Game Development Community

Ben Woodhead's Forum Posts

Thread Post Date Posted
Immersive AI Engine by Gavin Bunney discussion Hello, Is there anywere I can get a copy of the most up to date version of this. Or is anybody w... read more 01/10/2008 (7:12 am)
HELP! Want to start coding stuff up Hello Jonathan, You seem to have a good understanding of what should be in scripts and what shoul... read more 06/09/2005 (6:15 am)
Need Support Nice renderings but yeah, I have the same question as david. What do you want. I can tell ya one thi... read more 04/01/2005 (9:57 am)
What is Beta? Hello, Pat, has the same understanding as me. Its complete but needs more testing before a full r... read more 03/16/2005 (12:57 pm)
TSE Was not checked in properly? LOL, good quest brian. MS just released a new version of DX just to make your life more difficult. ... read more 02/25/2005 (6:38 pm)
Making a puzzle game Hello Jason, I did it with a standard dts shape used an TSStatic item (they don't suffer from gr... read more 02/10/2005 (5:03 am)
Should I get Torque? Hello Forest, First, good luck. It takes some time to learn. There is a lot of documentation on t... read more 02/09/2005 (5:54 am)
Launching games with an online mode -- how to get players Well put Eugene. Ben... read more 02/08/2005 (12:48 pm)
EGTGE - Update / Call For Assistance Hello Ed, Don't worry at all ed. I have seen some of your docs and had a chance to see your data... read more 12/23/2004 (6:17 am)
DTS lighting and shadows? There is a stencil shadow resource somewhere. It will take some work to get it ported since the patc... read more 10/28/2004 (9:05 am)
Torqe2? Hello, Torque2 does not exist. If you had a chance to check out IGC then you would know that GG ... read more 10/19/2004 (8:29 am)
Dynamic skies? Hey, Sounds great to me. I have never been a big fan of Sky Boxes. If you can get something toge... read more 10/19/2004 (8:01 am)
Sp_starter kit sdk What?... read more 10/13/2004 (2:15 pm)
Help with tutorial Hello, Sounds interesting. Send me an email about it benw@garagegames.com Ben... read more 10/08/2004 (8:24 am)
Torque Explorer Continued Hello Richard. The program is not finished so you can't download it. Lars has a few testers now ... read more 09/30/2004 (11:18 am)
Hello [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5129]TicTacToe[/url]... read more 09/29/2004 (2:56 pm)
Hello Hello Chris, I would recommend that you get 3d Game Programming All in One. It talks a lot about... read more 09/29/2004 (8:12 am)
Example use of GuiTSCtrl, GameTSCtrl, or ShowTSCtrl Hello, If you just want to display a shape then you may want to look at the show mod. It uses th... read more 09/29/2004 (8:10 am)
Torque Explorer Continued Hello Lars, The big thing that is missing for me is tab browsing. I could not find a way to go b... read more 09/29/2004 (8:05 am)
Torque Shader Engine Demo fails on GeForce FX 5600 Are you running the demo version or are you running a version from cvs. As far as I know the demo ve... read more 09/28/2004 (8:02 am)
Starting with Asteroids...(eventually a tutorial) Hey, let me know how it goes. I am working on something very similar for the GG documents but we can... read more 09/23/2004 (8:45 am)
Quick Question for Ben Garney Hey, Sounds like a very cool idea to me. Input is always a pain, if someone already has a library to... read more 09/19/2004 (11:41 am)
Torque Shadow Bug It doesn't seem to happen in the cvs version. Ben... read more 09/15/2004 (11:23 am)
Hello World script trouble Hello, I had the same problem, try using echo instead of print. There is a print command somewhe... read more 09/15/2004 (11:07 am)
"GORE" effect Hello, One possibility is to cover areas of the person with a collition box or cylander, ie The ... read more 09/14/2004 (8:52 am)
Compiling TSE Hello Ben, Thanks for the explanation on the extra solution file. That will make things easier. ... read more 09/04/2004 (3:44 pm)
One file for the game data files Hello, Ya, if you look in the resourse management section of the documentation (in the engine co... read more 09/02/2004 (8:11 am)
Torque Explorer Hello Lars, My personal opinion is that you should get the first beta out soon and slow down on ... read more 09/02/2004 (8:09 am)
Milestone 1 dates? Markus, I believe the point of GG signing the deal with MS is to give people that are developing... read more 09/02/2004 (8:03 am)
Compiling TSE Hello, Ya, I have had the same problems. One thing that bothers me is that there is more then on... read more 09/02/2004 (7:58 am)
Reselling? Sounds like some nice changes. I would love to see them. Sadly I don't know many indies that have th... read more 08/31/2004 (5:31 pm)
Concepts right ?? Hello, Ya, you can copy the start.fps if you want but that is not nessessary. Its a good place t... read more 08/27/2004 (4:32 pm)
Big doc update Hey Josh, Thats great, look forward to reading them. Ben... read more 08/26/2004 (5:26 am)
Torque GUI Builder Initial Release Nice John. Ben... read more 08/19/2004 (12:52 am)
Normal mapping Hello Daniel, I just wanted to mention one thing to make sure this is clear. The Torque Game Eng... read more 08/19/2004 (12:48 am)
Helicopter back rotor force The reason I ask the question is because I am not sure if you just want to rotate the helicopter its... read more 08/18/2004 (2:36 pm)
Helicopter back rotor force Hello, Hmm, interesting.. do you mean rotating at the axis between the blades and the helicopter... read more 08/18/2004 (2:30 pm)
I just bought TSE!!! Hey Greg.. Nice to meet you too.. I have it as well.. :) Always fun to play with toys.. Ben... read more 08/18/2004 (2:17 pm)
Will TSE be crossplatform? Terrain Manager? Hahaahaha.. If nothing else that has to be one of the funiest posts I have seen on GG. Thanks Pat. ... read more 08/18/2004 (2:15 pm)
Great comments Hahahahah... read more 08/18/2004 (2:10 pm)
TGE Overhaul Hello Mike, Sounds like a big project. Keep us informed on how things are going. I would be very... read more 08/05/2004 (4:19 am)
Can this be found in Canadian book stores? Hello, I got it here in PEI canada. Its a good book. Actually, I got it at the local book store.... read more 07/28/2004 (5:19 pm)
Hello Hello, Yes, you are more then welcome to edit the source. The only obligation with regards to th... read more 07/28/2004 (5:17 pm)
Buggy ground stickyness.. Hello, I think there is a gravity option in the datablock. Ben... read more 07/27/2004 (5:23 pm)
Higher res terrain textures? I thought you could use high res textures in current versions of torque.. Ben... read more 07/21/2004 (1:48 pm)
Rotating in the world coords, not the object coords Hello, What it sounds like to me is that you want to rotate the pillar based on the bottom of th... read more 06/30/2004 (10:12 am)
Todo List Thanks, must have missed that one. :) Ben... read more 06/29/2004 (4:17 am)
Helping GG with TSE Hello, Sounds great, I would like to be involved with this too. Ben... read more 06/29/2004 (4:17 am)
Minimalistic Script Hello, I just looked at that but the partical stuff has not been completed yet with TSE and the ... read more 06/29/2004 (3:53 am)
What are your thoughts... Hello, I would like to see the networking in. I think this would be important. Ben... read more 06/22/2004 (10:43 am)
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