Game Development Community

Samuel Marcus's Forum Posts

Thread Post Date Posted
Imagemaps no longer appearing? Thanks! It looks like it was a combination of the %this call as well as the datablocks.cs file...... read more 08/07/2007 (4:44 pm)
Imagemaps no longer appearing? Nuthin'. Can someone else try just this code and see if it works for them? Maybe my install is ba... read more 08/07/2007 (5:57 am)
Imagemaps no longer appearing? Still no go. I tried creating a project from scratch. The two thing I've done is put a .png in the i... read more 08/06/2007 (9:52 pm)
Path deletion error Ooh ooh, were you making an Airborne! knockoff too?... read more 06/11/2007 (8:07 pm)
Polygon is not convex Oops! Missed that "not"... damn sign errors.... read more 05/21/2007 (5:47 am)
Polygon is not convex A convex polygon doesn't have any "bites" taken out of it- one way to think of it is is with a rubbe... read more 05/20/2007 (9:09 pm)
Paths causing TGB to crash Sounds good. If I manage to figure out a fix (don't hold your breath) I'll post it somewhere or othe... read more 05/09/2007 (6:11 am)
Paths causing TGB to crash I have this same problem, but no fix. I think it has to do with deleting an object attached to a pat... read more 05/09/2007 (6:01 am)
Camera rotation request How did you add rotation Olli?... read more 11/27/2006 (5:46 pm)
Camera rotation request I suppose this is the place to post a second/third/etc for camera rotation, and/or the ability to mo... read more 11/27/2006 (1:05 am)
Script-born particles Resolved! addEmitter() doesn't do what I thought it did.... read more 11/15/2006 (1:31 pm)
Script-born particles Here's what I have: [code] datablock t2dImageMapDataBlock(rain) { imageName = "~/data/images/... read more 11/15/2006 (11:34 am)
Script-born particles So are there any obvious reasons why adding one might cause the game to crash Torque on loading?... read more 11/15/2006 (11:32 am)
Bind issues Thanks!... read more 11/12/2006 (3:33 pm)
Bind issues Ok so it seems that you can only bind class-less functions to keys. Is that the case?... read more 11/12/2006 (11:42 am)
Bind issues Er.. that's what I thought the issue was, anyway. I converted it to a t2dSceneObject and the same th... read more 11/12/2006 (2:19 am)
Empty %this You sir, are a poet and a scholar.... read more 11/10/2006 (11:45 am)
Empty %this Ok, adding a swath of %this's to my arguments seems to have fixed some callback problems I was havin... read more 11/10/2006 (11:37 am)
Empty %this Ok, I will try that... I had been figuring the %this was implicit (I suppose it half is).... read more 11/10/2006 (11:18 am)