Game Development Community

Mike Kuklinski's Forum Posts

Thread Post Date Posted
Show Your Atlas Love I showed my Atlas love by writing the 'Torque Shader Engine" article on Wikipedia and giving it a sc... read more 08/26/2005 (8:30 am)
OpenWebBrowser You can have it open Internet Explorer by default if no key is found.... read more 08/25/2005 (10:58 am)
Space Content Pack I wouldn't use an fxReplicator for stars, personally.... read more 08/22/2005 (4:31 pm)
Space Content Pack Ok, I will iron out some bugs in my implementation, and expand upon it, and write both TSE and TGE s... read more 08/21/2005 (8:50 am)
Space Content Pack Anyone have any comments/statements/suggestions/queries?... read more 08/21/2005 (2:45 am)
QuerySingleServer You could try what some games do: A series of 3 pings to a server IP. If they fail, it won't list it... read more 08/20/2005 (3:59 pm)
Spherical Worlds B.G.'s Atlas can also technically do a spherical terrain alone.... read more 07/29/2005 (1:38 am)
GUI/HUD as DTS model instead of bitmaps? I have functioning Render-to-Texture in TSE -- IE, you can render the HUD, then map it to an object.... read more 07/19/2005 (6:16 pm)
OpenGL not exist, D3D will not be used?? You can make an installer, than when installing, notifies them to upgrade driver, and automatically ... read more 07/17/2005 (8:49 pm)
Round terrain? You could theoretically do it with Atlas. I have theories as to how, but -I-'m not going to implemen... read more 07/16/2005 (12:53 am)
Getting a List of Polygons For expansion, I am trying to make a list of triangles that are in the shape itself for the base LOD... read more 06/26/2005 (8:14 am)
Getting a List of Polygons I just realized something -- in order to use buildPolyList or getPolyList, I would already need an o... read more 06/26/2005 (7:57 am)
Getting a List of Polygons Forgive my ignorance, but how do I determine what n is?... read more 06/26/2005 (7:39 am)
Getting a List of Polygons Will the vertices in the vertexList already be in triangle-list form? IE, every 3 is a triangle on t... read more 06/26/2005 (12:54 am)
Getting a List of Polygons Any other ideas?... read more 06/25/2005 (5:08 pm)
Getting a List of Polygons Where would you pass buildPolyList a detail level? Mind you I don't want the rendered detail level, ... read more 06/25/2005 (3:40 pm)
GuiObjectViewer Well, has anyone made a working version of this?... read more 06/24/2005 (8:23 pm)
What is best method for rendering stars with TSE? I have, if I get Mr. Lupiani's permission, I will append it as an addon to my future TSE SkySphere r... read more 06/24/2005 (8:15 pm)
About physics. Well, to emulate it? A working knowledge of Newtonian physics.... read more 06/24/2005 (8:10 pm)
Cross-platform compatibility Write a VCProj to makefile exporter.... read more 06/23/2005 (6:12 pm)
LOD - better to do it manually or let the engine do it? AFAIK TGE/SE will not automatically generate LOD meshes.... read more 06/22/2005 (3:34 pm)
Batman Begins is worth seeing Adam West. Best Batman ever -,-... read more 06/18/2005 (9:54 am)
Historic role playing/adventure game EU2: Has a major economic system. Has a major political system. Has diplomacy (duh, it's a stateg... read more 06/18/2005 (9:49 am)
Crazy idea for a dinosaur hunting game?? Need... paragraphs... -explodes-.... read more 06/18/2005 (9:29 am)
Historic role playing/adventure game Well, Europa Universalis is similar to this, but not exactly...... read more 06/18/2005 (9:28 am)
Starter.racing Game Speed? Can it be increased? Theoretically, by using simple Newtonian physics, you should be able to make it acceptable with a gr... read more 06/16/2005 (10:26 pm)
TSE will it eventually be "user friendly" like TGE? [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5774[/url]... read more 06/13/2005 (12:43 pm)
Large starship combat/collision detection Actually, I personally suggest you strip the Torque convex collision system, and implement some kind... read more 06/13/2005 (12:42 pm)
No Sound? Rewrite the entire Torque Sound Engine.... read more 06/03/2005 (6:16 pm)
Initial Atlas Terrain Checkin (Pretty Pictures In Here!) [img]http://kuattech.no-ip.org/cave2.jpg[/img] Another gave, like Spilmans. I agree, I believe th... read more 05/28/2005 (5:42 pm)
Initial Atlas Terrain Checkin (Pretty Pictures In Here!) None of the vehicles are colliding with the terrain -- they just slice through it. And I did replace... read more 05/28/2005 (5:21 pm)
Torque in VC I think he is asking how does he set up and compile the game in VC++, in which case, I must say RTFM... read more 05/27/2005 (11:58 am)
Simple Console Method Call? Con::executef(mDataBlock,2,"laserCheck",scriptThis()); --- wouldn't that call the DATABLOCKS laserCh... read more 05/24/2005 (5:17 pm)
Getting Player data in GUI code Cast it as a Player* object, IE: GameConnection* conn = GameConnection::getServerConnection(); i... read more 05/14/2005 (7:43 am)
Game for a day 1-2 hours? You can barely write working support code with that timeframe.... read more 05/13/2005 (8:07 pm)
Top 10 Games... of all time. And prove why. Wing Commander Although Elite was technically the first space sim, WC was the first mass distribute... read more 05/13/2005 (5:18 am)
3D Space Fighter game How come no one ever mentions Kuiper (pronounced 'K-eye-per')? http://kuiper.kuattech.com/... read more 05/12/2005 (12:44 pm)
Retro GIDing SO basically, we will be making Wing Commander 3/4 clones.... the best 3d games of the era.... read more 05/08/2005 (10:22 pm)
Changing Terrain "squaresize" value Sie wohnen in Wien? Das ist gut.... read more 05/07/2005 (2:51 pm)
Changing Terrain "squaresize" value Philip, sind sie aus Deutschland/Oesterreich/Schweiz? Ich habe Deutsche worte erkannt, wie "oder" un... read more 05/07/2005 (11:01 am)
Physics in Torque Yes, it has built in physics, but they are not Grade A, for instance, it is not always accurate, and... read more 05/06/2005 (11:10 pm)
Flight Sim Possible in Torque? Torque is capable of making ANYTHING.... read more 05/06/2005 (7:50 pm)
Hi spanish people in GarageGames!!! Guten Tag! Ich spreche kein Spanisch, aber ich spreche ziemlich... schlecht... Deutsch!... read more 04/29/2005 (2:18 pm)
If you can program and you're friendly read this! Does the function clientCmdPushActionMap exist? Also, for future measure, make your if/thens with... read more 04/28/2005 (12:04 am)
Detecting Key release When you release the key, it would run the same function, but %val would be 0.... read more 04/27/2005 (10:41 pm)
Your favorite gaming memories... I found it funny how Bolo always lagged for me on 56k, but I was able to play Half-Life fine...... read more 04/25/2005 (6:31 pm)
GuiObjectViewer You have to set up the material when it is rendered -- don't ask me how though. I look forward to se... read more 04/25/2005 (5:03 pm)
Assert Fatal Increase the allocation size. It is somewhere in the source... it is like 3 << something, change the... read more 04/25/2005 (8:46 am)
Flying Actually, in my opinion it is trivial -- remove gravity, then if he is moving forward, get the forwa... read more 04/21/2005 (8:13 pm)
I got a question Also, can you please try to use proper English instead of internet slang?... read more 04/20/2005 (8:19 pm)