Tim Aidley's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| WIP] Dynamic Skies | Beautiful! I'll have to keep my eye on this.... read more | 12/12/2008 (4:47 am) |
| New desktop AMD or INTEL? Nvidia or ATI ? | I was whistfully looking into this a few weeks back and it looked like an Intel Q6600 quad-core CPU ... read more | 10/10/2008 (7:08 am) |
| Quick primer on Vectors, Matricies, and Quaternions | It's useful (albeit irritating) to find out the coordinate systems of XNA and Torque X don't match. ... read more | 09/29/2008 (7:28 am) |
| Exports compatible with TorqueX? | In case anyone else was wondering what the outcome of this was... I bought Houdini HD, and have s... read more | 09/28/2008 (3:10 pm) |
| I Need a Good Modeling Program for Beginners | You could always try Google Sketchup.... read more | 09/23/2008 (6:02 am) |
| AI vehicle question | You may want to divide your scene into sectors, and then use the A* (A-Star) algorithm to generate ... read more | 09/22/2008 (4:03 am) |
| Save Game Help | Firstly you need to work out what you want to save. Are you just going to allow saving between level... read more | 09/22/2008 (2:10 am) |
| Exports compatible with TorqueX? | Ooo - I'd be interested in whether they work with TorqueX as well - I already have TorqueX and I'd a... read more | 09/17/2008 (9:22 am) |
| Loading a DirectX .X object | Okay - got it to work now. I ran down a blind alley for a bit because I'd spelled a tag 'FileName' r... read more | 08/31/2008 (11:25 am) |
| Loading a DirectX .X object | Update.... Okay, so I need to use T3DXNARenderComponent rather than T3DDTSRenderComponent - not qui... read more | 08/31/2008 (11:12 am) |
| Does Tx Pro include Builder? | How would I get hold of a license for 3D builder? I can't find anywhere to order one on the website.... read more | 08/27/2008 (9:19 am) |