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Jaimi McEntire's Forum Posts

Thread Post Date Posted
Torque Lighting Bug *Update* This appears to be a problem with either the building of the bsp tree or something with ... read more 05/18/2007 (10:40 pm)
Face Extrude Plugin @Jason - The Arch is new in 1.0.1 of constructor - it's in the primitives section. Great new tool! ... read more 05/18/2007 (12:50 pm)
Torque Lighting Bug Hi Eric - thanks for the input. The walls do extend all the way down, and past the top. This map wor... read more 05/18/2007 (10:16 am)
Face Extrude Plugin @Todd - Sent! I've decided to add some more features to it, but it'll be this weekend before I ... read more 05/17/2007 (6:16 pm)
Face Extrude Plugin @Joz - I've sent it, have fun! @Doppleganger - I get an error sending to your email in your profi... read more 05/17/2007 (6:06 pm)
Face Extrude Plugin @Steven - I'll probably post it on my website as soon as I have it up and running. I have some more ... read more 05/14/2007 (12:29 pm)
Face Extrude Plugin Hi Barry - The house plugin isn't done yet, it just creates the shape right now. Soon though, I w... read more 05/12/2007 (8:42 pm)
Torus shape. Grid smaller and in power of 2, texture lock Just curious, but what do you want a torus shape plugin for? I might be convinced to write one.... read more 05/12/2007 (7:05 pm)
Face Extrude Plugin I sent the new package out. I think this one should work in most if not all cases. The only way I ca... read more 05/12/2007 (6:31 pm)
Problem - Collision brushes cast shadow [quote] Collision brushes should give you collision without shadows. [/quote] That's what I tho... read more 05/12/2007 (4:46 pm)
Face Extrude Plugin Hey, that looks great! Thanks! I'm getting ready to send out the newest version, I think this one i... read more 05/12/2007 (3:09 pm)
Face Extrude Plugin OK - I've got the scaling/rotating issues fixed. I'll send out an update to the people who bothered... read more 05/12/2007 (9:33 am)
Face Extrude Plugin @Jeff - I've seen this also, Namely, it can handle it if you translate a brush (or drag it's faces ... read more 05/11/2007 (10:18 pm)
Face Extrude Plugin OK - somehow the .dso I sent didn't work for anyone but me. So, I've sent out the source warts and a... read more 05/11/2007 (7:59 pm)
Face Extrude Plugin OK - plugin sent.... read more 05/11/2007 (2:44 pm)
Face Extrude Plugin OK - I' sent it out, let me know how it works for you. I'm looking for constructive criticism. Thank... read more 05/11/2007 (1:35 pm)
Face Extrude Plugin Plugin Sent - let me know what you think!... read more 05/11/2007 (12:25 pm)
Contructor questions 1. This is not an issue - faces are not double sided in the engine itself. 2. No, there is no caul... read more 05/10/2007 (11:23 am)
Plugin info [i]1. How do you access the currently selected face(s)?[/i] fortunately there was some source... read more 05/09/2007 (8:43 pm)
Radio Buttons? OK - With a bit of trial and error, I've figured it out. In case anyone else needs to know how to ma... read more 05/08/2007 (6:01 pm)
Atlas Terrain Quagmire They've promised several times to provide an in-game atlas editor. I do not know when, or who is wor... read more 05/07/2007 (6:30 pm)
Debugging plugins Got it working - uninstalled and reinstalled constructor, and now everything works great.... read more 05/06/2007 (8:08 pm)
Many Horse packs, none on GG You can pay by credit card through paypal.... read more 04/24/2007 (5:53 pm)
Horsepack Purchase Thread Buying it now - jaimi (at) aztica.com... read more 04/21/2007 (8:43 pm)
Grouping Brushes - Feature Request It's not exactly the same. In a set, a brush can belong to multiple sets and they aren't grouped tog... read more 04/12/2007 (7:15 pm)
Car Lights If you're going for realism, In general, car lights do not point straight out, nor do they have such... read more 04/10/2007 (6:28 pm)
Ideal Arch Tool Bare minimum: Specify the number of brush segments that make up the curve of the arch. Specify ra... read more 04/10/2007 (5:36 pm)
TGE 1.5.1 Released John - I was suspecting the fogging optimization. Now that I've got my system set back up, I can get... read more 04/10/2007 (5:29 pm)
Lights don't stay deleted This happened to me too, when I imported a .Map file. Once I saved the scene as a CSX, then reloaded... read more 04/09/2007 (6:10 pm)
I must be missing something... Plus - you'll probably want to go to your "My Account" page, and get the latest version.... read more 04/09/2007 (5:39 pm)
I must be missing something... The demo version has "demo" in the filename, so you must have the full version. You should post any ... read more 04/09/2007 (5:37 pm)
I must be missing something... We don't know Kyle, since you won't tell us where you downloaded it.... read more 04/09/2007 (5:26 pm)
I must be missing something... Where did you download it?... read more 04/09/2007 (5:11 pm)
Lighting problem? Ambient lighting from the sun does not work in this version. However, you can still get ambient ligh... read more 04/09/2007 (4:27 pm)
CSG Subtract Works Great - Thanks, Alex!... read more 04/09/2007 (3:53 pm)
CSG Subtract What I mean is for it to only work on brushes that are selected - ie, not affect brushes that aren't... read more 04/09/2007 (3:34 pm)
Interior won't appear in Torque? Mine says 1.5 for the title, but when you go to the download page it says 1.5.1... read more 04/09/2007 (3:12 pm)
Center on selection? Thanks, Dave - that works better than what I was envisioning!... read more 04/09/2007 (3:01 pm)
Interior won't appear in Torque? Go to your account and it's on your downloads page.... read more 04/09/2007 (12:19 pm)
TGEA Compatibility According to that survey, 26% will not be able to run TGEA. That's 26% of people who use Steam (half... read more 04/09/2007 (12:07 pm)
Ambient light in Mapped preview? [quote]Thanks![/quote] No. Thank [i]you[/i]. Seriously. I'm already a hundred times more producti... read more 04/08/2007 (9:06 pm)
Constructor TDN Access This page has some docs available that were helpful to me: http://tdn.garagegames.com/wiki/Constr... read more 04/08/2007 (6:05 pm)
Modernization Kit Beta All - My offset problem was due to not setting the refraction texture on the water block in the star... read more 04/06/2007 (8:50 pm)
Modernization Kit Beta @Alex: Email sent.... read more 04/06/2007 (7:34 pm)
Modernization Kit Beta I get all kinds of problems on my notebook. Everything slows down to a crawl when the DIF's are disp... read more 04/06/2007 (2:49 pm)
TGE 1.5.1 fonttool broke From the release notes: --- dgl/gNewFont becomes dgl/gFont... read more 04/06/2007 (2:38 pm)
TGE 1.5.1 Released @John - I set $pref::LightManager::sgDynamicLightingOcclusionQuality to 3, and saw no change in s... read more 04/06/2007 (2:37 pm)
TGE 1.5.1 Released @Michael - I'm definitely seeing decreased framerates. I'm going to try undoing the optimization ... read more 04/06/2007 (7:50 am)
TGE 1.5.1 Released @Andy: Mail sent.... read more 04/05/2007 (7:17 pm)
TGE 1.5.1 Released Great, good to get bug fixes. On simple tests running the prebuilt versions side by side, 1.5.1 appe... read more 04/05/2007 (6:47 pm)