read more | 08/19/2007 (10:10 pm) |
| Question re: Complex Animations | Where are you writing your code? if you create a new t2dComponent, or if you are using the exisi... read more | 08/13/2007 (6:56 pm) |
| Question re: Complex Animations | But that object that it's referencing will not be the current scene sprite if I do this T2DAni... read more | 07/17/2007 (7:57 am) |
| Question re: Complex Animations | I'm doing this now as a beginner with some success. I'm fooling around with a few if/then statement... read more | 07/16/2007 (8:57 pm) |
| Torque script obsolete? | TorqueScript is a beautiful walk in the park, compared to C#... read more | 07/16/2007 (12:03 pm) |
| Torque script obsolete? | Tom, I've been printing off your adventure kit code and taking it to bed everynight- it's excellen... read more | 07/02/2007 (12:04 pm) |
| Platformer Tutorial Intrest | @Wicked have you switched to c# / tbx?... read more | 07/02/2007 (6:29 am) |
| Platformer Tutorial Intrest | Actually I've been modding the AdventureKit, I haven't worked thru the platformer... I was waiting f... read more | 06/25/2007 (7:15 am) |
| Overhead art creation | Great post, I was tired of seeing my robot's head so big...... read more | 06/15/2007 (8:42 pm) |
| Orc fire animations | Ok Sven, I think I've figured it out. I think I know the reason they left it out also. First yo... read more | 06/09/2007 (12:00 pm) |
| Platformer Tutorial Intrest | After a very hard battle I've got the audio working using wmp11 the audio stream is vo3+ als... read more | 03/11/2007 (3:47 pm) |
| Platformer Tutorial Intrest | @Emanouel: Did you get your audio working?... read more | 02/17/2007 (9:14 am) |
| Platformer Tutorial Intrest | I've downloaded/installed ogg vorbis codecs/filters on 3 different machines now and I still can't he... read more | 01/24/2007 (4:31 pm) |
| EXE file that will download your torque game. | Thanks, (I've noticed the .nsi files in torque\install_build aswell) Dan... read more | 07/02/2004 (4:46 am) |
| EXE file that will download your torque game. | Is there any tutorials for creating an installer with torque? i.e. with the Nullsoft Installer? (I... read more | 07/01/2004 (5:10 pm) |