Game Development Community

Matt Summers's Forum Posts

Thread Post Date Posted
GameSpace, TGE and DTS plugin question Jeff, We're working on the next version of the GS/TS DTS exporter right now. When this version is... read more 06/11/2004 (8:33 pm)
DTS Importers Redux Gotcha... Well, then what stops someone from just using the dts the way it is? (besides morals)... read more 06/09/2004 (7:17 pm)
DTS Importers Redux Um... wouldn't people still have to buy the content packs to be able to disassemble the files and tw... read more 06/09/2004 (6:59 pm)
GameSpace, TGE and DTS plugin question Hello Jeff, I'm one of the developers that wrote the GS DTS exporter. I'd be happy to answer any ... read more 06/09/2004 (2:41 pm)
DTS Importers Redux Eric, did you major in debate or something? ;-)... read more 06/09/2004 (2:38 pm)
DTS Importers Redux In fact two importers allready exist, one for blender and one for[url=http://www.unwrap3d.com/] ulti... read more 06/08/2004 (2:27 pm)
DTS Importers Redux A properly written importer would import the DTS file into your target 3d app ready to be exported b... read more 06/08/2004 (1:09 pm)
Dts lighting What map2dif compiler are you using? (tgerad?)... read more 06/08/2004 (11:38 am)
DTS Importers Redux Lets look at it like this... Leonardo DaVinchi was a genius of a man who took much of his knowled... read more 06/08/2004 (10:59 am)
DTS Importers Redux Every Torque developer has the source to the engine and most the exporters. It would be very easy fo... read more 06/08/2004 (10:14 am)
DTS Importers Redux @Stefan: We used a decompiler on a .net app and it created human readable C# code. While some of the... read more 06/08/2004 (10:03 am)
DTS Importers Redux Also should we ban compilers because they can be useded to write virus's, hack into computers and sp... read more 06/08/2004 (10:00 am)
DTS Importers Redux @Stefan: there are already many dissasemblers that do just that. We actually had to use one a few da... read more 06/08/2004 (9:52 am)
DTS Importers Redux @David: Hopefully your pointing at Matt Benya and not me. :o) We (Dark Industries) created a hand... read more 06/08/2004 (9:40 am)
DTS Importers Redux I'm pretty sure the DTS format was never created to protect IP in the first place, its just a side e... read more 06/08/2004 (9:10 am)
Short term art contract work available for Nemesis Vortex Stephen, I think you're missing some of what is being said in these posts. Two of the people who ... read more 06/06/2004 (9:03 pm)
TGE/TSE - Shadows, Workflow, Terrain Regarding #2 and TGE: the [url=http://www.garagegames.com/pg/product/view.php?id=36]lighting pac... read more 06/06/2004 (6:34 am)
Gamespace Lite Rex, We are working to add Motion Studio support to the gameSpace and trueSpace exporter so anyon... read more 05/31/2004 (8:55 am)
Gamespace Lite Eustacia, Make sure that you have properly installed the DTS exporter from Dark Industries. It sh... read more 05/30/2004 (6:48 pm)
Keeping water renderable. Read this [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=4701]Rendering... read more 05/28/2004 (9:04 pm)
Gamespace Lite Rex, The next version of the DTS exporter for gameSpace and trueSpace will have ground transform,... read more 05/21/2004 (8:53 am)
GameSpace DarkIndustries DTS Exporter modes problem FYI, I found a beta version that exports nodes properly. Just let me know if you need it and I'll se... read more 05/15/2004 (9:56 am)
GameSpace and DarkIndustries DTS Exporter Sort Problem Robby, Looks like a bug in the sort flag. We'll have this fixed in the next release version. Prob... read more 05/15/2004 (9:46 am)
GameSpace DarkIndustries DTS Exporter modes problem Jason, looks like there is a bug or two in the node export for this release version. Our main pro... read more 05/15/2004 (9:41 am)
TrueSpace & Torque Hello Erik, Yes, both the DTS exporter created by Dark Industries and DigitalFlux's .map exporter... read more 05/15/2004 (8:37 am)
GameSpace DarkIndustries DTS Exporter modes problem Looks like there are a few problems in the file. but its possible there is also a bug in the node ex... read more 05/14/2004 (6:58 am)
GameSpace DarkIndustries DTS Exporter modes problem Hello Jason, Semd me the log file from the exporter and I will take a look at it for you. Late... read more 05/13/2004 (9:09 pm)
GameSpace and DarkIndustries DTS Exporter Sort Problem Hello Robby, If you can send me your scn file I can take a look at it and let you know whats what... read more 05/11/2004 (7:32 am)
GameSpace Torque... GameSpace can also open and save as .3ds for use with Matt Fairfax's .3ds object code.... read more 04/24/2004 (5:39 am)
Torque Character Animation I'm sure technically there is (some memory limit), but its probably doubtfully you could reach it. A... read more 04/23/2004 (9:56 pm)
GameSpace Torque Pack Hello Mark, Layers aren't that hard, both the gameSpace docs and the DTS exporter docs explain ho... read more 04/23/2004 (7:10 pm)
Torque Character Animation Torque supports multi-threaded animation, this allows you to play a "run" animation on one thread an... read more 04/23/2004 (6:41 pm)
New gameSpace Torque bundle available... Mark, For your issues with the DTS exporter. "Mesh not found" means that no objects were found on... read more 04/19/2004 (8:34 pm)
TGERad - Radiosity Actually its from 3/8/2004 right after Joshua said the actionRpg site was going down. same offer app... read more 04/18/2004 (11:05 am)
TGERad - Radiosity I have a version from 12/21/03 let me know and I will email you a link to it.... read more 04/18/2004 (11:02 am)
New gameSpace Torque bundle available... The gameSpace Torque bundle ships with the DTS exporter from Dark Industries and Ted Southard's .map... read more 04/17/2004 (11:58 am)
IDEA: Torque and a book! BTW the publishers website says it will be available on May 04, 2004. You can pre-order it right [ur... read more 04/17/2004 (10:06 am)
Gamespace - Great modeling program, real cheap! Version 1.0 of our DTS exporter for GameSpace and TrueSpace has been released as a resource. [url=ht... read more 04/10/2004 (7:03 am)
Cinema 4D exporter available? The source for our trueSpace/ gameSpace exporter will be available for download from Garage Games so... read more 04/09/2004 (4:36 am)
Does the SDK have a trial version? You can test out the mission editor using both the demo app and the realm wars demo. Hit the F11 to ... read more 04/08/2004 (9:05 pm)
Making Interiors Using Max You'll have better luck with [url=http://www.maple3d.com/MainFrameGLB3Page.htm]game level builder 3.... read more 04/06/2004 (8:52 pm)
Gamespace - Great modeling program, real cheap! Mark, The DTS exporter will be free and the source code will also be available here on the Garage... read more 04/04/2004 (7:16 pm)
ZBrush? Hello, Right now I'm using zbrush (zspheres) to do modeling and textureing and then I export the ... read more 04/02/2004 (12:39 pm)
Gamespace - Great modeling program, real cheap! The 1.0 version ready for release. We're just waiting for the marketing folks to settle their plans.... read more 04/01/2004 (11:07 am)
Gamespace - Great modeling program, real cheap! We are releasing it next week after GDC. If you want to try it out, email me and I will send you a b... read more 03/23/2004 (4:15 pm)
Which rules: Shaders or Gameplay? Bottom line: You can't polish a turd... :) No FX technology, however shiney, will make a crapp... read more 03/21/2004 (10:39 am)
Which rules: Shaders or Gameplay? Well spoken Eric... Maybe the people that need to read this actually will. :) Later...... read more 03/20/2004 (9:29 am)
Caligari gameSpace: has anyone followed this? The DTS exporter that ships with GS 1.5 is missing about 80% of the features the DTS format supports... read more 03/02/2004 (6:01 am)
Texture2bm8... what it does? Hello, Its for creating 8-bit textures for use on older 3d hardware. Basically. its not much use ... read more 02/29/2004 (11:22 am)
Q3 Bsp Free quake 3 BSP compiler.... [url]http://shaderlab.com/[/url]... read more 02/27/2004 (5:24 pm)