Scott Przybylski's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| implemented Bullet HeightFieldFluid, need help setting z-up axis | Hey deepscratch, have you had any luck with this, I'm interested in getting some better buoyancy in ... read more | 06/01/2012 (2:36 pm) |
| Buoyancy issues / water collision | @Ross, I'm interested in seeing what you did. I know its possible to add multiple Collision objects ... read more | 05/29/2012 (8:21 pm) |
| Buoyancy issues / water collision | OK, so I went ahead and tried to implement what I mentioned above, unfortunately, its not working ho... read more | 05/27/2012 (12:02 pm) |
| Buoyancy issues / water collision | OK, cool, I aslo looked at the Open Source PAL projects code, so I could see how they did the buoyan... read more | 05/25/2012 (11:24 am) |
| Buoyancy issues / water collision | @Ross, so I've figured out where its doing the buoyancy calculation in void PhysicsShape::_updateCon... read more | 05/23/2012 (10:15 pm) |
| Buoyancy issues / water collision | Here's a video of what I'm talking about. The first clip shows me dropping my Hydroplane model at an... read more | 05/23/2012 (1:35 am) |