Fucifer's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| TorqueShapes: Starter Content Pack | The Starter Pack is outstanding. The textures and models is well worth the money and more. Not only... read more | 03/29/2007 (6:17 pm) |
| Pumpkins | Number 3 has the lighting Russell was talking about and number 2 is little more intensity lighting a... read more | 03/28/2007 (6:05 pm) |
| Problems exporting milkshape materials | Thanks, outstanding!... read more | 03/28/2007 (4:10 pm) |
| Pumpkins | Thanks, yes I going to do various size and shapes and some with vines. Outstanding information I wil... read more | 03/28/2007 (4:05 pm) |
| Problems exporting milkshape materials | Lee do you have a tutorial on how to export the models.... read more | 03/28/2007 (4:56 am) |
| Pumpkins | Thanks very much.... read more | 03/27/2007 (1:38 pm) |
| Player Shadow in DTS | Lighting Pack may not support this but you can do it in the TGE engine. Move this to private form o... read more | 03/27/2007 (9:38 am) |
| I just bought Torque game engine and | Now open GameOne\main.cs and scroll down to about line 29. You will see the following line. [code... read more | 03/26/2007 (3:22 pm) |
| Problems exporting milkshape materials | It usually means the materials is not apply to the model or not in same folder as the model or not p... read more | 03/26/2007 (3:09 pm) |
| Pseudo-3D Dungeon View | If you put in pack I will buy it. Outstanding work.... read more | 03/18/2007 (2:42 pm) |
| Weapon help | Where you adding them two nodes go ahead and add the ejectpoint. Put this node where the shell ejec... read more | 03/18/2007 (9:02 am) |
| Pseudo-3D Dungeon View | Outstanding work, you going to release this as a resource or tutorial.... read more | 03/18/2007 (8:51 am) |
| Can't get transparency in my structure | Yes it work in TGE 1.5.... read more | 03/16/2007 (5:44 pm) |
| Kork -> Blender ? | Here the link you can download kork with sword animation but it is not working right now. I have cop... read more | 03/16/2007 (1:35 pm) |
| Pseudo-3D Dungeon View | TGE is going to be better because it is 3d engine but for price of GM you can make some outstanding ... read more | 03/15/2007 (7:52 am) |
| Pseudo-3D Dungeon View | Here the link to the tutorial I did it from. Download the A First Person Shooter Tutorial. I am work... read more | 03/14/2007 (3:47 pm) |
| Pseudo-3D Dungeon View | It was some texture I had around. What is your texture's quality? I will look see if I have some to ... read more | 03/14/2007 (2:08 pm) |
| Pseudo-3D Dungeon View | Outstanding work David Higgins. Here template I threw together in Game Maker. I have the lights turn... read more | 03/14/2007 (1:20 pm) |
| Pseudo-3D Dungeon View | This can be done with Game Maker. I believe they have tutorial on this.... read more | 03/11/2007 (7:03 pm) |
| New here. Saying hi | Hi, welcome.... read more | 03/11/2007 (1:48 pm) |
| Few Question's | Transparency for dif is very easy in Torque. You only need to patch one file. I have never had probl... read more | 03/10/2007 (10:34 am) |
| Mono-Rail Transport System | I am in.... read more | 03/09/2007 (12:00 pm) |
| Original License = No More Torque for Me? | The upgrade price was outstanding for Tge 1.5.0 but you take in account what you spend total. Bsp ed... read more | 03/06/2007 (1:06 pm) |
| 3d world studio makes dif fine but. No texture on model? | Yes, you must use power of 2 (64 x 64, 128 x 128, 256 x 256, 256 x 512, 512 x 512, etc.)... read more | 03/05/2007 (6:08 pm) |
| Why is this not possible? | Because you have space between [url] and w, m and [/url]. [url]www.PacificCoastTravels.com/Download... read more | 03/04/2007 (8:51 am) |
| TLK doesn't light Translucent Interiors | This one works with TGE 1.5.0. [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page... read more | 03/02/2007 (1:41 pm) |
| Gmax | If it has not change you have to buy there sdk which is alot money to build an export. If you like 3... read more | 02/17/2007 (8:06 pm) |
| Exploding .dts shape | No I have one file. Did you try moving that function to the bottom? If you move that function to the... read more | 02/17/2007 (10:06 am) |
| Scripts | Starter.fps/server/scripts then exec them in game.cs but this depend on what you scripted.... read more | 02/17/2007 (9:52 am) |
| Exploding .dts shape | Email me your script so I can look at it. I have what you post here and it is working find. There ma... read more | 02/16/2007 (8:08 pm) |
| Exploding .dts shape | Do I have to use the Shape at the end? If I dont use it is there any problem that will come from thi... read more | 02/16/2007 (8:25 am) |
| Ai Mob | I try the script but I can not get the Bot01 to spawn. In console give me error on line 155 and 177 ... read more | 02/16/2007 (7:26 am) |
| Exploding .dts shape | Tim I try what you said and it work but I have found a problem. If you have two scripts for differen... read more | 02/16/2007 (7:07 am) |
| Exploding .dts shape | I did some research you need to rename your function. You should be good to go. I test this in TGE1.... read more | 02/15/2007 (5:36 pm) |
| Almost their but need help with ai | What do you mean when your guy touch a pad? You talking dif in game mission if so you can use a trig... read more | 02/15/2007 (3:48 pm) |
| Exploding .dts shape | Ok, I will take look at it. Look at following pictures to see if this is what you want. If so I ... read more | 02/15/2007 (8:25 am) |
| Exploding .dts shape | Did you put up the entire script because you have no functions? What is not working with the expl... read more | 02/14/2007 (6:21 pm) |
| Exploding .dts shape | If you want to dig deep go to this site. Thay have real good price on this pack and you will learn a... read more | 02/13/2007 (5:37 pm) |
| Shadow?? | You need to make sure none of your DIFs are aligned to the Sun's X or Y axis. More specifically, if ... read more | 02/13/2007 (11:34 am) |
| 3D Import and Default Player Questions | There is a problem with Cinema 4D obj when import in MilkShape. Cinema 4D is different, someone esle... read more | 02/13/2007 (10:58 am) |
| Shadow?? | I cant see your picture so you talking dif or dts.... read more | 02/13/2007 (10:35 am) |
| Thinking of making a new art pack | I would say go for it, you never know what doors it just may open. I agree with Jonathon some animal... read more | 02/12/2007 (3:38 pm) |
| Construtor Question | I hope so but you never know. I have heard that LightRay3d might be coming out with map. I use Light... read more | 02/10/2007 (6:04 am) |
| Well...should I do it? | I have been using GM for about 7 years. Torque is different I would play with the demo to see if you... read more | 02/09/2007 (7:22 pm) |
| Weapon Tutorial | You welcome, I am doing alot reseach. So I can create the weapon script. I even how some time setup ... read more | 02/09/2007 (10:20 am) |
| Before I begin learning to model... | If you like 3ds max you might want try LightRay3d. It not free but guy did outstanding job with it. ... read more | 02/09/2007 (10:16 am) |
| Weapon Tutorial | No, I am still working on it. I doing script research right now to get accurate fire for different w... read more | 02/08/2007 (4:49 pm) |
| Importing from cinema 4d? | I use LightRay3d, it is not free but work oustanding for me. It is little like 3dsMax to use. Have y... read more | 02/08/2007 (1:26 pm) |
| Importing from cinema 4d? | You dont say much about your textures or how you assign texture in Milkshape. First is your texture ... read more | 02/08/2007 (8:56 am) |
| Do older versions of trueSpace work? | I test dark industries dts 2 exporter with Truespace 3.2 and it did not work.... read more | 02/07/2007 (6:08 pm) |