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Chris Robertson's Forum Posts

Thread Post Date Posted
Detail nodes go up? Or down? A detail level's pixel size is the minimum size for that detail level to render. For example, if an ... read more 11/23/2009 (7:34 pm)
Blender COLLADA -> T3D skinning(Solved) [quote]This actually appears to have fixed everything as you can see here:[/quote] It looks like ... read more 11/23/2009 (4:39 pm)
Blender COLLADA -> T3D skinning(Solved) [quote]There shouldn't have been any physics data in that file as I explicitly set the exporter not ... read more 11/23/2009 (2:10 am)
Blender COLLADA -> T3D skinning(Solved) @Bryan: I'm not a Blender user, but I'm interested to see this problem through so I downloaded the l... read more 11/22/2009 (7:19 pm)
Blender COLLADA -> T3D skinning(Solved) @Steve: Did you have the same problem as Bryan? ie. the armature nodes did not line up with the mesh... read more 11/22/2009 (7:06 pm)
Models, Harddisk and Memory Q1: See Q4. Q2: The shape is loaded from disk into the Torque Resource Manager when the first dat... read more 11/20/2009 (3:45 pm)
Blender COLLADA -> T3D skinning(Solved) [quote]Based on the errors the importer gave me though it's not likely a problem with the DAE file i... read more 11/19/2009 (11:55 pm)
Blender COLLADA -> T3D skinning(Solved) [quote]Argh...Seems the COLLADA 1.4 importer is bad with the version of Blender I've got.[/quote] ... read more 11/18/2009 (8:56 pm)
[Bug] addMesh in 1.0 causing crash - LOGGED To prevent the crash, add these 2 lines to TSShape::addMesh (around line 1000) in tsShapeEdit.cpp: ... read more 11/17/2009 (10:08 pm)
Blender COLLADA -> T3D skinning(Solved) Also something to try - when exporting to DTS, Torque requires that skinned meshes are at the root l... read more 11/17/2009 (8:37 pm)
Blender COLLADA -> T3D skinning(Solved) Hi Bryan, I took a look at your exported collada model, and I get the same 'offset' skeleton prob... read more 11/17/2009 (8:25 pm)
[Bug] addMesh in 1.0 causing crash - LOGGED Hi Ted, Not sure why this is crashing, although there have been some changes to this area of tsSh... read more 11/16/2009 (6:09 pm)
Blender COLLADA -> T3D skinning(Solved) Hi Bryan, There's been a few changes to the collada import pipeline for the next release of T3D. ... read more 11/16/2009 (5:46 pm)
[Resolved] getMeshName not returning real mesh name? Hi Ted, A mesh name consists of the object name (Cylinder04) followed by a number (the detail siz... read more 11/16/2009 (5:35 am)
[1.01 Bug (and earlier versions)] - SaveShape Crashes I haven't been able to reproduce this crash on T3D trunk with any of the over 160 collada models I h... read more 11/11/2009 (6:25 pm)
[1.0 bug] Model goes black when the shape editor is resized in basic lighting [quote](just maximizing T3D with the shape editor opened in BL confirms it)[/quote] Tried that ju... read more 11/11/2009 (5:27 pm)
[1.0 bug] Model goes black when the shape editor is resized in basic lighting Do you mean resizing the whole T3D application window? Or one of the Shape Editor windows? In eit... read more 11/11/2009 (1:58 pm)
Billboard, LOD and Collada The number at the end of a mesh name is used as the detail size, where smaller numbers are used as t... read more 11/11/2009 (12:15 am)
Crash when using scale animations Hi Picasso, If you've still interested, I think I might have found the problem. In addition to th... read more 11/10/2009 (8:24 pm)
Dae instead of dts + dsq [quote]So basically, everything's working fine, we just want to make sure we are doing it the best w... read more 11/10/2009 (8:08 pm)
Collada Wheeledvehicle Max Sample? Hi Jorge, 1. I recently fixed this crash in T3D trunk (the fix will be included in the next build... read more 11/10/2009 (6:24 pm)
Crash when using scale animations [quote]I cannot share my player DTS for testing. I hope you understand that.[/quote] Sure. I was ... read more 11/09/2009 (5:10 pm)
Crash when using scale animations [quote]I tried this fix out but it didn't fix the crash issue.[/quote] Bugger. [quote]The file... read more 11/09/2009 (1:41 pm)
Billboards and Collada exports? My bad - that should have read "Prefix the name of the [b]node[/b] that instantiates the mesh&q... read more 11/09/2009 (1:31 pm)
Crash when using scale animations I should also point out - this has nothing to do with billboards, and (apart from the fact that it w... read more 11/08/2009 (8:43 pm)
Crash when using scale animations Funny that you should mention this - just a couple of days ago I fixed a long-standing bug in T3D tr... read more 11/08/2009 (8:38 pm)
Dae instead of dts + dsq [quote]I was also wondering if animation blending will be implemented the same using this method. [/... read more 11/06/2009 (8:09 pm)
Billboards and Collada exports? [quote]Yes, please, how do you setup real billboard (not auto-billboard) in Max ?[/quote] 1. Appl... read more 11/06/2009 (8:06 pm)
Problem importing a model from Softimage Sounds reasonable. Do you have a sample of a model whose materials did not import correctly? So long... read more 11/05/2009 (7:15 pm)
3DS Max Export - Collada Mark - I just noticed that you are using the built-in MAX Collada exporter, also referred to on thes... read more 11/05/2009 (3:29 am)
Problem importing a model from Softimage [quote]Will that fix be available in the next release?[/quote] Yes. [quote]Now if only you can... read more 11/04/2009 (5:13 pm)
Problem importing a model from Softimage Perfect - thanks for the test case, Adam. Found and fixed the bug so no-one will ever have this prob... read more 11/04/2009 (2:30 am)
Problem importing a model from Softimage Sorry - Adam, I should have been clearer. It's the collada (DAE) file that I need. I don't have XSI.... read more 11/03/2009 (1:06 pm)
Cinema4D UV problem Hi Ratzschaaf, I have just encountered another model with seemingly random UV mapping. The cause ... read more 11/02/2009 (10:52 pm)
Dae instead of dts + dsq [quote]If I take a dae file with a skeleton, mesh, and animation, I can put it in Torque which then ... read more 11/02/2009 (8:10 pm)
collada import problem [quote]In the meantime, it's a perfectly valid xml/collada value. It should not create problems.[/qu... read more 11/02/2009 (6:32 pm)
Problem importing a model from Softimage Yes - I read that. But I'm of the opinion that the collada loader should never crash......no-matter-... read more 11/02/2009 (6:05 pm)
collada import problem [quote]I send you a zip file with a complete scene, with both texture link and local instance_node.[... read more 11/01/2009 (11:49 pm)
Problem importing a model from Softimage @Adam - I haven't been able to reproduce this crash. I don't have XSI to reproduce exactly what you ... read more 11/01/2009 (9:40 pm)
Importing a Model [quote]Why all the mystery?[/quote] No mystery. Put your model (*.dae, *.dts, *.dif) anywhere und... read more 11/01/2009 (4:54 pm)
bilboard export COLLADA problem [quote]I tried to animate the UV mapping with a rotation but the animation was not played in T3D. Do... read more 11/01/2009 (4:51 pm)
Help, importing suddenly stopped working...Is there a limit to material.cs? Thanks for the follow-up, penbit. Glad you are back up and running. [quote]And now, you're not go... read more 11/01/2009 (4:46 pm)
Help, importing suddenly stopped working...Is there a limit to material.cs? Could this be a problem with Material name clashes? ie. If you have 2 DAE models (in different folde... read more 10/30/2009 (11:04 pm)
bilboard export COLLADA problem I just took a look at this and it seems that the collada loader is incorrectly flagging the mesh as ... read more 10/30/2009 (7:07 pm)
Cinema4D UV problem Are you able to send me a model that displays this behaviour? I will take a look and see if the T3D ... read more 10/29/2009 (12:50 am)
collada import problem [quote]in the first node, we reference a node in a url outside the file in the second, we reference... read more 10/29/2009 (12:48 am)
Maya Collada export issues Just out of interest => did you set the "Bake Transform" option when you exported the m... read more 10/29/2009 (12:37 am)
collada animation sequence constraints? I think I have found the problem here - I just saw it in another model. To fix, just modify the loop... read more 10/28/2009 (11:26 pm)
Exporting animation in collada format Glad your model is working for you now, John. Don't hesitate to create new threads if you have other... read more 10/28/2009 (7:52 pm)
Preview LOD in Shape Editor [quote]Is there a way to preview the LOD Level of Detail in the Shape Editor?[/quote] Not yet. It... read more 10/27/2009 (8:16 pm)