AIDan's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Dynamic GUI | It works. THX... read more | 10/31/2001 (12:46 pm) |
| Dynamic GUI | How could I create such a dynamic GUI?? One way would be writing everything to a file and execute... read more | 10/31/2001 (11:13 am) |
| Get My Client | OK, thx... read more | 10/30/2001 (10:47 am) |
| Get My Client | As you see, %myclient is an argument of SendData(%client), because the function need it to send the ... read more | 10/30/2001 (9:47 am) |
| Server and client have different protocoll versions | Compiled and copied Both have the same version.... read more | 10/28/2001 (9:04 am) |
| Server and client have different protocoll versions | I have changed the name back to "Test App", but it still does not work. Changed in joinServerGui.... read more | 10/28/2001 (2:17 am) |
| Server and client have different protocoll versions | He does not list the server and when I try to connect, I get the error. It's the same error it shows... read more | 10/27/2001 (11:20 am) |
| Server and client have different protocoll versions | A few days ago, it worked. Both v1.1... read more | 10/27/2001 (10:38 am) |
| Patch Repository | Hi, sounds good... I think of something like that [url]http://www.linuxhq.com/kernel/v2.4/unof... read more | 10/22/2001 (9:00 am) |
| Unique Clients | Hi, if nobody else wants to do that, we'll implement the mysql support... You cannot add plugi... read more | 10/21/2001 (4:44 am) |
| Unique Clients | With MySQL support, you can integrate Torq in a MySQL forum like vBulletin or in a voting. You can ... read more | 10/21/2001 (4:18 am) |
| Vehicle add | We may not use scripts from Tribes 2.... read more | 10/21/2001 (4:12 am) |
| Unique Clients | That would be fine. Many providers give you access to a database. That would make it possible to cr... read more | 10/20/2001 (3:15 pm) |
| Unique Clients | We want to add MySQL Support to the Masterserver, later. We have a test app which works. Online R... read more | 10/19/2001 (10:36 am) |
| CommandToAllClients function | OK, here it comes. [code] function commandToAllClients(%command, %a1, %a2, %a3, %a4, %a5, %a6, %... read more | 10/18/2001 (8:31 pm) |
| Strings | sure... read more | 10/15/2001 (4:11 pm) |
| Force GUI Update | It works. my mistake. You cannot use ~... read more | 10/15/2001 (9:24 am) |
| Force GUI Update | When I hide the crosshair and make it visible after changing the bitmap, the frame appears but not t... read more | 10/15/2001 (9:01 am) |
| Decals | Do decals even work, yet??... read more | 10/15/2001 (8:34 am) |
| Decals | Hi I have exported the sequence. How do I make it work?? greetings Daniel... read more | 10/14/2001 (11:15 am) |
| Decals | That's right. I added a sequence, but it tells me that it misses a key to mark the start and the ... read more | 10/14/2001 (10:45 am) |
| Merge your changes with V12 Update | How long does the new version take till release??... read more | 09/28/2001 (10:44 pm) |
| Merge your changes with V12 Update | But, maybe you don't want it to merge all changes.... read more | 09/20/2001 (6:09 am) |
| Missing Class ShellFieldCtrl | Sorry guys, but what about my changes?? How can I merge your changes in my files??... read more | 09/18/2001 (6:12 am) |
| Missing Class ShellFieldCtrl | I got it. The file is not executed in the example :( It's a stupid useful file which costs me a lo... read more | 09/12/2001 (1:58 pm) |
| Missing Class ShellFieldCtrl | No, I didn't... read more | 09/12/2001 (1:47 pm) |
| Hide/Remove player | no prob... read more | 09/04/2001 (1:19 pm) |
| Catch switch$ | Got it. It's 'default:'... read more | 08/29/2001 (9:41 am) |
| Own vehicle causes stuck fps | Hi I got it!! My model was too big. A big object collides with many more objects than a small ... read more | 08/25/2001 (2:08 pm) |
| Own vehicle causes stuck fps | Hi When I insert my model as sttic object, everything is fine. It seems like its really the co... read more | 08/25/2001 (1:55 pm) |
| max2dts problems | Have you applied an UVW map??... read more | 08/25/2001 (1:43 pm) |
| Own vehicle causes stuck fps | 3ds max... read more | 08/25/2001 (11:14 am) |
| Own vehicle causes stuck fps | Hi It has to do something with the model. I made some tests with the scripts and could not find a... read more | 08/25/2001 (9:30 am) |
| dtsScene.cfg problem | sure... read more | 08/20/2001 (1:17 pm) |
| Player export | In the tutorial, I described the way, described by the V12 doc. The picture shows the other way if y... read more | 08/16/2001 (7:32 am) |
| Player export | In your example, rock1 are dummies used for collision info, but that is nonsense, because dummies ar... read more | 08/15/2001 (11:31 am) |
| Player export | In the example, dummys were used for collision. Is that right that I have to use a collision mesh... read more | 08/14/2001 (11:35 pm) |
| Player export | What do you mean with a convex mesh?? Are the collisin dummys used like a trigger?? greetings D... read more | 08/14/2001 (5:50 pm) |
| Player export | bump Just look my post before. [URL]http://futureint.de/files/subtree.jpg[/URL] It has to loo... read more | 08/14/2001 (5:46 pm) |
| Player export | Hi Do I only have to create collision dummys or do I have to set up some information in a script,... read more | 08/14/2001 (3:53 pm) |
| Player export | Hi I try to explain how to export a model. It works but I cannot garantee that all information ar... read more | 08/14/2001 (5:36 am) |
| Player export | Bounding Box: Create Box around your model and call it 'bounds'.... read more | 08/14/2001 (5:13 am) |
| Documentation Available | You should cerate a .chm file from it. It has only 4 MB, then. bye Felix... read more | 08/12/2001 (6:18 am) |
| 3d max 4.0 exporter | Hi, np but there are no changes of the context... only some include files got added. But if yo... read more | 08/12/2001 (4:56 am) |
| Dynamix Team (Tribes 2) DEAD??? | If you want to fire somebody, you have to know him, and as long as Sierra does not know the person, ... read more | 08/10/2001 (10:01 am) |