Game Development Community

Thomas Champion's Forum Posts

Thread Post Date Posted
No more particle waterfalls, its all in the river Editor. Well i kinda messed up. I bought AFX and i took my shapes folder and folder with my .ter file out ,a... read more 11/22/2011 (4:30 pm)
problem with shapes in 1.2 Scott, my bad. I am so sorry ,i did not reialize there was a export interior to collada in the edito... read more 11/22/2011 (4:19 pm)
No more particle waterfalls, its all in the river Editor. That is a nice one ,for sure.... read more 11/22/2011 (3:34 pm)
decals show on player OS Name Microsoft Windows XP Home Edition Version 5.1.2600 Service Pack 3 Build 2600 OS Manufactur... read more 11/22/2011 (12:01 pm)
AFX2.0 port to T3D 1.2 T3d1.2 will be the only version i get, i have 1.1 due to the fact i bought it 7 days before the 1.2 ... read more 11/21/2011 (4:08 pm)
Tutorial request thread Single player fantasy rpg's are all becoming console games, the competition for a pc version is min... read more 11/19/2011 (12:44 pm)
Tutorial request thread @ Geoff Here are a few links of what you get when you search for a single player rpg. You can ... read more 11/19/2011 (11:59 am)
problem with shapes in 1.2 yes i have scripts with them. and in 1.1 i could change the collision from collision mesh to visible... read more 11/18/2011 (2:12 pm)
Tutorial request thread Not nesseceraly a tutorial, but a RPG template. can have a empty mission but have the player set up... read more 11/18/2011 (11:25 am)
Edit Thread removed Maybe you should read some of the post above yours before you post, everything you said has been sai... read more 11/17/2011 (1:38 pm)
Edit Thread removed [image]http://d8a31b44-7915-74c8-1021084.pjpg [/image] well i cant get the image to load, but it... read more 11/17/2011 (1:15 pm)
Edit Thread removed I have a account and log in, i will log in then put in that dload url and see if i can get it to wo... read more 11/17/2011 (12:54 pm)
Edit Thread removed i loged in this morning and still got the same thing. logged into site ,said welcome Thomas, but sti... read more 11/17/2011 (8:11 am)
Edit Thread removed i emailed them this morning and have heard nothing back, hope i do in the next cple of days. Apea... read more 11/16/2011 (3:17 pm)
Edit Thread removed Well i have try to go where they said in this NEW: We recently changed the domain of the Develope... read more 11/16/2011 (2:27 pm)
Edit Thread removed im doing that. when i log in ,it dosent update the page as me being loged in. I went to there f... read more 11/16/2011 (9:20 am)
Edit Thread removed when i go there ,this is all i see in the download box. Support Downloads Downloads PhysX T... read more 11/16/2011 (7:53 am)
Edit Thread removed I give up. what a waiste of money,I am registered at the dev site not the consumer site, and the dlo... read more 11/16/2011 (7:07 am)
Edit Thread removed I dont get it, i have an account with them and log in, then go to suport and downloads, but its not ... read more 11/16/2011 (6:56 am)
T3D 1.1 Beta3 - Installing Physx SDK 2.8.5... Would be nice to have dowload link here, i cant find it on the devlopers page at nvidia.I am regeste... read more 11/16/2011 (5:52 am)
No more particle waterfalls, its all in the river Editor. christian, it dosent effect the other waves or ripples of the water blocks but the foam is effected ... read more 11/15/2011 (1:07 pm)
compiler link prob, help please. Scott i am registered with the dev site at nvidia and that version is not on the dload page in the s... read more 11/15/2011 (11:40 am)
compiler link prob, help please. Again thanks robert, that clue about the spelling got me all fixed up. clean compile no probs. ... read more 11/15/2011 (10:41 am)
compiler link prob, help please. k got it down to one prob. Error 48 error LNK1181: cannot open input file 'C:TorqueTorque 3D Pro ... read more 11/15/2011 (10:14 am)
compiler link prob, help please. Fixed the phsx prob ,but created another. Error 70 error LNK1181: cannot open input file 'C:\Torq... read more 11/15/2011 (9:51 am)
compiler link prob, help please. I cant find 2.8.4.5 but i think i found the problem. Add to Linker->Input->Additional De... read more 11/15/2011 (9:46 am)
compiler link prob, help please. ok in the sdklibswin32 it has nxcooking Object file library. I have the link to that. shoudlnt t... read more 11/15/2011 (8:21 am)
compiler link prob, help please. Thanks robert. I will redownload. uninstall and reinstall phsx and see if i can find the cooking.lib... read more 11/15/2011 (8:15 am)
No more particle waterfalls, its all in the river Editor. Thank you steve !!!! All parts are in video now so everyone can see the benifits of using the riv... read more 11/14/2011 (11:52 am)
No more particle waterfalls, its all in the river Editor. i still dont use the particle editor for the spray, i use the parcipitation , uncheck follow player.... read more 11/14/2011 (11:20 am)
No more particle waterfalls, its all in the river Editor. go to this adress and look at the water fall with the river editor http://www.youtube.com/watch?v... read more 11/14/2011 (11:07 am)
No more particle waterfalls, its all in the river Editor. well i cant get the links to add the player here, i dont the forum code for adding it.... read more 11/14/2011 (10:49 am)
No more particle waterfalls, its all in the river Editor. Thats true to, i have the video made of how to make the waterfall with the river editor, reformating... read more 11/13/2011 (5:28 pm)
wow style player movement with mouse???? thank you.... read more 11/13/2011 (5:21 am)
my free character animations couldnt find all the free ones with a spider animation, maybe some day i will sign up for your site ... read more 11/11/2011 (4:36 pm)
my free character animations awsome, thanks, I found a spider .mdl and converted it to a dts in milkshape and need the animations... read more 11/11/2011 (4:23 pm)
Sprite Works 2 - Capabilities if you want to see if your animations work. back up the animantion dqs that comes with the program, ... read more 11/11/2011 (4:16 pm)
FREE NEW Meshes/Models, DIF's, DTS's, Music, Textures and more yea , this thread needs to be deleted, every time i search the web for models i end up here, there a... read more 11/10/2011 (2:37 pm)
[Bug] Project Generation Nested Folders - LOGGED im not sure if whats happening to me is the same. i try to put in a folder in my art\shape folder wi... read more 11/07/2011 (7:28 pm)
Zombie Pack not include script and AI ? http://www.garagegames.com/community/resources/view/20211 go here for the ai resource. it works ... read more 11/07/2011 (5:36 am)
I know its there but where? PhysX installation if you are trying to use the example instead of making a new project you gonna get 200 of these ... read more 11/05/2011 (9:54 pm)
I know its there but where? PhysX installation theres only one lib folder in the physx sdk, atleast in mine, so u have to add both these in the lib... read more 11/05/2011 (9:53 pm)
T3D Zone , Zone Portal, Physical Zone or Mission Area best way to keep them in the mission area is to make a island with a water plain, then have water do... read more 11/05/2011 (9:42 pm)
Scale the player In T3D you can scale the player in the editor and when you save as the next time you load he is stil... read more 11/05/2011 (8:48 pm)
Visual Studio 2010 Marcus l posted this another thread,don't know how to copy the link to it so ill just post what he t... read more 11/05/2011 (8:40 pm)
I know its there but where? PhysX installation yea he does. only problem im having is this. Warning 6 warning C4554: '>>' : check operator... read more 11/05/2011 (8:19 am)
I know its there but where? PhysX installation thanks go out to marcus l. post #16 in this thread, have added the full phsx sdk, and have the make ... read more 11/05/2011 (7:00 am)
I know its there but where? PhysX installation ok post #16was exactly what i was looking for, i had put a few of the inc, lib's in vs 2010. same as... read more 11/05/2011 (3:44 am)
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