Game Development Community

Mike Stoddart's Forum Posts

Thread Post Date Posted
Player weapon mount points. Check the player.cs or weapon.cs file; there is a config value for this somewhere.... read more 04/11/2004 (12:35 pm)
Linux distro suggestions? Slackware: [url]http://www.slackware.org[/url] Otherwise I'd be tempted to try Fedora.... read more 04/04/2004 (6:09 pm)
Python23_d.lib I think you need to edit config.h or something like that. Search Google as I really can't remember t... read more 03/30/2004 (4:16 pm)
Torque modelling tools for OSX? Thanks for your replies guys.... read more 03/24/2004 (3:17 pm)
Torque modelling tools for OSX? Doh! I guess I presumed that they weren't supported on OSX. Thanks... read more 03/23/2004 (5:36 pm)
Master server protocol? Hmm, is there a link for that? I don't remember seeing that. Thanks... read more 03/21/2004 (3:59 pm)
IRC servers not accessible? They're back now - they were inaccessible to me for a few hours. Thanks Ben... read more 03/21/2004 (3:58 pm)
Which rules: Shaders or Gameplay? [quote]A good game is a good game is a good game.[/quote] Best quote yet!... read more 03/21/2004 (10:29 am)
Torque Wiki I wrote a Wiki like CMS type app (no search though), running at http://pixellent.stodge.net. I think... read more 03/06/2004 (6:41 pm)
Moving Sun... Moving Shadows? Did you look at Joshua Ritter's day/night code? Look for it in http://www.actionrpg.com... read more 02/27/2004 (3:08 pm)
Compiling torque sources I guess you're out of luck: [url]http://www.garagegames.com/docs/torque.sdk/gstarted/compiler.set... read more 02/14/2004 (6:24 pm)
My latest and greatest development, come see... Wow Melv, that's the greatest resource I've seen you produce for Torque yet! ;) Congrats!... read more 02/14/2004 (3:31 pm)
Hiding player vehicle Isn't there something in the player.cs file to configure this?... read more 02/08/2004 (9:36 am)
C++ Developer Needed For Funded Startup Cool - good luck to you then. :)... read more 02/03/2004 (2:59 pm)
C++ Developer Needed For Funded Startup I may be wrong but Funded Startup != Stock Offered.... read more 02/02/2004 (3:20 pm)
WorldToScreen What do you mean by simpler solution? The object selection is the simplest solution I think you'll f... read more 02/01/2004 (7:47 am)
Changing the size shape and color of a bullet You modify it in a program like Milkshape.... read more 01/31/2004 (7:06 pm)
Scripting And Middleware. "Admiting it is a hobby is the best first step" :) HA - Hobbyists Anonymous!... read more 01/23/2004 (8:40 am)
Playing a sound over the entire netowork You probably need the server to instruct each client to play the 2D sound.... read more 01/20/2004 (3:32 pm)
Are there any barebones demos? I posted a mini-tutorial that might be what you want: [url]http://www.garagegames.com/mg/forums/r... read more 01/19/2004 (1:03 pm)
Is this engine python only? /me slaps Randy with a wet kipper. Maybe you should try reading about the Torque engine before yo... read more 01/12/2004 (2:25 pm)
Minimum for ShapeBase replacement? I want to use it as a basic starting point to add my own game specific data items back in. Note that... read more 01/12/2004 (5:59 am)
Is this engine python only? James I'm not sure what you're talking about. The version of Torque that you license IS the source c... read more 01/12/2004 (4:34 am)
Minimum for ShapeBase replacement? I want to re-implement it as a different class and then not use ShapeBase as I don't need animated c... read more 01/12/2004 (4:31 am)
Free Model repository for 'TGEV'?? Try http://www.gamebeavers.org... read more 01/09/2004 (4:46 pm)
How do I make a turn-based game on Torque? Melv, you make it sound so easy.... read more 12/14/2003 (1:02 pm)
Please Help with TerrainManager Have you checked the console in Gorpe for errors?... read more 11/17/2003 (4:06 pm)
Gorpe What errors did you get?... read more 11/17/2003 (4:03 pm)
StaticObjects slow down! Is that a P4-2GHz or a P2-200MHz?... read more 10/18/2003 (4:22 pm)
Please Help with TerrainManager The terrain manager is very much a work in progress.... read more 10/16/2003 (4:46 pm)
Gorpe Rpg Cvs Compile Help Does the GORPE demo "do anything" beyond the functionality of the Torque demo?... read more 10/13/2003 (4:55 pm)
Gorpe Rpg Cvs Compile Help I got this error too: [quote]cannot open source file: 'C:\sdl1\gorpe\engine\game\vehicles\guiSpee... read more 10/12/2003 (3:59 pm)
Halflife2 sourcecode leak... ack! Bummer really. I agree; just imagine what you could learn from looking at the source. Out of princip... read more 10/02/2003 (6:19 pm)
An MMOG Game Portal Do you mean like [url]http://www.stratics.com[/url]?... read more 09/29/2003 (3:48 pm)
Publishing with GG Again have you read the license? Yes you would have to pay the $10k.... read more 08/26/2003 (4:29 pm)
Just how accurate is Schedule? I think he's asking whether if the schedules a timer to expire in 5s whether the timer WILL expire i... read more 08/08/2003 (1:02 pm)
Legends goes beta! Looks good. However it isn't smooth on my P3-700 + 256Mb + GeForce 2GTS. I don't know if it's due to... read more 08/02/2003 (3:29 pm)
Switching collision during animation. Replace the datablock with a different one?... read more 07/27/2003 (9:35 am)
The last update from GG was 6/13. [url]http://www.garagegames.com/docs/torque.sdk/changelist/index.php?list=HEAD[/url]... read more 07/21/2003 (2:21 pm)
The last update from GG was 6/13. If you want to prove to yourselves that the GG guys are real and not just holograms, follow the CVS ... read more 07/21/2003 (1:41 pm)
About License's GNU GPL etc... IMO cheating in open source games pales in comparison to security flaws in closed source software, s... read more 07/21/2003 (1:39 pm)
Off Road Game Note that the currento vehicle code does not implement gears. Also from what I've read the vehicle p... read more 07/19/2003 (7:27 pm)
Function executed on certain interval Nope that's how you would do it. Re-schedule the timer.... read more 07/18/2003 (9:29 am)
Here's to the crazy ones It reads like Will Smith or *shudder* eminem. But I'm not an expert.... read more 07/16/2003 (7:40 am)
LINK : fatal error LNK1104: cannot open file "engine_DEBUG.lib" Did you open the correct workspace? Did you already build the Torque engine as a debug build?... read more 07/13/2003 (11:26 am)
How do I Remove the Terrain? Yeah it works. I ran a level in my game with only a large Worldcraft level and no terrain.... read more 07/13/2003 (9:49 am)
How do I Remove the Terrain? If you don't want terrain, then remove the terrain block from the mission file.... read more 07/13/2003 (8:08 am)
Compile problem with Mandrake 9.1 I didn't make those changes Ron; I just added a couple of includes to a number of files.... read more 07/12/2003 (12:45 pm)
Compile problem with Mandrake 9.1 I fixed the problem by adding includes. I'll see if I can do a patch but I'm pretty busy for a while... read more 07/12/2003 (12:07 pm)
The Torque Bug Manager Mantis is my absolute favourite. It even allows for anonymous logins for posting bugs.... read more 07/11/2003 (7:15 pm)