Fucifer's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Using the GuiBitmapButtonCtrl | The reason you can not get the the image to change is because your bitmap path is wrong. It should b... read more | 02/07/2007 (12:58 pm) |
| Getting Started tutorial doesn't work with v1.5 | Michael Perry, I never new notepad put in hidden characters in. I use it all the time for simple scr... read more | 02/07/2007 (5:44 am) |
| Getting Started tutorial doesn't work with v1.5 | Here two free Tribal IDE and Codeweaver. I think codeweaver is free if I am wrong someone will corre... read more | 02/07/2007 (5:16 am) |
| Getting Started tutorial doesn't work with v1.5 | I found it, if you check the console you will see it is try to load the mission from hard path, tuto... read more | 02/06/2007 (6:34 pm) |
| Getting Started tutorial doesn't work with v1.5 | I think the problem you having is there is a hard path to the mission file, tutorial.base/data/missi... read more | 02/06/2007 (6:05 pm) |
| DIF textures appear white... | Rafael is right. If map2dif_does not find your textures when converting it will replace a white text... read more | 02/05/2007 (9:56 am) |
| Newbie Questions | Go here and read these sections. It will depend on the software you using. [url]http://www.garage... read more | 02/01/2007 (5:43 am) |
| When will the Constructor be released? | I am not making track but I am making building with the same curves. I have the collision working ou... read more | 01/31/2007 (12:50 pm) |
| When will the Constructor be released? | Everybody keep saying use the tools that is avaible to us. Well they dont work 100 percent. I have a... read more | 01/31/2007 (12:37 pm) |
| When will the Constructor be released? | It is simple there is to many projects been work on at the same time.... read more | 01/31/2007 (12:17 pm) |
| No Texture Transparency | This on dif but it may help you. [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=5... read more | 01/31/2007 (7:36 am) |
| Torque doesn't start | What do you mean it only start the demo. Does this mean you cant get into the demo or you want to ... read more | 01/27/2007 (5:50 pm) |
| Poser | If you have TGB you can create 2d animation image for a game. You can also create billboard images f... read more | 01/27/2007 (7:21 am) |
| Poser | No you cannot used the 3d model from poser in TGE but you can make 2d image and use them in TGB. You... read more | 01/26/2007 (1:47 pm) |
| When will the Constructor be released? | Well after reading this I think its going to be a while before constructor hits.... read more | 01/25/2007 (4:36 pm) |
| FireBallAtmosphere and WeatherLightning setups ? | What engine you using?... read more | 01/23/2007 (10:52 am) |
| Simple | Thanks for all the help. I look forward to your next pack.... read more | 01/22/2007 (12:56 pm) |
| Simple | Thank Jeff! Outstanding work with the AFX. I have one more question is there any other place to chan... read more | 01/22/2007 (9:46 am) |
| Simple | I am using VC6.... read more | 01/22/2007 (7:41 am) |
| GLB in max Pipe or walls for track ? | Surge, How well does the texture export on curve piece to Torque dif. In GameSpace1.6 when convertin... read more | 01/21/2007 (3:52 pm) |
| Interiors crashing game, DV files? | You need to remove quicktime from your computer then the map will convert to dif format. I believe t... read more | 01/20/2007 (3:54 pm) |
| GLB in max Pipe or walls for track ? | Send me drawing or picture of type track you want I will give it shot in gamespace. Or send me the f... read more | 01/20/2007 (9:46 am) |
| Title screen | If you talking about the background image it is in tutorial.base\client\ui. It is call from the main... read more | 01/19/2007 (8:10 pm) |
| WarSparrow problem | Try change your detail1 to detail2. I was reading on the site if the detail number is below 2 it wil... read more | 01/18/2007 (3:11 pm) |
| Bullet Holes ??? | The script is not compile because of this line [code]DecalData(MinigunBulletHoleData)[/code] C... read more | 01/18/2007 (4:48 am) |
| Bullet Holes ??? | Thanks Tim I clearly miss that one. So as long as the function and stateScript are the same anything... read more | 01/18/2007 (4:08 am) |
| Game Design and Effects on Society | Click on my name you will see it on the profile.... read more | 01/17/2007 (5:11 pm) |
| Game Design and Effects on Society | I get a free cat on that page.... read more | 01/17/2007 (4:35 pm) |
| Game Design and Effects on Society | You need 3d max to convert it or send me the file i will convert it for you. I dont think they will ... read more | 01/17/2007 (2:29 pm) |
| Is the wiki information for Milkshape 3D exporter up to date? | Yes their is, http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5894... read more | 01/17/2007 (2:26 pm) |
| Bullet Holes ??? | I copy the above code to script here what I found. Change from [code]Datablock ParticleData( A... read more | 01/17/2007 (11:12 am) |
| Bullet Holes ??? | I would put them there that way you will be organize. If you use the one with M16 then your path sho... read more | 01/17/2007 (9:47 am) |
| Game Design and Effects on Society | It is on my profile.... read more | 01/17/2007 (9:26 am) |
| Bullet Holes ??? | Add this line to datablock ProjectileData(AwpProjectile) [code]explosion = AwpExplosion... read more | 01/17/2007 (9:14 am) |
| Game Design and Effects on Society | A model will be like this bat.3ds or bat.max. Image would be like bat.jpg or bat.png. I went over to... read more | 01/16/2007 (5:57 pm) |
| Game Design and Effects on Society | All you download was image file. Did you get model with it? If just an image you can use fxfoliagere... read more | 01/16/2007 (5:35 pm) |
| Game Design and Effects on Society | Unless you tell me what you dowmload there is very little help I can give you.... read more | 01/16/2007 (5:19 pm) |
| Game Design and Effects on Society | What dowmload you talking about?... read more | 01/16/2007 (5:11 pm) |
| Ever love an old game so much.... | What download?... read more | 01/16/2007 (5:10 pm) |
| Noob question? | There is install readme in each packs.... read more | 01/16/2007 (4:27 pm) |
| Gun script ( i bought it this time ) | @Billy, I complete miss what you wrote. I found the error in console. If I saw what you wrote I woul... read more | 01/16/2007 (1:42 pm) |
| Gun script ( i bought it this time ) | Take look at line 1. You have [code]/-------------------------------------------------------------... read more | 01/16/2007 (5:48 am) |
| Torque Pipe line Best choice ? | Thanks! You talking about hills in the tracks, if so yes you can. Email me simple drawing or picture... read more | 01/16/2007 (5:00 am) |
| Torque Pipe line Best choice ? | I been doing some more testing. I still have somethings to work out. The broke texture in the pictur... read more | 01/15/2007 (11:55 am) |
| Pleease Answer Fast | I know this not one you asking about. The CarPack_1_0_0 come with all the scripts plus a mission.... read more | 01/15/2007 (5:33 am) |
| Torque Pipe line Best choice ? | Thanks. I am using GameSpace with Level Exporter. Using GameSpace is very easy to get tracks out of ... read more | 01/15/2007 (5:19 am) |
| Torque Pipe line Best choice ? | I am write a tutorial, I should have it done in couple days. I will email it to you. I still need to... read more | 01/14/2007 (7:49 pm) |
| Torque Pipe line Best choice ? | I am test building tracks in gamespace. I will let you what the result are when I finished. Here ... read more | 01/14/2007 (7:53 am) |
| I got it | Congrats!... read more | 01/13/2007 (12:00 pm) |
| Where do i see new stuff in tge1.5 demo | If you look in the Torque\SDK\example\demo\data\shapes. You will see the elf and other art that is n... read more | 01/13/2007 (10:07 am) |