CdnGater's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Scud Buster? | I am not surprised to see Hyperkat not bragging about their work on GarageGames. But I am glad to s... read more | 03/25/2007 (5:36 am) |
| Yaw, Auto-Roll - Confusion | Seeing as I am getting no help here, let me try a different question. If I understand the rigid c... read more | 03/20/2007 (1:06 pm) |
| Yaw, Auto-Roll - Confusion | I just relized, the torque is being applied to the vehicle coords. So when it starts to roll, the n... read more | 03/19/2007 (7:34 am) |
| Need help using TGEA | @Catherine First off, you have the right shader support as showing in the log sample below. [c... read more | 03/14/2007 (9:11 am) |
| Need help using TGEA | @Catherine You said you also had the TGEA demo running right? (The demo you download from GG site... read more | 03/14/2007 (7:54 am) |
| Need help using TGEA | @Catherine TGEA produces a console.log in the same directory as TGEA.EXE when it runs. Are you g... read more | 03/14/2007 (7:34 am) |
| Main.cs (10): Unable to find function loadDir | LoadDir is in the base main.cs. A simple code search of the orginal code would of found this. it... read more | 03/14/2007 (7:26 am) |
| Has anyone still got the GORPE source somewhere? | @Stefan - I use to have the one of the last versions of the Terrain Manager GORPE, even ported it to... read more | 03/13/2007 (1:13 pm) |
| Titas (mmokit For Tse) Licensing Thread | Full Name: Simon Duggan Email: sduggan@mts.net Username: Xorekis... read more | 01/14/2007 (9:06 am) |
| MMOKIT Licensing Thread | Full Name: Simon Duggan Email: sduggan@mts.net Username: Xorekis... read more | 01/14/2007 (9:05 am) |
| Problem linking function to gui button | There is one startGame in tutorial.base, its in common/server/game.cs. But it was loaded early at b... read more | 10/06/2006 (5:12 am) |
| Problem linking function to gui button | @Orion Yes, I am sure. If you edit the cs file, the datetime stamp is changed to the current dat... read more | 10/05/2006 (11:47 am) |
| Problem linking function to gui button | Well, not sure what to say. I copied your code above into my TGE and except for one change, it work... read more | 10/05/2006 (9:11 am) |
| Problem linking function to gui button | [quote] Quote: -------------------------------------------------------------------------------- ... read more | 10/05/2006 (6:54 am) |
| Problem linking function to gui button | Is there an error being produced in the log when you press this button? If so, what does it say?... read more | 10/05/2006 (5:25 am) |
| Sword | Search is your friend: [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qi... read more | 10/02/2006 (8:21 pm) |
| TGE crashes when Joining a Server | Bruno, What is the windows error you get? What does the console log say? It's hard to give an a... read more | 09/08/2006 (9:02 am) |
| Alpha Mask Texture on DTS model | Ah thank you Michael, ms2dtsExporterPlus is what I was missing. Can't do that with the normal expo... read more | 08/20/2006 (1:54 pm) |
| How do I Project To Screen in TSE | Thanks Brian; I had seen that, but did not realize that was what I was actualy looking for.... read more | 01/16/2006 (5:22 am) |
| Client / Dedicated Server TGE 1.4 | Yes Ben, I am. I used the stock TGE 1.4 that was released by GG. You could not even run a dedi... read more | 11/30/2005 (4:14 pm) |
| Player jitters when running client/dedicated server in 1.4 | OK, here is an update, I made the change to my home system, and IT WORKED!! The Jitteries are go... read more | 11/30/2005 (4:10 pm) |
| Help with character creation | [quote]Is it possible for me to make my bot perform some actions? I was looking more specifically to... read more | 11/30/2005 (12:51 pm) |
| TGE 1.4 crashes with dedicated server switch. | This is an easy fix or more like hack main.cs by defaults loads the creator mod when running a... read more | 11/28/2005 (12:39 pm) |
| Torgue w/lighting | @David Please understand that I did read your link, it talks about the Torque Lighting Kit for 1.... read more | 11/28/2005 (12:33 pm) |
| Torgue w/lighting | Yes good question.. Considering I have forked out for TGE and the Lighting Pack already, I sure hop... read more | 11/28/2005 (12:04 pm) |
| Reason behind .SGO files | Oh dont worry about it, I only need the .SGO files in the editor (Which is not public). So I will ... read more | 11/28/2005 (7:14 am) |
| Problem with toggleFirstPerson | If you look at the 1.4 version of toggleFirstPerson you will see that its different from the 1.3 ver... read more | 11/26/2005 (11:57 am) |
| OnRightMouseDown | If you are using GuiShapeNameHud, it has a tendancy to capture mouseDown/mouseUp events. What you n... read more | 11/17/2005 (9:36 pm) |
| What is the problem? | Glad you got to see it somehow. At least you have an idea of how to do it now. And you too have ... read more | 10/28/2005 (11:36 am) |
| What is the problem? | Take a pill and relax please, remember what I previously posted about developing Problem Solving Ski... read more | 10/28/2005 (11:03 am) |
| What is the problem? | Hah, I just ran into the same problem, I used TGE from home, I forgot mine at work is a little modi... read more | 10/28/2005 (9:06 am) |
| Newbie Question - Moving Interiors in Torque? | Actualy, the MovingInteriors is alive and works great. Unfortunetly, right now, I'm under an NDA wi... read more | 10/28/2005 (8:50 am) |
| What is the problem? | Can you post the code around datablock itemData and the item creation as YOU have it. I want to see... read more | 10/28/2005 (8:43 am) |
| What is the problem? | You don't see an Item called Grid_1 in the tree? That means it was not created. There are no err... read more | 10/28/2005 (7:00 am) |
| What is the problem? | Is the path to the DTS valid? The log will not say its missing. [Edit: Realy check to see if th... read more | 10/27/2005 (1:01 pm) |
| Live Update | Chris, I silently download files in my app. I based it on the resource [url]http://www.garagegames... read more | 10/27/2005 (10:44 am) |
| What is the problem? | Lee-Orr Let me make 2 suggestions 1) Take baby Steps, Don't try creating all your objects. ... read more | 10/27/2005 (10:31 am) |
| What is the problem? | Your only creating the item data, your NOT creating the actual objects. ItemData holds generic fo... read more | 10/26/2005 (7:42 am) |
| Player Damage in Lava | Damage is clamped between 0.0f and the maxDamage set in your datablock for that object. So look... read more | 10/14/2005 (7:31 am) |
| Is RegisterObject slow ? | I would do something more like this [code] // Create your missiles and load the objects for(int i... read more | 10/13/2005 (8:19 am) |
| Timed logo gui | @John, How did it not work? Did you see your logo? If not, then could be you didn't call the... read more | 09/25/2005 (10:15 am) |
| Timed logo gui | You could simply do a search of the site using the search function and find the code: Splash Screen,... read more | 09/25/2005 (7:03 am) |
| Disable gravity | I implemented that resource with TGE 1.3 and it works wonderfuly. What part did you have troubles... read more | 09/20/2005 (10:04 am) |
| Disable gravity | Please use the search button above and search for the word gravity. In the results you will find a ... read more | 09/20/2005 (9:49 am) |
| My new GUI window, have some problems. | Henning, [quote] Even it's yellow on the GUIPortalMenu?? [/quote] I think your selecting GUI... read more | 08/11/2005 (2:46 pm) |
| My new GUI window, have some problems. | Henning ok, just read the orginal public thread. I think what your asking is Why does the w... read more | 08/11/2005 (10:44 am) |
| 3rd person camera system - request for comments/help | Thomas, I know this is kinda an old thread but I was wondering if you ever got the rubber (spring... read more | 07/28/2005 (9:35 pm) |
| Are warnings ok when compiling? | Well yes and no. Even though they are warnings, you sould try to get rid of them as they maybe caus... read more | 07/12/2005 (9:19 am) |
| Help!! Just downloaded and nothing works | The engine Demo Works? Ok, if that works then it sounds like you are not telling it to run the st... read more | 06/21/2005 (2:11 pm) |
| Can GUI objects be inherited? | Ah, ok.. That explains why it's not working. Thanks Ben... read more | 04/02/2005 (4:15 pm) |