Mike Stoddart's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Player weapon mount points. | Check the player.cs or weapon.cs file; there is a config value for this somewhere.... read more | 04/11/2004 (12:35 pm) |
| Linux distro suggestions? | Slackware: [url]http://www.slackware.org[/url] Otherwise I'd be tempted to try Fedora.... read more | 04/04/2004 (6:09 pm) |
| Python23_d.lib | I think you need to edit config.h or something like that. Search Google as I really can't remember t... read more | 03/30/2004 (4:16 pm) |
| Torque modelling tools for OSX? | Thanks for your replies guys.... read more | 03/24/2004 (3:17 pm) |
| Torque modelling tools for OSX? | Doh! I guess I presumed that they weren't supported on OSX. Thanks... read more | 03/23/2004 (5:36 pm) |
| Master server protocol? | Hmm, is there a link for that? I don't remember seeing that. Thanks... read more | 03/21/2004 (3:59 pm) |
| IRC servers not accessible? | They're back now - they were inaccessible to me for a few hours. Thanks Ben... read more | 03/21/2004 (3:58 pm) |
| Which rules: Shaders or Gameplay? | [quote]A good game is a good game is a good game.[/quote] Best quote yet!... read more | 03/21/2004 (10:29 am) |
| Torque Wiki | I wrote a Wiki like CMS type app (no search though), running at http://pixellent.stodge.net. I think... read more | 03/06/2004 (6:41 pm) |
| Moving Sun... Moving Shadows? | Did you look at Joshua Ritter's day/night code? Look for it in http://www.actionrpg.com... read more | 02/27/2004 (3:08 pm) |
| Compiling torque sources | I guess you're out of luck: [url]http://www.garagegames.com/docs/torque.sdk/gstarted/compiler.set... read more | 02/14/2004 (6:24 pm) |
| My latest and greatest development, come see... | Wow Melv, that's the greatest resource I've seen you produce for Torque yet! ;) Congrats!... read more | 02/14/2004 (3:31 pm) |
| Hiding player vehicle | Isn't there something in the player.cs file to configure this?... read more | 02/08/2004 (9:36 am) |
| C++ Developer Needed For Funded Startup | Cool - good luck to you then. :)... read more | 02/03/2004 (2:59 pm) |
| C++ Developer Needed For Funded Startup | I may be wrong but Funded Startup != Stock Offered.... read more | 02/02/2004 (3:20 pm) |
| WorldToScreen | What do you mean by simpler solution? The object selection is the simplest solution I think you'll f... read more | 02/01/2004 (7:47 am) |
| Changing the size shape and color of a bullet | You modify it in a program like Milkshape.... read more | 01/31/2004 (7:06 pm) |
| Scripting And Middleware. | "Admiting it is a hobby is the best first step" :) HA - Hobbyists Anonymous!... read more | 01/23/2004 (8:40 am) |
| Playing a sound over the entire netowork | You probably need the server to instruct each client to play the 2D sound.... read more | 01/20/2004 (3:32 pm) |
| Are there any barebones demos? | I posted a mini-tutorial that might be what you want: [url]http://www.garagegames.com/mg/forums/r... read more | 01/19/2004 (1:03 pm) |
| Is this engine python only? | /me slaps Randy with a wet kipper. Maybe you should try reading about the Torque engine before yo... read more | 01/12/2004 (2:25 pm) |
| Minimum for ShapeBase replacement? | I want to use it as a basic starting point to add my own game specific data items back in. Note that... read more | 01/12/2004 (5:59 am) |
| Is this engine python only? | James I'm not sure what you're talking about. The version of Torque that you license IS the source c... read more | 01/12/2004 (4:34 am) |
| Minimum for ShapeBase replacement? | I want to re-implement it as a different class and then not use ShapeBase as I don't need animated c... read more | 01/12/2004 (4:31 am) |
| Free Model repository for 'TGEV'?? | Try http://www.gamebeavers.org... read more | 01/09/2004 (4:46 pm) |
| How do I make a turn-based game on Torque? | Melv, you make it sound so easy.... read more | 12/14/2003 (1:02 pm) |
| Please Help with TerrainManager | Have you checked the console in Gorpe for errors?... read more | 11/17/2003 (4:06 pm) |
| Gorpe | What errors did you get?... read more | 11/17/2003 (4:03 pm) |
| StaticObjects slow down! | Is that a P4-2GHz or a P2-200MHz?... read more | 10/18/2003 (4:22 pm) |
| Please Help with TerrainManager | The terrain manager is very much a work in progress.... read more | 10/16/2003 (4:46 pm) |
| Gorpe Rpg Cvs Compile Help | Does the GORPE demo "do anything" beyond the functionality of the Torque demo?... read more | 10/13/2003 (4:55 pm) |
| Gorpe Rpg Cvs Compile Help | I got this error too: [quote]cannot open source file: 'C:\sdl1\gorpe\engine\game\vehicles\guiSpee... read more | 10/12/2003 (3:59 pm) |
| Halflife2 sourcecode leak... ack! | Bummer really. I agree; just imagine what you could learn from looking at the source. Out of princip... read more | 10/02/2003 (6:19 pm) |
| An MMOG Game Portal | Do you mean like [url]http://www.stratics.com[/url]?... read more | 09/29/2003 (3:48 pm) |
| Publishing with GG | Again have you read the license? Yes you would have to pay the $10k.... read more | 08/26/2003 (4:29 pm) |
| Just how accurate is Schedule? | I think he's asking whether if the schedules a timer to expire in 5s whether the timer WILL expire i... read more | 08/08/2003 (1:02 pm) |
| Legends goes beta! | Looks good. However it isn't smooth on my P3-700 + 256Mb + GeForce 2GTS. I don't know if it's due to... read more | 08/02/2003 (3:29 pm) |
| Switching collision during animation. | Replace the datablock with a different one?... read more | 07/27/2003 (9:35 am) |
| The last update from GG was 6/13. | [url]http://www.garagegames.com/docs/torque.sdk/changelist/index.php?list=HEAD[/url]... read more | 07/21/2003 (2:21 pm) |
| The last update from GG was 6/13. | If you want to prove to yourselves that the GG guys are real and not just holograms, follow the CVS ... read more | 07/21/2003 (1:41 pm) |
| About License's GNU GPL etc... | IMO cheating in open source games pales in comparison to security flaws in closed source software, s... read more | 07/21/2003 (1:39 pm) |
| Off Road Game | Note that the currento vehicle code does not implement gears. Also from what I've read the vehicle p... read more | 07/19/2003 (7:27 pm) |
| Function executed on certain interval | Nope that's how you would do it. Re-schedule the timer.... read more | 07/18/2003 (9:29 am) |
| Here's to the crazy ones | It reads like Will Smith or *shudder* eminem. But I'm not an expert.... read more | 07/16/2003 (7:40 am) |
| LINK : fatal error LNK1104: cannot open file "engine_DEBUG.lib" | Did you open the correct workspace? Did you already build the Torque engine as a debug build?... read more | 07/13/2003 (11:26 am) |
| How do I Remove the Terrain? | Yeah it works. I ran a level in my game with only a large Worldcraft level and no terrain.... read more | 07/13/2003 (9:49 am) |
| How do I Remove the Terrain? | If you don't want terrain, then remove the terrain block from the mission file.... read more | 07/13/2003 (8:08 am) |
| Compile problem with Mandrake 9.1 | I didn't make those changes Ron; I just added a couple of includes to a number of files.... read more | 07/12/2003 (12:45 pm) |
| Compile problem with Mandrake 9.1 | I fixed the problem by adding includes. I'll see if I can do a patch but I'm pretty busy for a while... read more | 07/12/2003 (12:07 pm) |
| The Torque Bug Manager | Mantis is my absolute favourite. It even allows for anonymous logins for posting bugs.... read more | 07/11/2003 (7:15 pm) |