Game Development Community

practicing01's Forum Posts

Thread Post Date Posted
Configuring For Android The only things I change are app_name within Strings.xml the package within Android_Manifest.xml and... read more 09/25/2014 (5:33 am)
Android Quickie Not feeling platformers [b]Steve[/b], sorry. Come on people, give me your next viral idea! [image]... read more 09/21/2014 (5:47 am)
error while loading shared libraries: libXft.so.2 (How do you run Torque2D on Ubuntu 14.04 64 bit?) It's troublesome getting a 32bit app to compile in a 64bit os. I have a laptop with 32bit ubuntu an... read more 09/18/2014 (9:12 am)
Torque2D ShowOff(); Ideas for interesting games would be greatly appreciated: [url]http://www.garagegames.com/community/... read more 09/18/2014 (8:50 am)
Torque2D ShowOff(); Latest quicky: [youtube=QLDEM87KZxE width=640 height=480] I wonder if all my crummy games are ... read more 09/13/2014 (12:18 am)
Gui Won't Appear (Android) (Solved: Case Sensitivity) Solution to onDoubleClick being gimped: onMouseDragged does work, so just call %this.onDoubleClicked... read more 09/11/2014 (10:36 pm)
Torque2D ShowOff(); The level was made in TGB and converted to T2D with my TGB2MIT2D Converter. [youtube=A3Ie6E27Hnk ... read more 09/07/2014 (7:50 am)
[3dFoin] Lucky Pack - Once a Year Chance - Incredible Discounts! I'm a winrar! Even though I already had 3 models from the pack, the offer was just too damn good. ... read more 08/25/2014 (9:47 pm)
TGB to MITT2D Converter Bump cus I updated with collision shapes now being converted. [image]http://warriorcatsrpg.com/aw... read more 08/23/2014 (9:20 am)
Android Bug Fixed but not Fixed? Just to be clear, >= is a hack. I haven't merged the latest dev so idk what's going on.... read more 08/20/2014 (8:25 am)
Torque2D ShowOff(); [image]http://s23.postimg.org/wqyr0xmmj/Screenshot_from_2014_08_08_10_30_28.png[/image] It doesn'... read more 08/08/2014 (7:46 am)
C++ coder looking for a project [project found] "... i don't care if it is crap..." ~Timmy Join my project! [url]https://github.com/pr... read more 08/02/2014 (6:26 am)
Linux Dedicated Server Undefined Reference to CreatePlatformWindowManager I've merged the latest [gg] development and [beamng] dev_linux_opengl.... read more 08/02/2014 (1:33 am)
Assimp Black Screen Making some progress: [youtube=l1IQ2z0heIY width=640 height=480]... read more 07/25/2014 (2:19 am)
Adding OGG support to T2D OH ROTTING THREAD, I SUMMON THEE! Necroposting to confirm the code works on linux (plays ogg). R... read more 07/20/2014 (9:51 am)
2D Sewer Level New render, Sewer Control Station: [url]https://sellfy.com/p/aT6W/[/url] [image]http://s9.postimg... read more 07/17/2014 (9:21 am)
Game Jelly The number of participants is staggering, I would have never imagined such a positive response! T... read more 07/16/2014 (3:51 am)
Game Jelly Yep deadline 22nd. Minimum 1 word theme, I think 8 should be the max (going by the word generator we... read more 07/15/2014 (8:36 pm)
New Toys for your Sandbox Collection CompositeSprite Tool toy. It has basic features, just ortho for now. Requirement for image assets: ... read more 07/12/2014 (11:32 pm)
CompositeSprite Woes It was a good idea to keep things centered like how it should be, thanks. Have some things that nee... read more 07/12/2014 (8:10 am)
Assimp Black Screen Yes i have TGB's source and can see how it deals with 3d objects. I'd like to stay on the topic of ... read more 07/01/2014 (11:59 pm)
Assimp Black Screen Got past the black screen by disabling lighting. The 3d model that was loaded is still not visible.... read more 07/01/2014 (6:22 am)
Torque2D ShowOff(); [image]https://i.imgflip.com/9wlps.jpg[/image] [image]http://s16.postimg.org/ssbu4t39x/optimized_ou... read more 06/28/2014 (3:28 am)
Would a 3D widget in T2D be practical? I'm for 3d models. That way I can mount weapons to characters :)... read more 06/24/2014 (4:21 am)
Learn C++ and Torque Q2) What are vectors? Can they be used for any object? An example would be nice. [url]https://git... read more 06/16/2014 (7:52 am)
Community Tip Thread If you want to set/remove specific collision groups for an object: [code] %SceneObject_Object.setC... read more 06/03/2014 (8:02 am)
Experiences with Spine? [image]http://img.ctrlv.in/img/14/05/27/5384b04e6d703.gif[/image] kekeke I have a mount() functio... read more 05/27/2014 (8:20 am)
Experiences with Spine? @Eero: Did you try setting the skeleton as a sensor and disabling its gravity? @John: Your question... read more 05/26/2014 (8:36 am)
Torque2D ShowOff(); I've decided to rewrite, simplify, improve my Dots_and_Crits sandbox to make it easier to understand... read more 05/25/2014 (4:54 am)
Torque 2D Future Plans Feature Request: CompositeSprite element moveTo(). This way you can make an entire world within a C... read more 05/19/2014 (6:02 am)
Renting out VPS's for Indie Game Hosting/Testing I think this is a great idea. You should layout plans with prices/bandwidth/ram/hd and start a list... read more 05/18/2014 (6:35 pm)
Torque2D ShowOff(); [b]Ca[/b][i]su[/i][small]al :([/small]. A hardcore game is on my to-do list. [youtube=ak-rFFefrHA ... read more 05/18/2014 (3:29 am)
Android implement Google Play Services? Quick google search tells me that's for updating apps (feel free to correct). I'm pretty sure when ... read more 05/17/2014 (9:08 pm)
Android crash caused by GUI You should try dropbox. What happens when you change Path="assets/images" in module.taml ... read more 05/10/2014 (7:57 pm)
Torque 2D Future Plans Concerning multiplayer: besides that it won't work with physics enabled, I think most dedicated serv... read more 05/08/2014 (10:27 pm)
Torque2D ShowOff(); Casual yet again: [youtube=pEAoXc9-ePk width=640 height=480] https://github.com/practicing01/Spook... read more 05/04/2014 (8:15 am)
Torque 2D Future Plans Feature requests: Opus audio format support and Android Wifi peer-to-peer networking (either integr... read more 05/03/2014 (6:47 am)
Torque 2D GUI issues What happens if you change the bitmap parameter path for the gui profiles? Try "^GameAssets/im... read more 05/02/2014 (5:34 pm)
Torque2D networking, how is it? How difficult is it looking to you? If you really think you can pull it off, what approach are you ... read more 04/17/2014 (4:54 am)
Torque2D ShowOff(); More casual badness: [youtube=ezf-aCQbmM8 width=640 height=480] https://github.com/practicing0... read more 04/16/2014 (5:44 am)
onUpdate() function [code] %Sprite=new Sprite() { class="Class_Sprite"; }; %Sprite.setUpdateCallback(tr... read more 04/02/2014 (6:42 pm)
Torque2D ShowOff(); An invisible kinematic rectangle being moveTo'd from offscreen, inwards at the angle from the center... read more 03/29/2014 (7:26 am)
Torque2D ShowOff(); Push the duck into the drain: [youtube=7wX4FV2wGNQ width=640 height=480] https://github.com/prac... read more 03/29/2014 (7:15 am)
Liquid Fun Compile Errors For those who have tried the LiquidFun object: are you able to spawn more than one? When I spawn o... read more 03/25/2014 (6:45 pm)
Liquid Fun Compile Errors Thanks to Tim & Mango, we found the issue (gcc didn't like how enums were being used). https://... read more 03/24/2014 (7:56 am)
Liquid Fun Compile Errors My guess is it has to do with c++11.... read more 03/23/2014 (3:32 am)
Laser Ray This one's tough since there aren't pixel/line routines exposed to TS. What we do have is sprites a... read more 03/23/2014 (12:12 am)
Torque2D ShowOff(); Yet another casual game https://github.com/practicing01/Phyxel [youtube=9lU8JC_nov4 width=640 hei... read more 03/22/2014 (7:18 am)
How to make a guicontrol "transparent" to mouse click? Is a "modalless" gui profile what you're looking for? [code] if (!isObject(Gui_Profile... read more 03/14/2014 (11:35 pm)
C++ Build Issues Are you missing a parameter? https://github.com/GarageGames/Torque2D/blob/development/engine/sour... read more 03/14/2014 (11:33 pm)
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