Game Development Community

Paul Fassett's Forum Posts

Thread Post Date Posted
Does World of Warcraft have spyware? Thats why I started this topic. Preventing cheating is fine, but I don't like being spyed on. Thats ... read more 10/22/2005 (10:35 pm)
3D World Studio available for purchase So how much will this cost if you just recently bought 4.1? And would it be possible to get some ... read more 09/15/2005 (5:44 am)
Yes! another 3ds max level creation thread Just to correct some misconceptions here, there are, to my knowledge, no pro engines that use purely... read more 09/07/2005 (6:33 am)
Crazy steven hawkings jell-o arms with blend animation Yeah but what I would rather do is have the animations play out in a fable like way like how when yo... read more 08/29/2005 (1:14 pm)
Animation not working. Need Helps Wouldn't this be better done through the level editor? AKA do a path in the level editor that the pl... read more 08/29/2005 (11:42 am)
Crazy steven hawkings jell-o arms with blend animation So heres a counter question :) If I need this animation to work while she be doin a full body run, w... read more 08/29/2005 (11:32 am)
Crazy steven hawkings jell-o arms with blend animation Heres a pic of that super sweet sexy action. [image]http://img198.imageshack.us/img198/8161/untit... read more 08/29/2005 (8:39 am)
Non standard animations Alright never mind. I figured this one out. This is pretty cool how this works. Basically in your... read more 08/29/2005 (8:30 am)
Weird lighting problem Damn it damn it damn it :) So how hard will it be to update the current build of our game to 1.3.5? ... read more 08/25/2005 (6:29 am)
Weird lighting problem Wow. Thanks for all this info. I'll have to read into it. So are all those different types of lights... read more 08/24/2005 (7:41 am)
Migration doc Just an inquiry, and I know you guys are probably keeping things under wrap but are you planning at ... read more 08/11/2005 (5:22 am)
Migration doc God guys thanks for releasing this, it has seriously opened up new doors for us over at 11series. We... read more 08/10/2005 (7:02 am)
Migration Help That link doesn't work...... read more 08/06/2005 (9:15 pm)
Loading a custom NPC into game through spawn point Thats the problem though. We don't want to do a radius search, we want whatever is within the player... read more 08/03/2005 (10:01 am)
Loading a custom NPC into game through spawn point Heres the other half of it. [code] // Highlights the row passed to it function setHighlight (%row... read more 08/03/2005 (8:53 am)
Loading a custom NPC into game through spawn point Here is what we have so far. [code] //this line of code takes the animations for shapeBaseData j... read more 08/03/2005 (8:52 am)
Melee idea - good or bad? The ammo would most likely fire in a straight line, this wouldn't be useful for weapons that swing s... read more 08/03/2005 (8:36 am)
Loading a custom NPC into game through spawn point Ok I got another question, what I have set up is a way to interact with objects via a ray that gets ... read more 08/03/2005 (8:26 am)
Loading a custom NPC into game through spawn point Yeah my main problem is that I had absolutely no idea how datablocks works. After doing a bit of rea... read more 08/03/2005 (5:49 am)
Loading a custom NPC into game through spawn point Ok I did read your comments on the resource but in your explaination you left things out saying "Don... read more 08/02/2005 (11:57 am)
See through texture Thanks. I'll have to take a look at that when I get home. Thanks guv.... read more 07/25/2005 (1:46 pm)
A noob question No I have already done that. I always delete the config file that gets created, but the version of t... read more 07/21/2005 (5:46 am)
A noob question Thanks for the uber quick responses. So I wonder what I am doing wrong. I am using kenneth finney... read more 07/20/2005 (4:26 pm)
Dts Vs. Dif Http://www.garagegames.com/mg/forums/result.thread.php?qt=7695 http://www.garagegames.com/index.php... read more 07/20/2005 (7:27 am)
RPG dialog editor NM we'll be writting our own. Thanks.... read more 07/15/2005 (6:05 am)
So who's making games out there anyway? [url]www.11series.com[/url] Excuse our mess. The website is currently be done. Adventures in Purg... read more 07/15/2005 (6:00 am)
Scripter and 3d artist needed to complete team [image]http://img300.imageshack.us/img300/7999/aipmilestone1announcement6tj.jpg[/image] We're sti... read more 07/15/2005 (5:49 am)
Starting from scratch I am currently looking to start from scratch as well mainly because trying to code gameplay function... read more 07/14/2005 (1:57 pm)
GoogleSearch Messed up? Yeah I'm getting the same issue.... read more 07/11/2005 (6:43 am)
How many hours do you spend working on your project? About 12 a day.... read more 07/07/2005 (1:28 pm)
How many team members? About 7 people: 2 programmer/scriptors 1 Modeler 1 level designer/modeler/concept artist/writer... read more 07/07/2005 (1:26 pm)
Run animation not playing Guys I love yous. I got this working. Thank you all. It was all because I didn't do a root animation... read more 07/05/2005 (7:01 pm)
Run animation not playing Ok I just saw your post. So in order for any animations to work I must have all those animations exp... read more 07/05/2005 (6:55 pm)
Run animation not playing Ok heres what I have now. I think I am getting closer. So far I have this in my .cs file. //-----... read more 07/05/2005 (6:53 pm)
Run animation not playing I actually just added a root animation but it still doesn't work.... read more 07/05/2005 (6:29 pm)
Run animation not playing Purgatory/data/shapes/airie/airie.cs (0): preload failed for PlayerDts: Load sequence Purgatory/data... read more 07/05/2005 (6:20 pm)
Run animation not playing Yes it is. I have also tried exporting it without cyclic checked and that did not work. I can ... read more 07/05/2005 (5:59 pm)
Weird error when lighting mission Well I have abandoned all hope for fixing my map. I have since bought Cartography shop and will redo... read more 06/30/2005 (12:29 pm)
Reviving the "Roleplaying experience" thread I think the whole point of getting rid of stats is to force the player to concentrate on something o... read more 06/30/2005 (6:26 am)
Weird error when lighting mission No one has ever had this error?... read more 06/30/2005 (5:38 am)
Weird error when lighting mission Ok so after much deliberation I deleted half of my map, just to ensure my suspicions were right, aft... read more 06/29/2005 (11:46 am)
Weird error when lighting mission @chris: I tried replacing the textures in the scene like you suggested and I still got the same erro... read more 06/29/2005 (10:55 am)
Weird error when lighting mission I don't have a debug version compiled unfortunatly. Has anyone run into this error before?... read more 06/29/2005 (10:51 am)
Weird error when lighting mission Like I said, I haven't changed anything that has to do with the mission. Just the .dif file. Exam... read more 06/29/2005 (10:47 am)
Multiple mesh .dts not lighting fully Thank you for getting back to me on this. I like the pack and want to use it's lighting so I'm going... read more 06/21/2005 (6:46 pm)
Multiple mesh .dts not lighting fully Yup it sure is. Is there a way around that?... read more 06/21/2005 (4:24 pm)
TSE DIF options Plain and simple dif is going to be your best route, you can create some awesome looking scenery in ... read more 06/20/2005 (12:28 pm)
Tse for a potential project Ok thanks for the excelent answers. So will the shader engine be implementing shadows and better col... read more 06/17/2005 (5:33 am)
Problems with quark. Major errors Ok that didn't work either... I thought it did but it didn't. For some reason torque doesn't like it... read more 06/04/2005 (11:32 pm)
Problems with quark. Major errors Ok that didn't work either... I thought it did but it didn't. For some reason torque doesn't like it... read more 06/04/2005 (11:22 pm)
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