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Jacob Williams's Forum Posts

Thread Post Date Posted
Fails to start Hey James, I know your a smart guy so I won't ask you any dumb questions. :D First, why type of v... read more 01/11/2009 (6:54 pm)
How to script using the CONSOLE for Torque Game Engine? @Shane - First, Welcome to GarageGames, this is a great community and I hope you find all the answer... read more 01/10/2009 (11:59 am)
What object is passed to a trigger? How are you assigning the variable to the player? I am a little rusty on triggers, but you should ha... read more 01/03/2009 (5:37 pm)
Looking for some TGEA starter information All of the more advanced Torque users are welcome to correct me, but from my understanding, all of y... read more 01/03/2009 (1:27 am)
A Simple Question @Jared - I don't know what you are trying to accomplish, but I think you are going about it the wron... read more 01/02/2009 (9:48 pm)
3DS Max problem.. @Houssen - This could be the result of many different things, so a bit of information is in order. F... read more 01/02/2009 (12:10 am)
AIplayer.cs Questions @Areal - I have been working with Torque now for about 4 years, and I am just now getting to a point... read more 12/30/2008 (12:30 am)
Random Dungeon Generation Theory @Maxwell - Again, you amaze me. You managed to do in a few hours what it was taking me days to accom... read more 12/21/2008 (8:15 pm)
Random Dungeon Generation Theory @Maxwell - absolutely amazing! In about 50 lines of code you managed to guide me all the way through... read more 12/21/2008 (9:53 am)
Random Dungeon Generation Theory @Morrock - That looks really good. I would love to take a look at your algorithm once you get it wor... read more 12/21/2008 (2:38 am)
Random Dungeon Generation Theory Yet another update for today. As it turns out, polysoup does exactly want i wanted it to. This is a ... read more 12/18/2008 (9:14 pm)
Random Dungeon Generation Theory @Mike - Because the dif files are in different places on every generation, you have to re-light the ... read more 12/18/2008 (2:54 pm)
Random Dungeon Generation Theory Time for another update! Below is a platform randomly generated from 20X20 Squares. [image]http:... read more 12/18/2008 (10:41 am)
Random Dungeon Generation Theory @Mike - Currently, there are no algorithms in place, so that is why that last shot appears so random... read more 12/18/2008 (7:21 am)
Random Dungeon Generation Theory First, I want to say thanks to all you guys that are taking the time to help me out. I think I am on... read more 12/17/2008 (11:20 pm)
Random Dungeon Generation Theory Below is the function I have written to create a virtual grid and set the position of the grid for .... read more 12/17/2008 (2:27 pm)
Random Dungeon Generation Theory So here is an image of my preliminary testing. What you see is a .mis that was generated randomly wh... read more 12/17/2008 (10:34 am)
Help with Design Theory But the theory here is to have a new datablock created when a new player enters, named after the pla... read more 12/11/2008 (5:20 pm)
Get Collision Target's Datablock *SOLVED [url=http://tdn.garagegames.com/wiki/Determining_collision_source_destination]This TDN article[/url]... read more 12/11/2008 (10:00 am)
Sprint Button Resource trouble Did you run the batch files to delete your Prefs and DSOs?... read more 10/15/2008 (11:46 am)
TLK Resources? Hey Eric, Just wondering if you could toss some TLK Resource access my way as well. In particular "h... read more 11/10/2006 (11:09 am)
yes I bought the SDK I feel like a hungry baby at a topless bar...... read more 07/15/2003 (8:35 pm)