Fucifer's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Gun script. | Yes, I do not have your script. I will use the crossbow script as example. Search for " datablock Pr... read more | 01/13/2007 (9:54 am) |
| Can't log in to CVS | There is no more CVS.... read more | 01/12/2007 (10:52 am) |
| Blender new sculpt mode | Thanks!... read more | 01/11/2007 (4:36 pm) |
| Blender new sculpt mode | Outstanding, what version of Blender you using.... read more | 01/11/2007 (3:55 pm) |
| Projectiles not colliding with player | You very welcome! Look in the player.cs for " datablock PlayerData(PlayerBody) "scroll down few line... read more | 01/10/2007 (6:41 pm) |
| 3D Modeling for 2D Games | You very welcome!... read more | 01/10/2007 (6:32 pm) |
| 3D Modeling for 2D Games | If I understand your question, yes you can. If I have 100 images I can break them by 10 images each ... read more | 01/10/2007 (5:33 pm) |
| Projectiles not colliding with player | I test your models in my scripts, projectiles are colliding with the ship. I built an AI script drop... read more | 01/10/2007 (11:13 am) |
| NOD to .DTS (Quick Responses) | For the texture one more thing you want check is power of 2 (128 x 128, 128 x 256, etc.).... read more | 01/10/2007 (9:54 am) |
| When will the Constructor be released? | The feature I am expecting is placing a dts in the map and exporting to dif.... read more | 01/08/2007 (5:58 pm) |
| Gamespace exporter | I email you basic level exporter tutorial. Email me one your map or the gamespace file (this will be... read more | 01/08/2007 (5:56 pm) |
| Texture Archive | Outstanding Textures, Adam is miss very much.... read more | 01/08/2007 (5:46 pm) |
| DIF transparency | You need this resource for transparency. TGE 1.5.0 dont support it out the box. http://www.garage... read more | 01/08/2007 (5:29 pm) |
| When will the Constructor be released? | I hope they put out a demo for you test out. It been in beta so long I want make sure it can do what... read more | 01/08/2007 (10:25 am) |
| Torque AI Pack | Last thing I read it was on hold. I not sure when it will start again.... read more | 01/06/2007 (4:36 pm) |
| Gamespace exporter | I do not have ag_mapper but I download a demo I will give it try. I use level exporter alot.... read more | 01/05/2007 (7:56 pm) |
| FXPack1 for starter.racing? | I am doing tutorial for Fxpack1 have not try but when finish the tutorial I will start back on the s... read more | 01/05/2007 (4:51 pm) |
| Gamespace exporter | Yes I do but I use LightRay3d, Milkshape, Blender, Hammer, and DeleD Lite too. If you email me I di... read more | 01/05/2007 (4:56 am) |
| Gamespace exporter | If you give me day or two I will do you a guide. Email me list of exporter you have and which one yo... read more | 01/04/2007 (7:01 pm) |
| Gamespace exporter | I agreed with Eric Johnson, you will get better result with Map/Dif program. I use map2dif with Map2... read more | 01/04/2007 (6:51 pm) |
| Gamespace exporter | The level exporter can export a map file which is convert to dif by map2dif_plus. I should went in m... read more | 01/04/2007 (5:28 pm) |
| AIConnect? | Yes I have, I try again now it is compile for some reason. I was compare it to someone else so may h... read more | 01/04/2007 (12:51 pm) |
| AIConnect? | Game.cs was give me parse error at line 215 and carbot.cs would not compile but had no errors in the... read more | 01/04/2007 (11:55 am) |
| AIConnect? | I try post the entire file but would not let me. Would you like me to email you. If you want to keep... read more | 01/04/2007 (9:05 am) |
| AIConnect? | I m not sure what you mean.... read more | 01/04/2007 (8:31 am) |
| FXPack1 for starter.racing? | The line you email me I had change, for some reason the game.cs and carbot.cs is not compile I have ... read more | 01/04/2007 (8:22 am) |
| AIConnect? | If i take one out the parse error goes to line 345.... read more | 01/04/2007 (7:57 am) |
| FXPack1 for starter.racing? | Did you email them I have nothing in my email.... read more | 01/04/2007 (7:52 am) |
| FXPack1 for starter.racing? | Thanks, I waiting for them my email is on profile.... read more | 01/04/2007 (7:19 am) |
| FXPack1 for starter.racing? | I am try to get this to work with your code here but I am get errors in the console. I think there ... read more | 01/04/2007 (7:13 am) |
| AIConnect? | Hi, I try to use this but I am get a parse error at line 215 in game.cs which is this block of code.... read more | 01/04/2007 (6:44 am) |
| Gamespace exporter | You need this one. [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=55... read more | 01/03/2007 (4:14 pm) |
| FXPack1 for starter.racing? | This can be done but you need to do some scripting to get it to work. [image]http://i141.photobuc... read more | 01/03/2007 (12:28 pm) |
| Load a new mission? | Would you like to share that.... read more | 01/03/2007 (9:49 am) |
| Connecting levels. | This may help you. http://www.garagegames.com/mg/forums/result.thread.php?qt=54060... read more | 01/03/2007 (6:53 am) |
| Can I make something like this | I also use A6 to get the AI you have in the screen shot all you need is the AIGuard resource for Tor... read more | 01/03/2007 (6:47 am) |
| Help with creating a mission code | This may help you. http://www.garagegames.com/mg/forums/result.thread.php?qt=54060... read more | 01/03/2007 (6:39 am) |
| Connecting levels. | I am looking for resource on GG right now.... read more | 01/02/2007 (6:02 pm) |
| Connecting levels. | Create a trigger to switch the mission.... read more | 01/02/2007 (5:49 pm) |
| New TLK resources: DRL with Bloom and GuiObjectView | I am not sure if this will have what you want. TGE 1.5 - Bonus Resource Bundle http://www.garage... read more | 01/02/2007 (4:51 am) |
| Weapons go through the character over all map | I was using 3d max to, I could never get this solve with max. I found LightRay3d which very close to... read more | 01/01/2007 (5:48 pm) |
| Introduction | Welcome to GG.... read more | 01/01/2007 (8:56 am) |
| Happy new year | Happy New Year!... read more | 01/01/2007 (8:48 am) |
| Muzzlepoint not working | It is most like in the rocket launcher cs file. It also sound like everything is not setup correctly... read more | 12/31/2006 (7:01 pm) |
| Gamespace exporter | Do you have GreenbriarStudio level exporter? Explain Torque TDS, I did search but did not find any ... read more | 12/31/2006 (6:51 pm) |
| Gamespace exporter | You cannot export a building as a dts. You need the level exporter to export a building (dif). The r... read more | 12/30/2006 (4:56 pm) |
| Putting more orcs in the game | If you have problems setup your cs file email them to me I will set them up for you.... read more | 12/30/2006 (4:52 pm) |
| Putting more orcs in the game | "When the guard moved, there was another orc model standing in the same place, sans crossbow. After ... read more | 12/30/2006 (4:49 pm) |
| Putting more orcs in the game | I assume you knew Torque very well which I should not have. You did not say anything about this, in ... read more | 12/30/2006 (4:30 pm) |
| Putting more orcs in the game | What you need to know about AIGuard? I use it all the time.... read more | 12/29/2006 (8:37 pm) |