Danner Jones's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Did the scene editor in gameSpace1.6 change? | Hmm... I'm currently at work and can't verify, but I know that I used gS 1.6 and the dragging/droppi... read more | 10/22/2007 (2:54 pm) |
| Torque Tool Lib project won't compile map2dif* for VS2005 | I was just recompiling everything "from scratch" from 1.5 and received Visual Studio compile errors ... read more | 03/28/2007 (1:16 pm) |
| Lights not affecting character, depending on... | Sounds like something that might be part of the TLK (Torque Lighting Kit), available for purchase fo... read more | 03/10/2007 (6:07 am) |
| Rate of Fire | You're in the right spot - you want to change stateTimeoutValue. Setting it to a smaller value will ... read more | 01/16/2007 (7:41 am) |
| GPGT Chapter 4 - Issues and Questions | Yep, you want the game.cs in the ...server\scripts\ folder. I saw that same mistake in a few othe... read more | 09/18/2006 (11:07 am) |
| Trying to add bounding box toggle to player | I'm chilled out - didn't mean to sound short with you. I got things "working" for my tests and didn'... read more | 09/04/2006 (10:36 am) |
| Trying to add bounding box toggle to player | This has been resolved. My placement of the code in packUpdate/unpackUpdate was just below a line of... read more | 09/04/2006 (8:01 am) |
| Trying to add bounding box toggle to player | It looks like the ConsoleMethod is called on the server while Player::renderImage is called on the c... read more | 09/03/2006 (7:39 am) |
| GPGT Chapters 1 & 2 - Issues and Questions | I had a similar problem with resizing the console on my laptop. I resized my taskbar so it was just ... read more | 08/28/2006 (8:57 am) |
| Dark Industries' Exporter Status? | It sounds like whatever you've got isn't the 2.0 Dark Industries exporter. There is only one TSX fil... read more | 08/14/2006 (3:21 pm) |
| Opinions on buying through GG or other sites? | I generally use http://www.addall.com to do a search for books for the cheapest price. It was $54... read more | 07/23/2006 (11:07 am) |
| GPGT Chapter 7 - Issues and Questions | I believe this is a known issue with very fast vehicles and maybe players as well - they get stuck i... read more | 07/18/2006 (8:58 am) |
| Use a joystick with Marble Blast? | Hopefully this was a simple question and people are just busy. I'd like to buy MB, but only if I can... read more | 05/25/2006 (3:22 pm) |
| Logitech Extreme 3d Pro | I have the same question - can you use a joystick to play Marble Blast? I downloaded the demo and p... read more | 05/16/2006 (7:13 am) |
| Torque 1.4 starter.racing | The VS project is checked in with command line arguments in DEBUG mode. Check the project properties... read more | 12/21/2005 (12:02 am) |
| Fixed - Cant see all text on some threads | This happens on IE 6.x (maybe other browsers, too), whenever images are present and the width of the... read more | 12/19/2005 (11:07 am) |
| Resource for GameSpace and DTS exporting | I'm not sure which part is confusing you - there's a .DOC file that explains everything, start by re... read more | 11/16/2005 (7:06 am) |
| Resource for GameSpace and DTS exporting | I just clicked the "this link" link above and downloaded the zip file. I downloaded it from a differ... read more | 10/31/2005 (7:13 pm) |
| Billboards with alphas in MAX 4? | I don't believe anything in any exported DTS knows anything about alpha channels - that's all handle... read more | 10/26/2005 (11:49 pm) |
| Blue Guy and Max exporter | Thanks Logan! I was also trying to export the BlueGuy and not getting any animation. The zip file d... read more | 09/08/2005 (6:17 pm) |
| GameSpace | I'd say it's a great program for modelling and exporting DTS and DIF shapes, as long as you don't ne... read more | 08/13/2005 (2:31 pm) |
| A few things in editor... | To rotate, I believe you hold down Alt while dragging on an axis. To size, I believe it's shift whil... read more | 08/12/2005 (8:57 am) |
| Remember Me' Login Feature Broken | Same here - IE 6, Windows XP Pro. I tried deleting the cookie altogether and having it regenerated a... read more | 07/29/2005 (12:15 pm) |
| Another blow for game devs in general | I guess I don't get the point of the EULA... if you agree to the terms in the Agreement, then you ca... read more | 07/22/2005 (10:23 am) |
| Torque IDE | There are two other IDE's that I've come across on these forums: [url=http://www.garagegames.com/mg... read more | 07/18/2005 (12:31 pm) |
| Case sensitivity | I'm guessing you don't really want to compare yourself - you just want a version of StrReplace that ... read more | 07/08/2005 (9:47 am) |
| Radeon 9800XT problems? HELP | I'd verify that your 3D settings (Display->Settings->Advanced button->3D tab) are NOT set to Custom,... read more | 06/03/2005 (6:55 am) |
| Joo guys have neglected your team blog for 3 months... | Jeff...? Jeff who? Don't you mean Mark :) -ner... read more | 06/02/2005 (11:19 am) |
| Tired of seeing people pushing Firefox | You might as well start a Mac vs. Linux vs. PC issue. People like what they like and they like telli... read more | 05/11/2005 (9:40 am) |
| MapExporter for Gamespace | There's a special texture called "texture map". In the materials list (when you right click the colo... read more | 02/11/2005 (9:34 pm) |
| Rate of Fire | You'll want to adjust the speeds on the animations. The reload animation comes to mind. If you set t... read more | 01/26/2005 (2:21 pm) |
| Making Interiors? | I know all about the DarkIndustries exporter - I'm in the midst of writing some tutorials for it. Bu... read more | 10/09/2004 (8:59 pm) |
| Useing RW for own game? | @L Foster: Would it not be good enough to use a list of credits from the "rw\client\ui\1. Credits.hf... read more | 10/04/2004 (12:46 pm) |
| Torque Explorer Continued | @Lars: Looks fantastic! Can't wait to see it in action. Looks to be much more useful than my Word do... read more | 10/04/2004 (7:48 am) |
| Making Interiors? | [quote]There is currently .dif exporters for Gamespace 1.5[/quote] There are DIF exporters availabl... read more | 10/01/2004 (8:48 pm) |
| Dual monitor for debugging fullscreen? | @Jeff "Ddraig Goch" Parry: Those application use a standard fullscreen window, as opposed to DirectX... read more | 09/30/2004 (2:51 pm) |
| Gamespace Level Editor Plugin | Check the last post on page 6 of [url=http://forums.caligari.com/gameSpace/showthread.php?t=961&page... read more | 09/15/2004 (11:02 am) |
| Industry Professional turns indie - seeks advice | Hey Jay, any chance you might be answering some of your original questions now that VoidWar is on th... read more | 09/02/2004 (6:35 am) |
| Code flow and logic | Try [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=14588]this thread[/url]. That's t... read more | 08/10/2004 (3:43 pm) |
| What Is The Point! | I find them interesting/informative even though I visit here (forums) daily. I bookmark the My Garag... read more | 08/02/2004 (7:44 am) |
| Developing A Non-Mission Based Game | [url=http://www.garagegames.com/mg/snapshot/view.php?qid=649]Here's another screenshot/description[/... read more | 07/29/2004 (12:30 pm) |
| ... | [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=6030]This one's[/url] ab... read more | 07/27/2004 (5:30 am) |
| When am I supposed to start my own project directory? | Other than the prefs files, there isn't too much that's "duplicated" that isn't necessary. For examp... read more | 07/27/2004 (5:26 am) |
| When am I supposed to start my own project directory? | As I mentioned above, I've done this with very minimal changes (combined common with starter.fps). I... read more | 07/26/2004 (9:52 am) |
| Microsoft.net | If you're asking "Can Torque compile into managed c++" then the simple answer is No. Since you have ... read more | 07/26/2004 (5:50 am) |
| Exporting animations from Gamespace | (continued) I'm really a programmer, not an artist. I do love to dabble and I'm about intermediate ... read more | 07/24/2004 (10:28 pm) |
| Darkmatter objects showing up black | Got this one solved with some help on the Caligari forums. Apparently the DarkMatter objects, when ... read more | 07/24/2004 (8:56 pm) |
| When am I supposed to start my own project directory? | There is no "supposed" to do with Torque - ALL the code is yours. I think what you're doing is fine... read more | 07/24/2004 (2:22 pm) |
| Datablock help for a C++ guy... | Thanks Josh - keep in mind it was written by me and I make a lot of typos (in general). If you ever ... read more | 07/20/2004 (9:13 pm) |
| Datablock help for a C++ guy... | In addition to what Josh said, I use the [url=http://www.garagegames.com/index.php?sec=mg&mod=resour... read more | 07/20/2004 (9:28 am) |