Ryan Zec's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Supporting Linux and OSX | @Ronny Bangsund: If portability is needed then a mac book is ok. Personally I could never work on a... read more | 11/23/2009 (3:55 pm) |
| Supporting Linux and OSX | You can dual boot with Windows and OSX however you can only do that on a Mac computer, not a PC (at ... read more | 11/23/2009 (11:50 am) |
| Torque3D and Unity's New Pricing | @Michael Perry - For L4D, I'd rather do co-op (co-op in L4D is more fun to me and to show to not mat... read more | 11/12/2009 (3:43 pm) |
| Torque3D and Unity's New Pricing | [quote]No one sent me challenges =( Fear me not kind people, for I only PWN in the least degree.[/q... read more | 11/12/2009 (2:09 pm) |
| Torque3D and Unity's New Pricing | Just because someone has worked in the industry for 10+ years and has worked on several AAA games do... read more | 11/10/2009 (2:42 pm) |
| Torque3D and Unity's New Pricing | glad to see some people are finally understanding the no source with Unity is not really a huge down... read more | 11/05/2009 (5:06 pm) |
| Torque3D and Unity's New Pricing | [quote]And.. coping what I said and switching words to suit you doesn't make it true. It's that kind... read more | 11/01/2009 (2:18 pm) |
| Decision Support to Gamesstudio Pro/Torque 3D/Unity 2.5 Pro | A little bit old but I will throw my 2 cents in on the subject as a TGEA/ Unity Pro owner (who has a... read more | 10/31/2009 (7:17 pm) |
| Torque3D and Unity's New Pricing | I love it how some people make it seem like without source, you are going to be extremely limited in... read more | 10/30/2009 (3:01 pm) |
| Torque3D and Unity's New Pricing | @Rene: While it is true the Unity did work with FF, it is still possible to build an MMO with Unity ... read more | 10/29/2009 (10:55 am) |
| Torque3D and Unity's New Pricing | First of all, let me just say the both Unity and Torque 3D are great engines both at reasonable pric... read more | 10/29/2009 (10:41 am) |
| TGEA vs Unity 3D in 2009 | @Andrew: where exact is that?... read more | 04/05/2009 (12:23 pm) |
| TGEA vs Unity 3D in 2009 | [quote]really though, T3D Basic is an alternative to Unity3D non-source - though GG is hoping it is ... read more | 03/25/2009 (3:45 pm) |
| TGEA vs Unity 3D in 2009 | An interesting article about not needing the source code to Unity: http://blogs.unity3d.com/2009/... read more | 03/23/2009 (5:00 am) |
| TGEA vs Unity 3D in 2009 | @Randy: "assists or facilitates", maybe it is just me but TGEA/T3D does both of those. &q... read more | 03/22/2009 (12:27 pm) |
| TGEA vs Unity 3D in 2009 | [quote]I can still use TGEA and update it to the latest technology. With Untiy you would have to buy... read more | 03/22/2009 (11:39 am) |
| TGEA vs Unity 3D in 2009 | One thing I want to mention is that Unity 2.5 is now out and available for windows and unlike someon... read more | 03/22/2009 (4:10 am) |
| Torque3D Questions? | "With .NET languages however, it is so easy that unless you take measures to protect it, your c... read more | 02/02/2009 (1:42 pm) |
| Torque3D Questions? | Well i think the biggest reason to use a language like C# is that it is always going to be improving... read more | 02/02/2009 (10:50 am) |
| Do I Need Much Core Modification? | Well I don't even care about multiplayer at this point, basically it would be a single player RPG, j... read more | 01/27/2009 (7:08 am) |
| C# vs. C++ for Game Programming | Also does anyone know how long Torque X took to code compared to TGE just to see what kind of time i... read more | 01/26/2009 (10:40 am) |
| C# vs. C++ for Game Programming | "There is nothing to say you can't write a game engine using C# there are engines out there wri... read more | 01/15/2009 (10:43 am) |
| C# vs. C++ for Game Programming | "but I do not believe C# is going to surpass C++ for a few years" That to me says you t... read more | 01/15/2009 (10:32 am) |
| Databases and Torque | Sorry i meant a c++ library to connect to a database to integrates well with torque, i think we are ... read more | 06/22/2008 (5:23 am) |
| Databases and Torque | Care to make any recommendations?... read more | 06/21/2008 (8:39 am) |
| Books for the TGEA | So ed'd new book should mostly apply to the TGEA source code except mainly shaders?... read more | 06/06/2008 (4:43 am) |
| Books for the TGEA | Anyone, are the only books for TGE and not TGEA?... read more | 06/02/2008 (5:14 am) |
| Networking win TGEA 1.7? | So then that TGEA network layer should be good for most cases right? For example supporting multi p... read more | 05/29/2008 (8:54 am) |
| Display not working | I tried to recompile the SDK using the latest DirectX9 SDK and it compiles but when I run it it say ... read more | 06/04/2007 (7:37 am) |
| Downloading the lastest version | Ah, ok. no big deal for me anyways since I have TGEA.... read more | 06/03/2007 (4:30 am) |
| Display not showing | The demo itself works but the demo that comes with the SDK, I do own this product and have a samliar... read more | 06/01/2007 (7:46 pm) |
| GUI Control List? | I don't see it, when I search for GUI Controls i get a page with about 6 controls on it. can you gi... read more | 05/07/2006 (11:04 am) |
| GUI Problems | Ok, I was wondering where all the GUI controls are defined in the C++ code? ALso, i know there is a... read more | 05/02/2006 (5:01 pm) |
| Playing video on background of title screen | Anyone?... read more | 05/02/2006 (2:58 am) |
| Screen Resolution | Nvm, found out I have to run in fullscreen to get the higher resolutions, sorry about that.... read more | 05/01/2006 (5:55 pm) |
| Screen Resolution | My moniter and video card, Asus 6800 512Mb video card can support upto 2048 X 1536 so it is not my m... read more | 05/01/2006 (5:53 pm) |
| Getting System Information | Where is the prefs files?... read more | 05/01/2006 (5:07 pm) |
| Playing video on background of title screen | I am looking on how to do it inside the GuiEdit. Like with a GuiChunkedBitmapCtrl you can set a Bit... read more | 04/29/2006 (1:40 pm) |
| Would you be interested | That might be tu but you could leran al whole lot more from watch 10 hours of vidoe then read a book... read more | 08/17/2005 (7:33 pm) |
| Would you be interested | Yea, That is what i am loooking into right, now just e-mail a few site to see if the would be intere... read more | 08/16/2005 (8:02 pm) |
| Would you be interested | Ok, but how many of those site offer the content in video form? I know that some poeple learn visua... read more | 08/16/2005 (8:40 am) |
| Would you be interested | Well i have that sample link up there, and think about i would say the price would be 30. It would ... read more | 08/16/2005 (8:04 am) |
| Would you be interested | I would not be something basic. This is something I could see ending up with anywhere from 10-20 ho... read more | 08/16/2005 (7:36 am) |
| Windowing API | Well i would like to use wxwidgets but I want to create a 3d game/game engine but there is no suppor... read more | 07/20/2005 (3:51 pm) |
| Please help the new guy | Of you really want to learn 3d with OpenGL I would tell you to get this: http://www.3dbuzz.com/xc... read more | 07/20/2005 (2:57 pm) |
| Windowing API | I was just wornding if there was a good window API crossplatform that does not require you to releas... read more | 07/20/2005 (2:50 pm) |
| Windowing API | Anyone?... read more | 07/17/2005 (6:29 pm) |
| Xbox 2 PC would be amazing for MS and the consumer... | Well see I would still not buy the xbox even if i could play PC game mainly becuase i like using my ... read more | 03/16/2005 (1:36 pm) |
| Xbox 2 PC would be amazing for MS and the consumer... | Well see I would still not buy the xbox even if i could play PC game mainly becuase i like using my ... read more | 03/16/2005 (1:34 pm) |
| So why Torque? | Think of it, you can get a Great game engine for the price of 2 games.... read more | 12/07/2004 (3:15 pm) |