RoundedIcon's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Torque 3D MIT: Codename GREED - FPS Engine | Out of curiosity, would this project benefit from the addition of menu/ambient music?... read more | 12/08/2013 (3:14 pm) |
| Torque 3D MIT: Codename GREED - FPS Engine | @ Triverske Wouldn't that just be an object with physx destruction.... read more | 12/03/2013 (4:53 pm) |
| Torque 3D MIT: Codename GREED - FPS Engine | I would like to help with this if there is a spot for a newbie. Hopefully I will know enough to actu... read more | 12/02/2013 (5:06 pm) |
| Torque 3D MIT: Codename GREED - FPS Engine | Have you guys considered creating a subreddit on [url=http://www.reddit.com/]reddit[/url] to discuss... read more | 12/02/2013 (4:13 pm) |
| Torque 3D MIT: Codename GREED - FPS Engine | Out of curiosity, have any of you considered creating something like source engine's jigglebones for... read more | 12/02/2013 (1:12 pm) |
| adding my own character to the game | Are you exporting as a Collada? Blender can only export one animation at a time for it. The way I go... read more | 11/21/2013 (9:10 am) |
| DRIVE: Advanced Vehicles Kit thread | I still can't figure out how to merge this correctly. Its runs, but almost nothing works and everyth... read more | 11/20/2013 (5:19 pm) |
| Composer Looking for Work - will work for free | My game is extremely early in its developmental stage, meaning it could change drastically around or... read more | 11/20/2013 (2:40 pm) |
| Composer Looking for Work - will work for free | Your music sounds really good Mario. You probably won't have a lot of trouble getting someone to rec... read more | 11/20/2013 (7:20 am) |
| DRIVE: Advanced Vehicles Kit thread | Should I email you to get those changes?... read more | 11/16/2013 (5:39 pm) |
| DRIVE: Advanced Vehicles Kit thread | So is this compatible with any of the T3D MIT releases? I am considering buying it.... read more | 11/15/2013 (5:35 pm) |
| DRIVE: Advanced Vehicles Kit thread | @ deepscratch I meant t3d MIT 3.5-3.0, I must have accidentally typed t2d... read more | 11/13/2013 (6:08 am) |
| DRIVE: Advanced Vehicles Kit thread | A few questions about this 1: Is it compatible with t2d MIT 3.0 or 3.5? 2: Is is possible to creat... read more | 11/12/2013 (6:08 pm) |
| Behavior/Component System discussion | 12 hours left... We are approaching the final moments. www.indiegogo.com/projects/t3d-component-s... read more | 10/09/2013 (1:06 pm) |
| 3d Platformer - rotating/moving shapes | Since no one else replied yet, I thought of a way that might work for the stomp mechanic. Have a ray... read more | 10/06/2013 (6:35 pm) |
| 3d Platformer - rotating/moving shapes | I am not overly knowledgeable on the subject, but I believe there are two ways to get the platforms ... read more | 10/06/2013 (5:01 pm) |
| Recording particles | Mary's fix still works 5 years later in T3D MIT 3.0... read more | 09/21/2013 (1:02 pm) |
| Git Patch. Fixes Namespace Issue when compiling dae2dts. | Just wanted to thank you for making this. It helped me fix a random problem that needed me to move t... read more | 07/11/2013 (6:08 pm) |