Game Development Community

Dan -'s Forum Posts

Thread Post Date Posted
Changing sky from sunrise, day, sunset, to night over a timer. [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5417]Day night cycles wi... read more 12/26/2004 (1:28 pm)
Changing the caps on my name. Being the login of the name is case insensitive, I would think that GG could change the case of the ... read more 12/25/2004 (3:55 am)
GG IRC community dead? I am on the IRC channel right now and there is 35 people there. Are you sure your connecting cor... read more 12/24/2004 (10:52 am)
AIMovingInterior Jorgen, In the [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=15512]Topic: Moving... read more 12/19/2004 (11:04 am)
AIMovingInterior Ohhh!!! Thats on my list of things to do! YES! Are you aware of [url=http://www.garagegames.com/m... read more 12/19/2004 (10:55 am)
Recommended/acceptable size for a downloadable game Taking a look at the Games on the GG site we have: [code] Game - Demo - Full Versi... read more 12/18/2004 (11:16 am)
Camelot Galway Demo Released! The demo was slow and jerky. Any way to turn down the res to make it play smoother?... read more 12/17/2004 (3:17 pm)
How 2 make simple RPG interaction See [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=3531]RPG Dialog[/url... read more 12/14/2004 (5:27 pm)
-Camelot Galway- first official movie trailer release I looked at the [url=http://www.camelotgalway.com/video.zip]video[/url] as well as the [url=http://w... read more 12/01/2004 (4:44 pm)
Tim Aste's Content Pack Forum - Where is it? I have noticed that to. My guess was that the content pack forums are private and require you to own... read more 11/30/2004 (8:31 am)
Does Support Exist? Stefan Lundmark I know that. Just expected to see something in his profile. I assume by your answ... read more 11/24/2004 (8:28 am)
Does Support Exist? Robert, According to your notes you have not purchased Torque. Are you using the correct login to... read more 11/24/2004 (8:23 am)
RTS game programming Compiling questions are best answered in the private forums where engine details and compiling are d... read more 11/16/2004 (2:56 am)
Doors and elevators [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=6109]Pathed Interiors Pa... read more 11/16/2004 (2:53 am)
Low end debug machine Dell with Intel Extreme Thanks for all the helpful information. Torque wont run on my old laptop so I thought I would ask... read more 11/15/2004 (5:00 pm)
Low end debug machine Dell with Intel Extreme Thanks for the information.... read more 11/14/2004 (5:47 pm)
Re: Ships/Vehicles/Transportation Do you want people to be able to "walk" around inside your Milllenium Falcon while its flying? Th... read more 11/13/2004 (4:18 am)
Spyware hurting indies? [quote] fact 2. ... 4 simple programs that would prevent all the above. [/quote] Once you run t... read more 11/12/2004 (2:52 am)
Spyware hurting indies? David - not a problem. I should have worded it better to start with.... read more 11/10/2004 (5:20 pm)
Spyware hurting indies? No GG does not contain spyware. I didn't say that. Sorry if it seemed I implied it. I was t... read more 11/10/2004 (4:39 pm)
Ladders Look at these threads: [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=4893]Ladders ... read more 11/10/2004 (1:41 pm)
Documentation for others in my team There have been many discussions on how to attract more artists and there is an an entire are now de... read more 11/10/2004 (3:19 am)
Console command table being clobbered These are the first things that pop into my head 1 - A pointer in your altered code that is put off... read more 11/07/2004 (5:31 am)
*** The Emergency Alert System Has Been Activated!!! *** Very neat! But what happened to DeV| Gonzo? Is he ok or do we need to activate the T.I.P.S. (Tor... read more 11/07/2004 (4:28 am)
Languages Languages Languages lots of em [quote] whos advice should i follow [/quote] Programming languages tend to be like children. Ev... read more 10/30/2004 (6:27 pm)
Languages Languages Languages lots of em Jordan, One "word of warning" is that VB.net is really a new language compared to VB 6.0 . Just i... read more 10/30/2004 (4:46 am)
Languages Languages Languages lots of em [quote] Not absolutly certain but I think C# is windows only and VB.NET is only for windows. [/quo... read more 10/28/2004 (5:59 pm)
Elevator/Moving Platforms in 1.3 See [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=6109]Pathed Interior... read more 10/25/2004 (6:03 pm)
AviBitmapCtrl A Small example Does it work on a Mac?... read more 10/22/2004 (9:42 am)
Huh, an outside compiler to compile Torque scripts! [quote] Is it true that you'll need an outside IDE to compile the scripts? [/quote] Compile the... read more 10/19/2004 (5:53 pm)
Adding code new TGE code. It doesn't need to go in the ResManager.cc. You can create your own CC and add it to the project. Co... read more 10/17/2004 (12:20 pm)
ConsoleFunction and syntaxes You are replacing 1 character with 3. So the string "abc" (3 characters) would be "120112132" (9... read more 10/15/2004 (5:22 pm)
ConsoleFunction and syntaxes You need to convert the character string to an int. Try: [code] ConsoleFunction(getKey, S32, 2... read more 10/14/2004 (5:53 pm)
Torque Troubleshooting Try upgrading your graphics driver. You could also look at the console.log in the same location a... read more 10/09/2004 (6:16 am)
SoftImage XSI I do not believe there is an exporter directly to DTS for XSi models for Torque. Can you import it i... read more 10/07/2004 (8:53 am)
Need compiled directx .dlls Kevin, Are you sure that "it turns direct X calls into opengl ones"? I thought the wrapper conv... read more 10/05/2004 (8:39 am)
What is causing this?? You are missing datablocks for Crossbow and your crossbowammo. Being the datablocks are missing they... read more 10/04/2004 (3:45 am)
CVS hell [quote] Yes wincvs is what I have there is another? [/quote] Yes, but WinCVS is what GG recommend... read more 10/03/2004 (3:57 pm)
CVS hell What I ment was: [image]http://www.garagegames.com/docs/torque/general/images/wincvs/1-6.gif[/image... read more 10/03/2004 (3:54 pm)
CVS hell Wysardry - Thanks. I should have tried my link after I posted it. My Bad.... read more 10/03/2004 (3:50 pm)
CVS hell [quote] torque does the last word in the command line mean my torque directory or cvs's torque dire... read more 10/03/2004 (12:52 pm)
CVS hell Did you look in the directory where you command prompt was when you typed the command? If you did it... read more 10/03/2004 (11:11 am)
Results of Half-Life 2 Hardware Survey Stefan - Automated... Ah. Thanks for that bit of info :-)... read more 10/03/2004 (5:52 am)
Results of Half-Life 2 Hardware Survey [quote] And there are peopl out there still running 320 [/quote] What percentage of people wo... read more 10/03/2004 (5:39 am)
Publishers that suck [quote] defaults should be C:\Program Files\Gamename [/quote] I would want it to default to C... read more 09/30/2004 (12:32 pm)
Topic: VC++, .cs & .gui files and getting up to speed Tom Bampton, the fixes/ease of use being thought of for Torque isn't directed at someone at your lev... read more 09/29/2004 (2:37 pm)
Dark Horizon's & ZoneAlarm & other programs Most off the self games I play go to full screen before attempting to connect to the net. I thought ... read more 09/28/2004 (3:17 am)
Topic: VC++, .cs & .gui files and getting up to speed GG has posted that they are attempting to make the engine more user friendly. One of the areas they ... read more 09/28/2004 (3:12 am)
VC++, .cs & .gui files and getting up to speed Wrong Forum. All SDK topics should be in the private forums.... read more 09/27/2004 (6:37 pm)
Neverwinter Nights Project If you are looking for work, try [url=http://www.garagegames.com/mg/forums/result.forum.php?qf=32]De... read more 09/27/2004 (11:29 am)