Matt Summers's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| GameSpace, TGE and DTS plugin question | Jeff, We're working on the next version of the GS/TS DTS exporter right now. When this version is... read more | 06/11/2004 (8:33 pm) |
| DTS Importers Redux | Gotcha... Well, then what stops someone from just using the dts the way it is? (besides morals)... read more | 06/09/2004 (7:17 pm) |
| DTS Importers Redux | Um... wouldn't people still have to buy the content packs to be able to disassemble the files and tw... read more | 06/09/2004 (6:59 pm) |
| GameSpace, TGE and DTS plugin question | Hello Jeff, I'm one of the developers that wrote the GS DTS exporter. I'd be happy to answer any ... read more | 06/09/2004 (2:41 pm) |
| DTS Importers Redux | Eric, did you major in debate or something? ;-)... read more | 06/09/2004 (2:38 pm) |
| DTS Importers Redux | In fact two importers allready exist, one for blender and one for[url=http://www.unwrap3d.com/] ulti... read more | 06/08/2004 (2:27 pm) |
| DTS Importers Redux | A properly written importer would import the DTS file into your target 3d app ready to be exported b... read more | 06/08/2004 (1:09 pm) |
| Dts lighting | What map2dif compiler are you using? (tgerad?)... read more | 06/08/2004 (11:38 am) |
| DTS Importers Redux | Lets look at it like this... Leonardo DaVinchi was a genius of a man who took much of his knowled... read more | 06/08/2004 (10:59 am) |
| DTS Importers Redux | Every Torque developer has the source to the engine and most the exporters. It would be very easy fo... read more | 06/08/2004 (10:14 am) |
| DTS Importers Redux | @Stefan: We used a decompiler on a .net app and it created human readable C# code. While some of the... read more | 06/08/2004 (10:03 am) |
| DTS Importers Redux | Also should we ban compilers because they can be useded to write virus's, hack into computers and sp... read more | 06/08/2004 (10:00 am) |
| DTS Importers Redux | @Stefan: there are already many dissasemblers that do just that. We actually had to use one a few da... read more | 06/08/2004 (9:52 am) |
| DTS Importers Redux | @David: Hopefully your pointing at Matt Benya and not me. :o) We (Dark Industries) created a hand... read more | 06/08/2004 (9:40 am) |
| DTS Importers Redux | I'm pretty sure the DTS format was never created to protect IP in the first place, its just a side e... read more | 06/08/2004 (9:10 am) |
| Short term art contract work available for Nemesis Vortex | Stephen, I think you're missing some of what is being said in these posts. Two of the people who ... read more | 06/06/2004 (9:03 pm) |
| TGE/TSE - Shadows, Workflow, Terrain | Regarding #2 and TGE: the [url=http://www.garagegames.com/pg/product/view.php?id=36]lighting pac... read more | 06/06/2004 (6:34 am) |
| Gamespace Lite | Rex, We are working to add Motion Studio support to the gameSpace and trueSpace exporter so anyon... read more | 05/31/2004 (8:55 am) |
| Gamespace Lite | Eustacia, Make sure that you have properly installed the DTS exporter from Dark Industries. It sh... read more | 05/30/2004 (6:48 pm) |
| Keeping water renderable. | Read this [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=4701]Rendering... read more | 05/28/2004 (9:04 pm) |
| Gamespace Lite | Rex, The next version of the DTS exporter for gameSpace and trueSpace will have ground transform,... read more | 05/21/2004 (8:53 am) |
| GameSpace DarkIndustries DTS Exporter modes problem | FYI, I found a beta version that exports nodes properly. Just let me know if you need it and I'll se... read more | 05/15/2004 (9:56 am) |
| GameSpace and DarkIndustries DTS Exporter Sort Problem | Robby, Looks like a bug in the sort flag. We'll have this fixed in the next release version. Prob... read more | 05/15/2004 (9:46 am) |
| GameSpace DarkIndustries DTS Exporter modes problem | Jason, looks like there is a bug or two in the node export for this release version. Our main pro... read more | 05/15/2004 (9:41 am) |
| TrueSpace & Torque | Hello Erik, Yes, both the DTS exporter created by Dark Industries and DigitalFlux's .map exporter... read more | 05/15/2004 (8:37 am) |
| GameSpace DarkIndustries DTS Exporter modes problem | Looks like there are a few problems in the file. but its possible there is also a bug in the node ex... read more | 05/14/2004 (6:58 am) |
| GameSpace DarkIndustries DTS Exporter modes problem | Hello Jason, Semd me the log file from the exporter and I will take a look at it for you. Late... read more | 05/13/2004 (9:09 pm) |
| GameSpace and DarkIndustries DTS Exporter Sort Problem | Hello Robby, If you can send me your scn file I can take a look at it and let you know whats what... read more | 05/11/2004 (7:32 am) |
| GameSpace Torque... | GameSpace can also open and save as .3ds for use with Matt Fairfax's .3ds object code.... read more | 04/24/2004 (5:39 am) |
| Torque Character Animation | I'm sure technically there is (some memory limit), but its probably doubtfully you could reach it. A... read more | 04/23/2004 (9:56 pm) |
| GameSpace Torque Pack | Hello Mark, Layers aren't that hard, both the gameSpace docs and the DTS exporter docs explain ho... read more | 04/23/2004 (7:10 pm) |
| Torque Character Animation | Torque supports multi-threaded animation, this allows you to play a "run" animation on one thread an... read more | 04/23/2004 (6:41 pm) |
| New gameSpace Torque bundle available... | Mark, For your issues with the DTS exporter. "Mesh not found" means that no objects were found on... read more | 04/19/2004 (8:34 pm) |
| TGERad - Radiosity | Actually its from 3/8/2004 right after Joshua said the actionRpg site was going down. same offer app... read more | 04/18/2004 (11:05 am) |
| TGERad - Radiosity | I have a version from 12/21/03 let me know and I will email you a link to it.... read more | 04/18/2004 (11:02 am) |
| New gameSpace Torque bundle available... | The gameSpace Torque bundle ships with the DTS exporter from Dark Industries and Ted Southard's .map... read more | 04/17/2004 (11:58 am) |
| IDEA: Torque and a book! | BTW the publishers website says it will be available on May 04, 2004. You can pre-order it right [ur... read more | 04/17/2004 (10:06 am) |
| Gamespace - Great modeling program, real cheap! | Version 1.0 of our DTS exporter for GameSpace and TrueSpace has been released as a resource. [url=ht... read more | 04/10/2004 (7:03 am) |
| Cinema 4D exporter available? | The source for our trueSpace/ gameSpace exporter will be available for download from Garage Games so... read more | 04/09/2004 (4:36 am) |
| Does the SDK have a trial version? | You can test out the mission editor using both the demo app and the realm wars demo. Hit the F11 to ... read more | 04/08/2004 (9:05 pm) |
| Making Interiors Using Max | You'll have better luck with [url=http://www.maple3d.com/MainFrameGLB3Page.htm]game level builder 3.... read more | 04/06/2004 (8:52 pm) |
| Gamespace - Great modeling program, real cheap! | Mark, The DTS exporter will be free and the source code will also be available here on the Garage... read more | 04/04/2004 (7:16 pm) |
| ZBrush? | Hello, Right now I'm using zbrush (zspheres) to do modeling and textureing and then I export the ... read more | 04/02/2004 (12:39 pm) |
| Gamespace - Great modeling program, real cheap! | The 1.0 version ready for release. We're just waiting for the marketing folks to settle their plans.... read more | 04/01/2004 (11:07 am) |
| Gamespace - Great modeling program, real cheap! | We are releasing it next week after GDC. If you want to try it out, email me and I will send you a b... read more | 03/23/2004 (4:15 pm) |
| Which rules: Shaders or Gameplay? | Bottom line: You can't polish a turd... :) No FX technology, however shiney, will make a crapp... read more | 03/21/2004 (10:39 am) |
| Which rules: Shaders or Gameplay? | Well spoken Eric... Maybe the people that need to read this actually will. :) Later...... read more | 03/20/2004 (9:29 am) |
| Caligari gameSpace: has anyone followed this? | The DTS exporter that ships with GS 1.5 is missing about 80% of the features the DTS format supports... read more | 03/02/2004 (6:01 am) |
| Texture2bm8... what it does? | Hello, Its for creating 8-bit textures for use on older 3d hardware. Basically. its not much use ... read more | 02/29/2004 (11:22 am) |
| Q3 Bsp | Free quake 3 BSP compiler.... [url]http://shaderlab.com/[/url]... read more | 02/27/2004 (5:24 pm) |