Game Development Community

Jay Barnson's Forum Posts

Thread Post Date Posted
Some TGB Questions... [url]http://www.rampantgames.com/blog/2006/06/torque-2d-game-builder-quick-review.html[/url] The ... read more 06/17/2006 (11:57 am)
RC3: Infinite recursion kills TGB with out warning [quote]The TS interpreter could be made to detect this if it tracks recursion depth at runtime.[/quo... read more 06/16/2006 (4:05 pm)
A Poll: Who uses T2D I am a full-time game developer NOT using TGE / TGB. In addition to that, I'm a part-time indie g... read more 06/16/2006 (3:53 pm)
Is irrlicht 1.0 more powerful than Torque 1.4? My problem with Irrlicht (why I decided to go with Torque instead of Irrlicht) was (at the TIME, whi... read more 06/16/2006 (10:09 am)
TLK 1.4 with RTS Pack Hmmm... I've done it, but it was several months ago. Mainly it was a lot of time spent in WinMerge, ... read more 06/12/2006 (9:45 am)
Internet and Torque [quote]Please believe me when I say that you do not want to have a game that is not tick-based, wher... read more 06/12/2006 (9:39 am)
Bard's Tale/Wizardry/Devil Whiskey Clone? From what I've seen, TGB would be *ideal* for doing this kind of game. EDIT: Okay, I questioned ... read more 06/09/2006 (7:50 am)
TGB 1.1's supposed to come out tomorrow. I'm thrilled with the decision. I'm equally thrilled to get my hands on RC2 tonight. It sounds li... read more 06/07/2006 (1:25 pm)
RC1: Can't drag particle graph points Hah! I thought it was just me! I was just playing around with it and didn't read the docs on it (oth... read more 06/07/2006 (11:35 am)
RC1: Hang on Project Load I mean hang as in it never returns AFACT. It just freezes.... read more 06/04/2006 (3:48 pm)
Torque too fast I never had any problems at all until I tried to run my game on my new dual-core machine. Then - WOA... read more 05/24/2006 (10:26 am)
Torque too fast Actually, it's a growing concern for ALL game developers - it's not just Torque. Here's a [url=ht... read more 05/24/2006 (8:10 am)
Many Blender users using TSE? Nope, still doing good ol' TGE.... read more 05/18/2006 (11:56 am)
Torque too fast Update: The fix worked fine. But I'm concerned about customers. No other games had this problem. ... read more 05/16/2006 (8:06 am)
Torque too fast I just got a brand new dual-core system and discovered the EXACT same problem trying to run my code ... read more 05/16/2006 (12:28 am)
Spector warns indies to "Forget It My take on the issue: [url=http://www.rampantgames.com/blog/2006/05/spector-warns-indies-to-forge... read more 05/15/2006 (6:06 pm)
Oblivion Re-Rated by ESRB As of right now, ESRB rating is enforced *by the seller*. So if you want your game sold by Wal*Mart ... read more 05/12/2006 (12:35 pm)
Oblivion Re-Rated by ESRB The sad thing is I *am* kind of a religious prude. I get annoyed at voice-overs and subtitles dro... read more 05/09/2006 (2:44 pm)
Oblivion Re-Rated by ESRB And so it begins... "Wacky Jacky" Thompson is now pimping himself on the talk-show circuit trying... read more 05/08/2006 (10:07 am)
Oblivion Re-Rated by ESRB @Anthony: Bitter, [b]moi[/b]? :) Jaded and a little fatigued I guess, and trying to inject som... read more 05/07/2006 (7:22 pm)
PRESS RELEASE: Warren Spector to Keynote at Texas Independent Ga Hmmm.... I used to be a big fan of Warren Spector. But he's actually been kinda anti-indie for a ... read more 04/27/2006 (10:06 am)
Utah Area Indie Night - Thurs. Apr 27, 2006 Well, I am now an employee of NinjaBee - so all I have to do to be there is to go home late :) Ca... read more 04/25/2006 (7:12 pm)
In-Game Advertising with Torque, huh? It doesn't matter how much the game costs to develop. The ONLY thing that matters is the benefit ... read more 04/20/2006 (8:17 am)
Make Your Game Twice as Fast with Polyphasic (Uberman) Sleep I get 5-6 hours of sleep every night. My body has adjusted over time. I used to be a light sleepe... read more 04/19/2006 (11:37 am)
Losing the urge? I believe that if you focus on your passion, what you really love to do, you can eventually find a w... read more 04/17/2006 (10:36 pm)
Sort and Blender Translucency Ah, bummer. I thought that was already tested and in-use by others. Well, you have done a fantas... read more 04/16/2006 (8:13 pm)
Age Verification There are DOZENS of laws getting proposed all over the U.S. - on the state and federal level - that ... read more 04/16/2006 (8:49 am)
Starting games Check out what they are doing at www.neopets.com... read more 04/07/2006 (10:25 pm)
Nuclear Warfare... who's plan? A world where apes evolved from Men? It's a madhouse... a madhouse!!!! In all seriousness... dude... read more 04/05/2006 (2:40 pm)
Where did my Kork Go? I have a similar problem that I haven't addressed in one level of a game. It's a vehicle that just V... read more 03/26/2006 (10:44 pm)
Game deployment solutions I use Inno Setup - it's free, very easy to use, and has a very advanced scripting system. I think it... read more 03/26/2006 (10:39 pm)
For a newbie, how to do marketing? Okay, flip answer: Go to the library, and check out any of the bazillions of books on the subject. T... read more 03/22/2006 (10:16 am)
Jobs, jobs, jobs in game industry If you had to pick between the two, I'd probably recommend 3DS Max. It seems to have a higher penetr... read more 03/16/2006 (10:27 pm)
Sylphis3D - Lisencing now available Yeah - seems a little pricey for what basically amounts to a college project. I don't see much of an... read more 03/16/2006 (7:31 pm)
Sylphis3D - Lisencing now available And it's Python-scripted. Interesting.... read more 03/16/2006 (2:23 pm)
Indie Development But did the brand-new developers sign an agreement with a "big company" to get their game put on Wal... read more 03/16/2006 (1:30 pm)
Indie Development Unless I am mistaken - he had a track record. And contacts.... read more 03/16/2006 (12:07 pm)
Indie Development If you don't already have a track record and your game is still only "in development," you will NOT ... read more 03/16/2006 (11:09 am)
I *Knew* all You People are Sick - CDC Game Investigation Bill [url]http://www.physorg.com/news5758.html[/url] [url]http://www.jyi.org/volumes/volume11/issue2/art... read more 03/10/2006 (1:19 pm)
I *Knew* all You People are Sick - CDC Game Investigation Bill [quote]What's wrong with doing studies to make sure that children aren't affected by video games?[/q... read more 03/10/2006 (8:25 am)
I *Knew* all You People are Sick - CDC Game Investigation Bill Who was it who said the sign of a nation's downfall was the passing of unenforceable laws?... read more 03/09/2006 (9:58 pm)
Compare Unreal2.x and Torque If you are looking at the Torque Shader Engine, it's probably a bit closer (full shader support, REA... read more 03/09/2006 (9:55 pm)
I'm back Sorry, Nigel, nobody told me you were gone. I just thought you were taking a long time on the next o... read more 03/09/2006 (1:17 pm)
I *Knew* all You People are Sick - CDC Game Investigation Bill Sigh. So 90 million+ dollars later, we're going to find out what we already know. There is no sol... read more 03/09/2006 (1:13 pm)
Armatures not available for export Well, I figured I'd go ahead and leave this thread around for the purposes of searches. May they be ... read more 03/08/2006 (1:29 pm)
Armatures not available for export Nevermind, found the problem. "Delail2" looks a lot like "Detail2" with that font, doesn't it?... read more 03/07/2006 (3:14 pm)
How long? If you are just starting out: Anywhere from six months to eternity.... read more 03/06/2006 (9:17 pm)
In-Game Advertising with Torque, huh? Oh, they already are. Advergaming, man. I like how Minions of Mirth is doing it. You can pay for ... read more 03/03/2006 (10:49 am)
In-Game Advertising with Torque, huh? I'm actually in favor of in-game advertising. We experimented with it MANY years ago with a game for... read more 03/02/2006 (3:26 pm)
Good Money in Gaming? Colton - here's an analogy that might explain everything. Think of this like the music industry, and... read more 02/27/2006 (2:26 pm)