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Cisor's Forum Posts

Thread Post Date Posted
Any South African torquers Wouldn't you know, seems I'm going to be in CT on the 17th, and that when I could be getting a free ... read more 02/02/2007 (3:24 am)
Bells and whistles and no QC Fair enough. Thanx.... read more 02/24/2006 (12:45 pm)
Bells and whistles and no QC Yes, you're right, 1.5.01 is the one I've got. (Sorry about the dyslexic 0). Ok, I marked them al... read more 02/24/2006 (12:18 pm)
Bells and whistles and no QC A corrupt cookie in both browsers at the same time? 1.05.01 is the latest Firefox. (It's not the 1.0... read more 02/24/2006 (12:02 pm)
Bells and whistles and no QC Stephen: In particlar two problems make it difficult. Unread posts: I click on the 'Unread Forum... read more 02/24/2006 (11:36 am)
Animating Terrain Question Hmm. Some things to consider: 1) The terrain lightmaps are generated at mission startup, so the g... read more 02/21/2006 (11:57 pm)
Overcoming ITickable's Limitations Ben: I didn't mean to imply async with the java thread analogy. That's why I said 'in style'. I agre... read more 02/12/2006 (11:50 pm)
Overcoming ITickable's Limitations I like where this is going. If we include basic start/stop functionality, Tickability becomes simi... read more 02/12/2006 (2:47 am)
Which one u choose DIF or Terrain or Combo ? Just sink them slightly into the terrain. If you create the dif with this in mind you shouldn't have... read more 02/11/2006 (3:37 am)
Date Script The game runs in ticks (roughly a tick every 30 ms if I remember correctly), so all you need to do i... read more 02/10/2006 (12:17 pm)
Marked Threads View Yes. I too would like this functionality. At the moment it's tricky to review or add a post to a thr... read more 02/10/2006 (12:04 pm)
Reading and writing to a spreadsheet Yes, I would go with Fulcrum's advise. Unless I had a very specific reason to use a spreadsheet obj... read more 02/10/2006 (11:53 am)
Removing a texture If you llook at the resource which ups the number of terrain textures to 15 (quite a recent resource... read more 02/10/2006 (3:35 am)
Straight lines on mountain surface This cannot be done in stock TGE without using a Dif (not enough detail in the terrain painting and ... read more 02/10/2006 (3:27 am)
Which one u choose DIF or Terrain or Combo ? Silvia, Creating a road on the terrain: The terrain doesn't have enough detail to paint a good... read more 02/10/2006 (3:20 am)
Reading and writing to a spreadsheet It depends on which platform you are targetting (and hence which spreadsheet format you choose). If ... read more 02/10/2006 (2:50 am)
Blooming effect? If you look at the fullscreen effects in TGE (ie. whiteout or the underwater colouring - when you're... read more 02/06/2006 (2:02 am)
Where is the buglist page? Ben: Thanks for the reply. My proposal is not aimed at the bugs GG are, or soon will be, working on.... read more 02/06/2006 (1:34 am)
Where is the buglist page? I admit to some frustration regarding this since I first got TGE in October 2003. It is not difficul... read more 02/05/2006 (4:41 am)
Any South African torquers Gareth: I can get into GG with an ISDN (at my mom's place) line no problem. Have you tried setting y... read more 02/05/2006 (2:59 am)
Any South African torquers Just so you guys don't get confused. I changed Matthew to my nickname on other forums, namely Cisor.... read more 01/05/2006 (10:42 am)
Any South African torquers See you then and there. Looking forward to it guys.... read more 01/05/2006 (6:33 am)
Any South African torquers Yeah, I go with Burning on the lunchtime slots. Always get to know people better over a beer. :)... read more 01/04/2006 (12:05 pm)
Any South African torquers Weekday during this or next week is fine by me. I can pretty much schedule my workload around any ti... read more 01/03/2006 (10:39 am)
Any South African torquers Sounds good.... read more 12/19/2005 (9:40 am)
New Site Design Thanx, Denis, for the link.... read more 12/17/2005 (10:30 am)
Any South African torquers @Burning: I've got a Kawasaki RSX 1984 frame with a 750 Honda Nighthawk 1996 engine (like a modern C... read more 12/17/2005 (4:25 am)
New Site Design Can somebody please post the link to unread posts? I use large fonts and the various blocks don't re... read more 12/17/2005 (3:57 am)
Any South African torquers East Rand, Weltervreden Park, but I motorbike to almost anywhere :) E-mail me and we can set someth... read more 12/10/2005 (2:25 pm)
Any South African torquers I'm up here in JHB too. Maybe we should get a coffee sometime.... read more 12/08/2005 (11:30 am)
Moving WAY Too Fast Oops. No offense intended, Joe. (I fall into the same DYI category, BTW, but since we don't do it fo... read more 11/26/2005 (1:31 am)
Moving WAY Too Fast Good to know. You'd think the chip cd would come with the update by now. I wonder how many non-techy... read more 11/26/2005 (1:10 am)
Can't access TDN I know this sounds strange, but I had exactly the same problem u have until I tried the login button... read more 11/26/2005 (1:00 am)
Moving WAY Too Fast I'm also drooling BTW. That system should be good for six months or so. :)... read more 11/26/2005 (12:53 am)
Moving WAY Too Fast Check this link [url]http://www.amd.com/us-en/Processors/TechnicalResources/0,,30_182_871_13118,00.h... read more 11/26/2005 (12:49 am)
Moving WAY Too Fast Isn't that the new AMD dual core? I seem to remember a post here somewhere's about the muliti-proces... read more 11/26/2005 (12:46 am)
Water not rendered in mirrors Better yet, submit it to Ben as a bug fix so it goes into 1.4... read more 10/15/2005 (5:45 am)
What's the best way to spend legal fees? Here's an idea... Sue Hyne's lawyers for setting up a pitching contest where the prize on offer coul... read more 01/26/2005 (6:26 am)
DIF Collision and Trigger Brushes I stand open to correction, but not to my knowledge, guys. I remember tracking the trigger sectio... read more 01/17/2005 (10:57 am)
About "blade light" Sorry, guys. That'll teach me not to post from memory. Just tracking it down as I type, so to speak.... read more 01/17/2005 (10:13 am)
About "blade light" Have you downloaded the realmwars sdk? If so, a scan of the code for 'sword' or 'trail' should give ... read more 01/16/2005 (3:25 am)
About "blade light" The sword in Realm Wars, the community TGE project, has trailing glow. If you're an SDK owner you c... read more 01/16/2005 (2:52 am)
Normal Maps in TSE @Eric, NVidia has a Max normal mapper available for download. You can get the source and compile it ... read more 06/22/2004 (12:39 am)
Specular for pixel shader 1.1 by Ashu Rege (NVIDIA) Thanks for the replies, guys, and especially Brian. Once I get a few more examples under my belt I ... read more 06/16/2004 (11:29 pm)
Informal survey: reason you got interested in Torque? D: I got the engine mainly as a training vehicle; to learn more about game programming, to get a cha... read more 06/10/2004 (9:19 am)
Screen Flash @Howard, not too sure if this is useful, but there is a whiteout full-screen effect in game.cc (look... read more 06/02/2004 (5:56 am)
@#$@# Eidos! @Joe: Good advise. I'd just like to clarify that the Cynics Guide published above is no more than... read more 06/02/2004 (5:44 am)
@#$@# Eidos! @Stefan: Yes, I got a bit carried away :)... read more 06/01/2004 (4:37 am)
Mirrors Travis, Brett Fattori released a resource called "Masked Mirror Surfaces" which shows you how to do ... read more 06/01/2004 (2:26 am)
@#$@# Eidos! Hooray for you, Jeff! You just said what I'm sure most people on this forum think. Back to the th... read more 06/01/2004 (2:16 am)
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