Ben Woodhead's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Immersive AI Engine by Gavin Bunney discussion | Hello, Is there anywere I can get a copy of the most up to date version of this. Or is anybody w... read more | 01/10/2008 (7:12 am) |
| HELP! Want to start coding stuff up | Hello Jonathan, You seem to have a good understanding of what should be in scripts and what shoul... read more | 06/09/2005 (6:15 am) |
| Need Support | Nice renderings but yeah, I have the same question as david. What do you want. I can tell ya one thi... read more | 04/01/2005 (9:57 am) |
| What is Beta? | Hello, Pat, has the same understanding as me. Its complete but needs more testing before a full r... read more | 03/16/2005 (12:57 pm) |
| TSE Was not checked in properly? | LOL, good quest brian. MS just released a new version of DX just to make your life more difficult. ... read more | 02/25/2005 (6:38 pm) |
| Making a puzzle game | Hello Jason, I did it with a standard dts shape used an TSStatic item (they don't suffer from gr... read more | 02/10/2005 (5:03 am) |
| Should I get Torque? | Hello Forest, First, good luck. It takes some time to learn. There is a lot of documentation on t... read more | 02/09/2005 (5:54 am) |
| Launching games with an online mode -- how to get players | Well put Eugene. Ben... read more | 02/08/2005 (12:48 pm) |
| EGTGE - Update / Call For Assistance | Hello Ed, Don't worry at all ed. I have seen some of your docs and had a chance to see your data... read more | 12/23/2004 (6:17 am) |
| DTS lighting and shadows? | There is a stencil shadow resource somewhere. It will take some work to get it ported since the patc... read more | 10/28/2004 (9:05 am) |
| Torqe2? | Hello, Torque2 does not exist. If you had a chance to check out IGC then you would know that GG ... read more | 10/19/2004 (8:29 am) |
| Dynamic skies? | Hey, Sounds great to me. I have never been a big fan of Sky Boxes. If you can get something toge... read more | 10/19/2004 (8:01 am) |
| Sp_starter kit sdk | What?... read more | 10/13/2004 (2:15 pm) |
| Help with tutorial | Hello, Sounds interesting. Send me an email about it benw@garagegames.com Ben... read more | 10/08/2004 (8:24 am) |
| Torque Explorer Continued | Hello Richard. The program is not finished so you can't download it. Lars has a few testers now ... read more | 09/30/2004 (11:18 am) |
| Hello | [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5129]TicTacToe[/url]... read more | 09/29/2004 (2:56 pm) |
| Hello | Hello Chris, I would recommend that you get 3d Game Programming All in One. It talks a lot about... read more | 09/29/2004 (8:12 am) |
| Example use of GuiTSCtrl, GameTSCtrl, or ShowTSCtrl | Hello, If you just want to display a shape then you may want to look at the show mod. It uses th... read more | 09/29/2004 (8:10 am) |
| Torque Explorer Continued | Hello Lars, The big thing that is missing for me is tab browsing. I could not find a way to go b... read more | 09/29/2004 (8:05 am) |
| Torque Shader Engine Demo fails on GeForce FX 5600 | Are you running the demo version or are you running a version from cvs. As far as I know the demo ve... read more | 09/28/2004 (8:02 am) |
| Starting with Asteroids...(eventually a tutorial) | Hey, let me know how it goes. I am working on something very similar for the GG documents but we can... read more | 09/23/2004 (8:45 am) |
| Quick Question for Ben Garney | Hey, Sounds like a very cool idea to me. Input is always a pain, if someone already has a library to... read more | 09/19/2004 (11:41 am) |
| Torque Shadow Bug | It doesn't seem to happen in the cvs version. Ben... read more | 09/15/2004 (11:23 am) |
| Hello World script trouble | Hello, I had the same problem, try using echo instead of print. There is a print command somewhe... read more | 09/15/2004 (11:07 am) |
| "GORE" effect | Hello, One possibility is to cover areas of the person with a collition box or cylander, ie The ... read more | 09/14/2004 (8:52 am) |
| Compiling TSE | Hello Ben, Thanks for the explanation on the extra solution file. That will make things easier. ... read more | 09/04/2004 (3:44 pm) |
| One file for the game data files | Hello, Ya, if you look in the resourse management section of the documentation (in the engine co... read more | 09/02/2004 (8:11 am) |
| Torque Explorer | Hello Lars, My personal opinion is that you should get the first beta out soon and slow down on ... read more | 09/02/2004 (8:09 am) |
| Milestone 1 dates? | Markus, I believe the point of GG signing the deal with MS is to give people that are developing... read more | 09/02/2004 (8:03 am) |
| Compiling TSE | Hello, Ya, I have had the same problems. One thing that bothers me is that there is more then on... read more | 09/02/2004 (7:58 am) |
| Reselling? | Sounds like some nice changes. I would love to see them. Sadly I don't know many indies that have th... read more | 08/31/2004 (5:31 pm) |
| Concepts right ?? | Hello, Ya, you can copy the start.fps if you want but that is not nessessary. Its a good place t... read more | 08/27/2004 (4:32 pm) |
| Big doc update | Hey Josh, Thats great, look forward to reading them. Ben... read more | 08/26/2004 (5:26 am) |
| Torque GUI Builder Initial Release | Nice John. Ben... read more | 08/19/2004 (12:52 am) |
| Normal mapping | Hello Daniel, I just wanted to mention one thing to make sure this is clear. The Torque Game Eng... read more | 08/19/2004 (12:48 am) |
| Helicopter back rotor force | The reason I ask the question is because I am not sure if you just want to rotate the helicopter its... read more | 08/18/2004 (2:36 pm) |
| Helicopter back rotor force | Hello, Hmm, interesting.. do you mean rotating at the axis between the blades and the helicopter... read more | 08/18/2004 (2:30 pm) |
| I just bought TSE!!! | Hey Greg.. Nice to meet you too.. I have it as well.. :) Always fun to play with toys.. Ben... read more | 08/18/2004 (2:17 pm) |
| Will TSE be crossplatform? Terrain Manager? | Hahaahaha.. If nothing else that has to be one of the funiest posts I have seen on GG. Thanks Pat. ... read more | 08/18/2004 (2:15 pm) |
| Great comments | Hahahahah... read more | 08/18/2004 (2:10 pm) |
| TGE Overhaul | Hello Mike, Sounds like a big project. Keep us informed on how things are going. I would be very... read more | 08/05/2004 (4:19 am) |
| Can this be found in Canadian book stores? | Hello, I got it here in PEI canada. Its a good book. Actually, I got it at the local book store.... read more | 07/28/2004 (5:19 pm) |
| Hello | Hello, Yes, you are more then welcome to edit the source. The only obligation with regards to th... read more | 07/28/2004 (5:17 pm) |
| Buggy ground stickyness.. | Hello, I think there is a gravity option in the datablock. Ben... read more | 07/27/2004 (5:23 pm) |
| Higher res terrain textures? | I thought you could use high res textures in current versions of torque.. Ben... read more | 07/21/2004 (1:48 pm) |
| Rotating in the world coords, not the object coords | Hello, What it sounds like to me is that you want to rotate the pillar based on the bottom of th... read more | 06/30/2004 (10:12 am) |
| Todo List | Thanks, must have missed that one. :) Ben... read more | 06/29/2004 (4:17 am) |
| Helping GG with TSE | Hello, Sounds great, I would like to be involved with this too. Ben... read more | 06/29/2004 (4:17 am) |
| Minimalistic Script | Hello, I just looked at that but the partical stuff has not been completed yet with TSE and the ... read more | 06/29/2004 (3:53 am) |
| What are your thoughts... | Hello, I would like to see the networking in. I think this would be important. Ben... read more | 06/22/2004 (10:43 am) |