Mike Stoddart's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Something pathetic | Hey you guys are lucky; I live in Canada! ;)... read more | 05/26/2003 (12:14 pm) |
| I'd like to tell you all about my favourite MMORPG | I think he's giving his vision of his dream MMORPG?... read more | 05/26/2003 (11:17 am) |
| Allright. Making Headway! | Someone told me that xmms will work with Shoutcast, though I haven't tried it. Did you get your N... read more | 05/26/2003 (9:28 am) |
| Multiple Bounding Boxes per object | Try this: [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=result&qtm=hitbox[/u... read more | 05/26/2003 (6:30 am) |
| WARNING: DO NOT UNINSTALL VERSION 1.0.0.0 (RETAIL OR DEMO) | *ouch* Bad bug! Bad bug!... read more | 05/21/2003 (5:55 pm) |
| What is the current status of Torque's sound system? | Americas Army uses Unreal's engine, and the primary OpenAL developer now works for Epic (I think), s... read more | 05/21/2003 (5:54 pm) |
| What is the current status of Torque's sound system? | If OpenAL is that good, why was there talk of replacing it in Torque?... read more | 05/21/2003 (4:13 pm) |
| Just Who is responsible for the closed Pistachio? | You're all mad! Mad I tell ya!... read more | 05/20/2003 (7:13 am) |
| Infinite Universe Engine | It won't compile under Mandrake 9.1; something about an older version of moc-something-or-other. Ah ... read more | 05/16/2003 (11:14 am) |
| Infinite Universe Engine | [quote]Battlecrusier 3000AD[/quote] Do me a favour!! Don't belittle Eve and E&B by including this... read more | 05/13/2003 (6:51 pm) |
| Infinite Universe Engine | Wow, I'll have to reboot into windows to look at this demo! Looks awesome! Am I sensing another chan... read more | 05/13/2003 (2:40 pm) |
| Torque licence kills indie game development! | I guess if you're publisher is making over $500k and they want to publish your game, then have them ... read more | 05/12/2003 (9:52 am) |
| Torque licence kills indie game development! | I don't get why people have a problem with paying the $10k commercial license fee if their Torque-ba... read more | 05/12/2003 (7:59 am) |
| Quetion about copy of Torque | [quote]aol.com[/quote] Now there's a damn surprise! [b]NOT![/b]... read more | 05/11/2003 (9:24 pm) |
| Graveyard of dead projects | I would agree with that choice of license.... read more | 05/09/2003 (8:08 am) |
| Graveyard of dead projects | www.digitalgraveyard.com? But I like digitalboneyard; has a nice ring to it. This is a great idea!... read more | 05/09/2003 (6:37 am) |
| Please tell me! | What are you talking about?... read more | 05/07/2003 (3:02 pm) |
| No sound under Mandrake 9.1 Linux | No - sorry, I haven't had the chance to work through this problem yet. I had to put it aside for mor... read more | 05/07/2003 (2:26 pm) |
| Possible Employment : Contract Work. | Badguy: if you hear any more information please post it here. My resume is at: [url]http://www.st... read more | 05/07/2003 (11:47 am) |
| Possible Employment : Contract Work. | What experience do they require? Are there any international restrictions on location etc? More deta... read more | 05/06/2003 (6:10 pm) |
| Area Based Level Loading | I think you have two choices; use mission areas or use triggers. Support for both is already in (par... read more | 05/05/2003 (6:26 am) |
| predictive netcode | This is within the core engine I would imagine.... read more | 04/30/2003 (9:40 am) |
| Can't Compile in VC++ | This usually works for me: [quote]torqueDemo -dedicated mission "fps/data/missions/test1.mis"[/qu... read more | 04/29/2003 (7:20 am) |
| Can anyone recommend a good free web server... | One possibility is PostNuke: [url]http://www.postnuke.com[/url]... read more | 04/28/2003 (2:14 pm) |
| Can't Compile in VC++ | [quote]missing file: fps/client/config.cs binding server port to default IP UDP initialized on por... read more | 04/28/2003 (2:12 pm) |
| Looping through Datablock values | You can dump a datablock using dump() in the scripts, but I don't know if you can iterate through ev... read more | 04/28/2003 (12:04 pm) |
| Looking for a project to work on | Your best bet is to search the help wanted ads. That way you can approach the projects you are inter... read more | 04/25/2003 (2:55 pm) |
| How to get a screenshot pulled by morning | Is this thread still going on? Let it lie people!... read more | 04/25/2003 (11:56 am) |
| MMORPG? | Oh for goodness sakes. I was kidding! Didn't anyone see the wink? Didn't anyone understand the humou... read more | 04/23/2003 (11:27 am) |
| MMORPG? | I guess not, otherwise he already would have. ;)... read more | 04/23/2003 (9:47 am) |
| MMORPG? | There have been several threads about this topic. The nearest resource to date is the Terrain Manage... read more | 04/23/2003 (9:21 am) |
| Pausing and Displaying Text | For 3 you could push a simple gui.... read more | 04/22/2003 (2:13 pm) |
| Are flashlights possible? | I guess you could mimic a vehicle's headlight. I think (from my poor memory) that you could use Melv... read more | 04/22/2003 (12:16 pm) |
| How to get a screenshot pulled by morning | Jeff has a right to police the forums and website as he sees fit. So why the continued debate?... read more | 04/22/2003 (12:15 pm) |
| Torque Updates since V12 beta | 1) A hell of a lot!... read more | 04/19/2003 (8:06 pm) |
| Post-graduate education in games programming/technology | Yacine: I don't like the area. Of the two areas, I'd prefer Dundee, but I guess it depends on the ac... read more | 04/19/2003 (10:50 am) |
| Post-graduate education in games programming/technology | I presonally wouldn't live in Hull, but there you go. Now Dundee, I could consider that, but I don't... read more | 04/18/2003 (8:05 pm) |
| Rendering to a texture? | Wasn't there a resource that showed you how to add 3d models to a Gui? Try searching for it, or try ... read more | 04/17/2003 (7:28 pm) |
| Torque Terrain Editor question | I think there was a resource that increased this, but I don't have a link for you. Try searching res... read more | 04/17/2003 (12:21 pm) |
| Honda's chain reaction | That's fantastic!... read more | 04/16/2003 (1:35 pm) |
| Questions !! | It's quite ironic that he's asking for screenshots when the Snapshot Gallery at the TOP RIGHT of mos... read more | 04/16/2003 (12:52 pm) |
| Questions !! | This isn't a friend of DarkAssassin is it? Morfar take the advice and look elsewhere. You're not rea... read more | 04/16/2003 (10:22 am) |
| Project Raven: Valerie | Employees is probably not the right word to use as this implies payment of some kind. Volunteers wou... read more | 04/16/2003 (8:58 am) |
| Being solicited by e-mail to give Marble Blast away. | Do you expect anything more of someone who is most likely 11-13 years old?... read more | 04/14/2003 (9:54 am) |
| RPGDialog V.1.0 released! | Blue on black is a HUGE no-no!... read more | 04/11/2003 (8:13 pm) |
| Immersion, RPGs, and FPS | [quote]Most importantly, satisfy the hunger when you release the game. Derek Smart had people expect... read more | 04/11/2003 (9:00 am) |
| J. Donavan Stanley - TerrainManager question.. | You could try adjusting one of the data fields for the water datablock. I've had situations where th... read more | 04/10/2003 (10:02 am) |
| Open Dynamics Engine | Maybe ODE could provide rag doll physics on the client side, if nothing else. Isn't that what every ... read more | 04/04/2003 (7:01 am) |
| 29 million triangles / second? | I can't remember the name of the app that a lot of people use; 3DMark perhaps? Those 29 million tria... read more | 04/01/2003 (6:23 pm) |
| Jeff gg read | I can't believe this is still going on! Here's a 14 year old kid telling me to get out of my parent'... read more | 04/01/2003 (5:52 pm) |