Game Development Community

Danner Jones's Forum Posts

Thread Post Date Posted
Did the scene editor in gameSpace1.6 change? Hmm... I'm currently at work and can't verify, but I know that I used gS 1.6 and the dragging/droppi... read more 10/22/2007 (2:54 pm)
Torque Tool Lib project won't compile map2dif* for VS2005 I was just recompiling everything "from scratch" from 1.5 and received Visual Studio compile errors ... read more 03/28/2007 (1:16 pm)
Lights not affecting character, depending on... Sounds like something that might be part of the TLK (Torque Lighting Kit), available for purchase fo... read more 03/10/2007 (6:07 am)
Rate of Fire You're in the right spot - you want to change stateTimeoutValue. Setting it to a smaller value will ... read more 01/16/2007 (7:41 am)
GPGT Chapter 4 - Issues and Questions Yep, you want the game.cs in the ...server\scripts\ folder. I saw that same mistake in a few othe... read more 09/18/2006 (11:07 am)
Trying to add bounding box toggle to player I'm chilled out - didn't mean to sound short with you. I got things "working" for my tests and didn'... read more 09/04/2006 (10:36 am)
Trying to add bounding box toggle to player This has been resolved. My placement of the code in packUpdate/unpackUpdate was just below a line of... read more 09/04/2006 (8:01 am)
Trying to add bounding box toggle to player It looks like the ConsoleMethod is called on the server while Player::renderImage is called on the c... read more 09/03/2006 (7:39 am)
GPGT Chapters 1 & 2 - Issues and Questions I had a similar problem with resizing the console on my laptop. I resized my taskbar so it was just ... read more 08/28/2006 (8:57 am)
Dark Industries' Exporter Status? It sounds like whatever you've got isn't the 2.0 Dark Industries exporter. There is only one TSX fil... read more 08/14/2006 (3:21 pm)
Opinions on buying through GG or other sites? I generally use http://www.addall.com to do a search for books for the cheapest price. It was $54... read more 07/23/2006 (11:07 am)
GPGT Chapter 7 - Issues and Questions I believe this is a known issue with very fast vehicles and maybe players as well - they get stuck i... read more 07/18/2006 (8:58 am)
Use a joystick with Marble Blast? Hopefully this was a simple question and people are just busy. I'd like to buy MB, but only if I can... read more 05/25/2006 (3:22 pm)
Logitech Extreme 3d Pro I have the same question - can you use a joystick to play Marble Blast? I downloaded the demo and p... read more 05/16/2006 (7:13 am)
Torque 1.4 starter.racing The VS project is checked in with command line arguments in DEBUG mode. Check the project properties... read more 12/21/2005 (12:02 am)
Fixed - Cant see all text on some threads This happens on IE 6.x (maybe other browsers, too), whenever images are present and the width of the... read more 12/19/2005 (11:07 am)
Resource for GameSpace and DTS exporting I'm not sure which part is confusing you - there's a .DOC file that explains everything, start by re... read more 11/16/2005 (7:06 am)
Resource for GameSpace and DTS exporting I just clicked the "this link" link above and downloaded the zip file. I downloaded it from a differ... read more 10/31/2005 (7:13 pm)
Billboards with alphas in MAX 4? I don't believe anything in any exported DTS knows anything about alpha channels - that's all handle... read more 10/26/2005 (11:49 pm)
Blue Guy and Max exporter Thanks Logan! I was also trying to export the BlueGuy and not getting any animation. The zip file d... read more 09/08/2005 (6:17 pm)
GameSpace I'd say it's a great program for modelling and exporting DTS and DIF shapes, as long as you don't ne... read more 08/13/2005 (2:31 pm)
A few things in editor... To rotate, I believe you hold down Alt while dragging on an axis. To size, I believe it's shift whil... read more 08/12/2005 (8:57 am)
Remember Me' Login Feature Broken Same here - IE 6, Windows XP Pro. I tried deleting the cookie altogether and having it regenerated a... read more 07/29/2005 (12:15 pm)
Another blow for game devs in general I guess I don't get the point of the EULA... if you agree to the terms in the Agreement, then you ca... read more 07/22/2005 (10:23 am)
Torque IDE There are two other IDE's that I've come across on these forums: [url=http://www.garagegames.com/mg... read more 07/18/2005 (12:31 pm)
Case sensitivity I'm guessing you don't really want to compare yourself - you just want a version of StrReplace that ... read more 07/08/2005 (9:47 am)
Radeon 9800XT problems? HELP I'd verify that your 3D settings (Display->Settings->Advanced button->3D tab) are NOT set to Custom,... read more 06/03/2005 (6:55 am)
Joo guys have neglected your team blog for 3 months... Jeff...? Jeff who? Don't you mean Mark :) -ner... read more 06/02/2005 (11:19 am)
Tired of seeing people pushing Firefox You might as well start a Mac vs. Linux vs. PC issue. People like what they like and they like telli... read more 05/11/2005 (9:40 am)
MapExporter for Gamespace There's a special texture called "texture map". In the materials list (when you right click the colo... read more 02/11/2005 (9:34 pm)
Rate of Fire You'll want to adjust the speeds on the animations. The reload animation comes to mind. If you set t... read more 01/26/2005 (2:21 pm)
Making Interiors? I know all about the DarkIndustries exporter - I'm in the midst of writing some tutorials for it. Bu... read more 10/09/2004 (8:59 pm)
Useing RW for own game? @L Foster: Would it not be good enough to use a list of credits from the "rw\client\ui\1. Credits.hf... read more 10/04/2004 (12:46 pm)
Torque Explorer Continued @Lars: Looks fantastic! Can't wait to see it in action. Looks to be much more useful than my Word do... read more 10/04/2004 (7:48 am)
Making Interiors? [quote]There is currently .dif exporters for Gamespace 1.5[/quote] There are DIF exporters availabl... read more 10/01/2004 (8:48 pm)
Dual monitor for debugging fullscreen? @Jeff "Ddraig Goch" Parry: Those application use a standard fullscreen window, as opposed to DirectX... read more 09/30/2004 (2:51 pm)
Gamespace Level Editor Plugin Check the last post on page 6 of [url=http://forums.caligari.com/gameSpace/showthread.php?t=961&page... read more 09/15/2004 (11:02 am)
Industry Professional turns indie - seeks advice Hey Jay, any chance you might be answering some of your original questions now that VoidWar is on th... read more 09/02/2004 (6:35 am)
Code flow and logic Try [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=14588]this thread[/url]. That's t... read more 08/10/2004 (3:43 pm)
What Is The Point! I find them interesting/informative even though I visit here (forums) daily. I bookmark the My Garag... read more 08/02/2004 (7:44 am)
Developing A Non-Mission Based Game [url=http://www.garagegames.com/mg/snapshot/view.php?qid=649]Here's another screenshot/description[/... read more 07/29/2004 (12:30 pm)
... [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=6030]This one's[/url] ab... read more 07/27/2004 (5:30 am)
When am I supposed to start my own project directory? Other than the prefs files, there isn't too much that's "duplicated" that isn't necessary. For examp... read more 07/27/2004 (5:26 am)
When am I supposed to start my own project directory? As I mentioned above, I've done this with very minimal changes (combined common with starter.fps). I... read more 07/26/2004 (9:52 am)
Microsoft.net If you're asking "Can Torque compile into managed c++" then the simple answer is No. Since you have ... read more 07/26/2004 (5:50 am)
Exporting animations from Gamespace (continued) I'm really a programmer, not an artist. I do love to dabble and I'm about intermediate ... read more 07/24/2004 (10:28 pm)
Darkmatter objects showing up black Got this one solved with some help on the Caligari forums. Apparently the DarkMatter objects, when ... read more 07/24/2004 (8:56 pm)
When am I supposed to start my own project directory? There is no "supposed" to do with Torque - ALL the code is yours. I think what you're doing is fine... read more 07/24/2004 (2:22 pm)
Datablock help for a C++ guy... Thanks Josh - keep in mind it was written by me and I make a lot of typos (in general). If you ever ... read more 07/20/2004 (9:13 pm)
Datablock help for a C++ guy... In addition to what Josh said, I use the [url=http://www.garagegames.com/index.php?sec=mg&mod=resour... read more 07/20/2004 (9:28 am)
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