Jaimi McEntire's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Tge Books | If you want to learn TGE, buy the first book. If you want information on designing RPG's, then yo... read more | 01/15/2006 (5:54 pm) |
| TLK 1.4 questions | My impression was that the day-night cycles would be a seperate addon to the TLK, and that it was cu... read more | 01/12/2006 (12:42 pm) |
| Mapping Kit One "Beginner" Released | Good move on the website. I dislike that old portal software (whatever it was). The new one is fast ... read more | 01/10/2006 (5:55 pm) |
| I didn't want anyone to miss this | [quote]I'm waiting with bated breath (whatever THAT means)! :-)[/quote] Bated is a form of abated... read more | 01/05/2006 (7:01 pm) |
| Conspiracy theory on AGP / PCI E and socket 478 CPU's | I believe he means PCI Express, not PCI. It's not really a conspiracy, it's just that when they make... read more | 01/01/2006 (9:15 am) |
| Dance Programs for Consoles | If you have a PS2, you should try the DDR version that works with the eyetoy - my kids love it.... read more | 12/30/2005 (6:06 pm) |
| Lightmapping problems | Yes, but unfortunately it doesn't solve all of the problems, and it does eat up a lot of texture ram... read more | 12/29/2005 (9:14 pm) |
| Tiridinaut weapons pack now 10 | Fail - The medieval pack includes obj files. As well as dts, 3ds, dxf and Max format.... read more | 12/29/2005 (7:35 pm) |
| Using 3DS Max 8 / Material Questions | For grouping faces, one way to do it is by using material ID's. Start with an editable mesh, then Se... read more | 12/28/2005 (7:20 pm) |
| Protecting my game idea | Ideas cannot be protected by copyright. The good news is, it isn't worth the bother. Everybody and t... read more | 12/28/2005 (6:21 pm) |
| Criticism on Medieval First Person Combat Game | I Think that the "first person" view would make it hard to play and uninteresting (at least for me).... read more | 12/27/2005 (8:11 am) |
| Complete MMORPG Development Guide | Dreamer - I'd like SDK owner access too. Thanks!... read more | 12/24/2005 (8:48 am) |
| Medieval Town & Castle Pack from Arteria | Do these have the .Map files?... read more | 12/22/2005 (7:45 pm) |
| Not another damn C++ versus C# post - a country song by dishmal | Perhaps he meant DirectX 10. Whatever the case, your argument is wrong - The current DX is not writt... read more | 12/21/2005 (12:06 pm) |
| Realm Wars Server Q. | Is your server local, and the others remote?... read more | 12/21/2005 (11:43 am) |
| Not another damn C++ versus C# post - a country song by dishmal | No it's not. I don't know who that guy is, but he's full of baloney. Load up Dependency walker, a... read more | 12/21/2005 (10:23 am) |
| Too many Lights | I don't know how the lighting kit does it, but typically that is not the way it works. It's quite... read more | 12/21/2005 (6:55 am) |
| Learned something about software piracy | 3dsmax license was transferable when 2.5 was out. That's how I got my 2.5 back in the day - I bought... read more | 12/20/2005 (11:07 am) |
| Tree shadows proposal | I think with slight modifications to the existing player shadow code, you could get the result that ... read more | 12/15/2005 (5:58 pm) |
| Map2Dif fix? Or maybe big waste of time.... | I've seen this as well. Can you post your changes?... read more | 12/15/2005 (1:51 pm) |
| TorqueDev, a Free TorqueScript IDE - Delta 5 | While .Net 2.0 is undoubtedly better, It is not a replacement for version 1.1. If you have 1.1 app... read more | 12/13/2005 (7:39 am) |
| Windows Me Crash | Paul - look at this thread: http://www.garagegames.com/mg/forums/result.thread.php?qt=36930... read more | 12/12/2005 (6:42 pm) |
| Windows Me Crash | The problem is that it is compiled for Unicode, and that is not supported by default on the Win95 br... read more | 12/12/2005 (6:38 pm) |
| Content Packs SIZE | Me too, bigger the better!... read more | 12/12/2005 (1:04 pm) |
| Why do some developers hate Microsoft so much? | David - It goes to show you how two people who lived through the same thing have completely differen... read more | 12/11/2005 (9:19 am) |
| Penquins. | Here's some fun(ny) penguin games! http://www.meph.eu.org/penguin1.php... read more | 12/08/2005 (6:41 pm) |
| Women and sexism in gaming | Jason is right though. In games, stories, movies (etc), the heroes are more masculine and the heroi... read more | 12/08/2005 (8:26 am) |
| Dungeon Theme Pack | Stevie - I want to buy the fantasy pack, but also get the map files. How do I do this?... read more | 12/07/2005 (7:59 am) |
| Dungeon Theme Pack | Are the .Map files included?... read more | 12/07/2005 (7:03 am) |
| Lighting Pack and 1.4 | Paul - it's the demo that has the lighting kit included, not the main 1.4 distribution.... read more | 12/05/2005 (6:26 pm) |
| Shadows yet? | Oh - sorry, saw the reflections in the water: http://www.battlefront.com/products/dropteam/new_g... read more | 11/30/2005 (9:42 am) |
| Hows our HEAD? | What file is including platformassert.h?... read more | 11/30/2005 (7:21 am) |
| 1.4 crash | That is the unicode layer for Win98. If you want to support win98, you may want to just find and fix... read more | 11/29/2005 (2:08 pm) |
| 1.4 crash | There is a define in the project called "UNICODE". You can probably try taking that out... I don't h... read more | 11/29/2005 (11:58 am) |
| 1.4 crash | Win98 is not unicode friendly by default. If someone has not been able to figure this out, I will lo... read more | 11/29/2005 (11:23 am) |
| Free microsoft IDE | From the FAQ: Can I use Express Editions for commercial use? [b]Yes, there are no licensing ... read more | 11/29/2005 (8:31 am) |
| Texture blurs at very close distance | You may want to try introducing extra polygons into the mix: [code] Road A: +--------------... read more | 11/28/2005 (7:17 am) |
| Fantasy Theme Pack | Stevie - this really looks good - I personally would need the .map files as well (so we can retextur... read more | 11/27/2005 (5:58 pm) |
| TorqueDemo.exe 1.4 illegal operation failure | First, you may want to change the first GetLogicalDriveStrings to GetLogicalDrivestringsA(), to be c... read more | 11/27/2005 (1:30 pm) |
| Heckler and Koch ump | Your permissions are not correct on the files or directories. I am getting a loging dialog trying to... read more | 11/25/2005 (7:27 pm) |
| Quick Question | Will Night Cycles work with TGE TLK and the upcoming TSE TLK? Any ideas when the TSE TLK will be rea... read more | 11/21/2005 (11:08 am) |
| Can made a game like WOW using Torque ? | TSE with the lighting kit can make a game that looks as good as WOW and Lineage 2. (look at the late... read more | 11/16/2005 (7:23 pm) |
| TGE Error latest CVS HEAD 11/12/05 | They can coexist on the same box, but If you open your 2003 files in 2005, it will run the "conversi... read more | 11/12/2005 (1:36 pm) |
| TGE Error latest CVS HEAD 11/12/05 | If anyone wants to get it, it's here: http://msdn.microsoft.com/vstudio/express/visualc/features/... read more | 11/12/2005 (1:13 pm) |
| TGE Error latest CVS HEAD 11/12/05 | 2005 is available now. You can download the express versions for free (no restrictions, and with the... read more | 11/12/2005 (12:43 pm) |
| Shadow problem. | John - Sorry, I was referring to the earlier threads where this had been discussed in more depth. I ... read more | 11/01/2005 (8:49 am) |
| Shadow problem. | This happens on several drivers, and several different radeon chipsets. I've seen it on the 9000, as... read more | 10/30/2005 (7:23 pm) |
| Does anyvody sells RPG model packs? | Mail sent.... read more | 10/26/2005 (7:46 pm) |
| Struct vs class | [quote]There are more differences. for instance you can derive classes from other classes and genera... read more | 10/26/2005 (12:40 pm) |
| Reflective and transparent surface | There was a thread on using reflecive dif's for water a while back. Here's a link, if you're interes... read more | 10/25/2005 (5:45 pm) |