Josiah Wang's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| New Guy Needs a little Help. | What do you mean by "combining" the starter kit and racing kit? If you only want the car vehicle, th... read more | 03/26/2005 (6:07 am) |
| Is Torque right for me? | Hrms...as to the AI question, i think i see what you're saying...basically, have them walk from poin... read more | 03/25/2005 (9:29 pm) |
| Is Torque right for me? | Hrms....i'm a big fan of GTA2 O.o I really like the top downs and all. Perhaps we could team up some... read more | 03/25/2005 (9:17 pm) |
| TGE 1.4 Editor problem | @Jedive: I believe 1.4 is still considered unstable and isn't supposed to be supported yet... A... read more | 03/25/2005 (10:20 am) |
| Hi spanish people in GarageGames!!! | Hola! Se hablar un poco espanol porque estoy tomando un clase de espanol en mi escuela. ^.^... read more | 03/23/2005 (3:57 pm) |
| Penquins. | I believe there's a free penguin model on turbosquid.com...don't ask why i was looking for penguins ... read more | 03/21/2005 (2:24 pm) |
| Changing playerdata values on the run | Wow, after a month, I finally understand your post (jk) actually i didn't notice your reply, Ishbuu ... read more | 03/21/2005 (11:34 am) |
| Warsparrow - 14.95 or 19.95?? | @Rick Overman O.o??? what was that all about? I subscribed to this thread and I got a bunch of email... read more | 03/16/2005 (7:54 pm) |
| Space Game Feasible? | @Kai: 1. there's also a resource somewhere to convert the "box" into a space sphere or something.... read more | 03/14/2005 (12:28 pm) |
| A request for T2D! and how does it compare with GM? | I still have my copy of GM5...been using GM since early v4....but even from the demos i see, T2D loo... read more | 03/12/2005 (8:13 pm) |
| AIMovingInterior | Good thing that GG is coming out with Constructor....methinks it'll be great ^^... read more | 03/10/2005 (5:58 pm) |
| cartoon outlining (cartoon rendering part1) | *is now stalking this thread*... read more | 03/10/2005 (5:55 pm) |
| Collision issues with projectiles. :X | I looked the scene editor over and it seems fine.... You might wanna make your bounds box bigger ... read more | 03/09/2005 (7:34 pm) |
| Let's make an alternative to Quark! | Whoa. Now we're talking =D... read more | 03/09/2005 (6:44 pm) |
| New Game idea (please comment) | ......err....sounds pretty hard to go for cartoony...maybe not trying to kill you, but trying to....... read more | 03/09/2005 (6:41 pm) |
| PHP Help (Off Topic) | Oh wait...so you want to echo the VALUE of the variable into a piece of html, and then echoing that ... read more | 03/09/2005 (4:31 am) |
| PHP Help (Off Topic) | Hrm...first I would extract the entire html block from the db...then write a string function to take... read more | 03/08/2005 (7:40 pm) |
| PHP Help (Off Topic) | Oh wait, so you have a chunk of html inside your db....and that chunk has php code in it...and you w... read more | 03/08/2005 (7:29 pm) |
| PHP Help (Off Topic) | Er/...not really understanding...... read more | 03/08/2005 (7:28 pm) |
| PHP Help (Off Topic) | Huh? You mean, echoing a statement into html code, and then putting that chunk of text into a db? ... read more | 03/08/2005 (7:26 pm) |
| Modeling help.. | Wow, really nice drawings! I was planning on modelling random things from people's concept art the o... read more | 03/08/2005 (1:23 pm) |
| Free antivirus software? | I wonder if TGE can be used for Antivirus O_O jkjk... read more | 03/08/2005 (1:19 pm) |
| Anyone able to answer these questions (basic stuff). | The "?" is used in a lot of programming languages...i'll give the PHP explanation, since i'm most fa... read more | 03/08/2005 (1:18 pm) |
| We'd still be playing Pong without WHOM? | Yeah, I agree. A lot of people come across as cocky to me...and it bugs the crap outta me too. Sure,... read more | 03/08/2005 (1:13 pm) |
| Game Designers gone Mad!! | Hrm.....well, I can't say much since i don't know waht they did with your storyline....but compromis... read more | 03/07/2005 (7:08 pm) |
| The Top Scary Ways Monsters Attack | I don't like scary.... but I guess ghosts would prob do the trick. Maybe if your game has NPCs, y... read more | 03/07/2005 (7:05 pm) |
| Dungeons? | I made a thread like this a while ago - [url]http://www.garagegames.com/mg/forums/result.thread.php?... read more | 03/07/2005 (6:24 pm) |
| How Many Attachments to a Player? | There is a resource somewhere that allows up to 32 (?) i think mount points. As to the shadows, i'm ... read more | 03/04/2005 (8:27 pm) |
| Removing dos window | Erm...how to do this in TBE? ^^ i'm too noob... read more | 02/28/2005 (5:14 pm) |
| Should I be a painter to make a 2D game? | [url]http://pixelation.cjb.net[/url] I went here to pick up concepts for pixel art. It's a forum,... read more | 02/23/2005 (1:26 pm) |
| Vehicle Healthbar? | @Anders it's probably going to be in vehicles.cc...i've noticed that all the 'common' stuff will be ... read more | 02/16/2005 (7:13 pm) |
| Vehicle Healthbar? | @Anders what doesn't work? the code mods or your script? I remember i had some trouble compiling my ... read more | 02/16/2005 (3:52 pm) |
| cartoon outlining (cartoon rendering part1) | @Colin haven't installed the fps gui yet...i'll post back later if it does kill my framerate. In exp... read more | 02/16/2005 (1:49 pm) |
| Looking for a good scripting environment | I use Tribal IDE, though I think it's like not available anymore...it's ok i guess. It's free too =D... read more | 02/15/2005 (5:02 pm) |
| What changes have you made to the engine? | Things I have already implemented: -Air control -small modification to display vehicle health -... read more | 02/15/2005 (5:00 pm) |
| 2d game development ? | Any ideas on the pricing? It seems very tasty...lol just wandering if my wallet can handle it though... read more | 02/15/2005 (12:14 pm) |
| Looking for cheap C++ compilers | @David Amen lol TBE is probably the best free one out there...Dev C++ i don't know how to compile wi... read more | 02/14/2005 (2:22 pm) |
| It's Feb14th! Send some love to GG or TGE here... | @Pat lol then you'd have 'hot' girls xP sorry i find that funny.... my valentine ran away...so i'... read more | 02/14/2005 (2:20 pm) |
| Torque Game Blockland shown on The ScreenSavers (G4TechTV) | HOLY...WOW. THIS GAME IS FRIGGIN AWESOME! I recommend any lego fan to play this...it's pretty nice! ... read more | 02/12/2005 (6:27 pm) |
| Operation condor nearing completion | Wooow. once again the power of torque has been proven. Me likes! I sorta recognize that hand though.... read more | 02/12/2005 (12:05 pm) |
| Mounting Player On Vehicle | I'm not entirely sure, but if you know how to 'mount' the players normally, in server/scripts/game.c... read more | 02/12/2005 (5:49 am) |
| Torque Game Blockland shown on The ScreenSavers (G4TechTV) | Waaaah legos! *download download*... read more | 02/11/2005 (8:14 pm) |
| Soldier Simulator | The best way to not offend people yet create a realistic and applicable game is probably to create s... read more | 02/09/2005 (4:20 pm) |
| Vehicle Healthbar? | Heh, i got the healthbar to show up, but i still couldn't get it to do something when i died... a... read more | 02/09/2005 (2:02 pm) |
| Will .X files work with Torque or do they need converted? | I know for a fact gameSpace can open .x...not sure about Milkshape though...... read more | 02/08/2005 (12:23 pm) |
| cartoon outlining (cartoon rendering part1) | @Andrew what do you mean by factor and units? *is noob* >.<... read more | 02/07/2005 (6:15 pm) |
| Cave-like environmnet | POV is going to be default 1st/3rd person switchable. I thought about doing htat as well, but since ... read more | 02/07/2005 (1:18 pm) |
| Sample Character? | NICENESS MAN! Thanks mucho mucho mucho! This'll definately get me a big jump ahead of my roadblock. ... read more | 02/07/2005 (1:15 pm) |
| Crash on Deselect? | Wow, this is really starting to bother me now...before i had it crash when it was in debug, but now ... read more | 02/07/2005 (1:09 pm) |
| Ego Trip | Wow, you're loaded. Very Very loaded. Back to the MMORPG question - methinks it is viable, altho... read more | 02/06/2005 (6:22 pm) |