Game Development Community

Ales Potocnik's Forum Posts

Thread Post Date Posted
Copying Object in Editor not Copying the Collision Poly? Yes but this is for dynamic objects, i thought you want a solution for static collision objects in l... read more 12/18/2009 (9:26 am)
Copying Object in Editor not Copying the Collision Poly? You can copy and paste them in an text editor like uedit or other at the end of objects in your leve... read more 12/15/2009 (8:49 am)
Final T3D Project Compile/Build Well all you need to make as well is copy the main.cs from your CORE folder in package and that erro... read more 12/07/2009 (9:43 pm)
Footprints for custom character not able to get to work? Thank you both for your answers. @Chris: that did the trick, but you might want to investigate f... read more 12/07/2009 (6:12 pm)
Footprints for custom character not able to get to work? One more thing i even tried just swapping the gideon model with my custom player model from DefaultP... read more 12/07/2009 (4:28 am)
Footprints for custom character not able to get to work? Well it is not the problem that footprints are not appearing, i don't care much about them, i just u... read more 12/07/2009 (4:13 am)
Footprints for custom character not able to get to work? Yes they are, they are created through ShapeEditor. I use 1.1Alpha just to let you know. They are al... read more 12/06/2009 (4:54 pm)
InputMap Keyboard issues I found this thread: http://www.garagegames.com/community/forums/viewthread/67153 i guess it is tal... read more 07/15/2009 (4:32 am)
Black screen in level if running outside VC# Well thanks for you try :), but either i didn't make it clear enough (english is not my mother tongu... read more 07/10/2009 (8:45 am)
Platformer SK 3.0 Damn i should really read the docs first. NVM this thread :)... read more 06/29/2009 (4:34 am)
Correct XBOX settings ? Hi, thanks for your reply. i am doing something like that, the only difference is i have camera w... read more 06/25/2009 (12:34 am)
Sound question (SFXEmitter) I use this datablock: datablock SFXDescription(AudioLoopingWF3d) { volume = 1.0; isLoo... read more 08/23/2008 (1:15 pm)
Alpha map should be used - Atlas commands don't like it Hi, could someone please tell me why i get such an terrain? [url=http://www.tensquarestudio.co... read more 04/08/2008 (4:19 pm)