Thomas Champion's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| No more particle waterfalls, its all in the river Editor. | Well i kinda messed up. I bought AFX and i took my shapes folder and folder with my .ter file out ,a... read more | 11/22/2011 (4:30 pm) |
| problem with shapes in 1.2 | Scott, my bad. I am so sorry ,i did not reialize there was a export interior to collada in the edito... read more | 11/22/2011 (4:19 pm) |
| No more particle waterfalls, its all in the river Editor. | That is a nice one ,for sure.... read more | 11/22/2011 (3:34 pm) |
| decals show on player | OS Name Microsoft Windows XP Home Edition Version 5.1.2600 Service Pack 3 Build 2600 OS Manufactur... read more | 11/22/2011 (12:01 pm) |
| AFX2.0 port to T3D 1.2 | T3d1.2 will be the only version i get, i have 1.1 due to the fact i bought it 7 days before the 1.2 ... read more | 11/21/2011 (4:08 pm) |
| Tutorial request thread | Single player fantasy rpg's are all becoming console games, the competition for a pc version is min... read more | 11/19/2011 (12:44 pm) |
| Tutorial request thread | @ Geoff Here are a few links of what you get when you search for a single player rpg. You can ... read more | 11/19/2011 (11:59 am) |
| problem with shapes in 1.2 | yes i have scripts with them. and in 1.1 i could change the collision from collision mesh to visible... read more | 11/18/2011 (2:12 pm) |
| Tutorial request thread | Not nesseceraly a tutorial, but a RPG template. can have a empty mission but have the player set up... read more | 11/18/2011 (11:25 am) |
| Edit Thread removed | Maybe you should read some of the post above yours before you post, everything you said has been sai... read more | 11/17/2011 (1:38 pm) |
| Edit Thread removed | [image]http://d8a31b44-7915-74c8-1021084.pjpg [/image] well i cant get the image to load, but it... read more | 11/17/2011 (1:15 pm) |
| Edit Thread removed | I have a account and log in, i will log in then put in that dload url and see if i can get it to wo... read more | 11/17/2011 (12:54 pm) |
| Edit Thread removed | i loged in this morning and still got the same thing. logged into site ,said welcome Thomas, but sti... read more | 11/17/2011 (8:11 am) |
| Edit Thread removed | i emailed them this morning and have heard nothing back, hope i do in the next cple of days. Apea... read more | 11/16/2011 (3:17 pm) |
| Edit Thread removed | Well i have try to go where they said in this NEW: We recently changed the domain of the Develope... read more | 11/16/2011 (2:27 pm) |
| Edit Thread removed | im doing that. when i log in ,it dosent update the page as me being loged in. I went to there f... read more | 11/16/2011 (9:20 am) |
| Edit Thread removed | when i go there ,this is all i see in the download box. Support Downloads Downloads PhysX T... read more | 11/16/2011 (7:53 am) |
| Edit Thread removed | I give up. what a waiste of money,I am registered at the dev site not the consumer site, and the dlo... read more | 11/16/2011 (7:07 am) |
| Edit Thread removed | I dont get it, i have an account with them and log in, then go to suport and downloads, but its not ... read more | 11/16/2011 (6:56 am) |
| T3D 1.1 Beta3 - Installing Physx SDK 2.8.5... | Would be nice to have dowload link here, i cant find it on the devlopers page at nvidia.I am regeste... read more | 11/16/2011 (5:52 am) |
| No more particle waterfalls, its all in the river Editor. | christian, it dosent effect the other waves or ripples of the water blocks but the foam is effected ... read more | 11/15/2011 (1:07 pm) |
| compiler link prob, help please. | Scott i am registered with the dev site at nvidia and that version is not on the dload page in the s... read more | 11/15/2011 (11:40 am) |
| compiler link prob, help please. | Again thanks robert, that clue about the spelling got me all fixed up. clean compile no probs. ... read more | 11/15/2011 (10:41 am) |
| compiler link prob, help please. | k got it down to one prob. Error 48 error LNK1181: cannot open input file 'C:TorqueTorque 3D Pro ... read more | 11/15/2011 (10:14 am) |
| compiler link prob, help please. | Fixed the phsx prob ,but created another. Error 70 error LNK1181: cannot open input file 'C:\Torq... read more | 11/15/2011 (9:51 am) |
| compiler link prob, help please. | I cant find 2.8.4.5 but i think i found the problem. Add to Linker->Input->Additional De... read more | 11/15/2011 (9:46 am) |
| compiler link prob, help please. | ok in the sdklibswin32 it has nxcooking Object file library. I have the link to that. shoudlnt t... read more | 11/15/2011 (8:21 am) |
| compiler link prob, help please. | Thanks robert. I will redownload. uninstall and reinstall phsx and see if i can find the cooking.lib... read more | 11/15/2011 (8:15 am) |
| No more particle waterfalls, its all in the river Editor. | Thank you steve !!!! All parts are in video now so everyone can see the benifits of using the riv... read more | 11/14/2011 (11:52 am) |
| No more particle waterfalls, its all in the river Editor. | i still dont use the particle editor for the spray, i use the parcipitation , uncheck follow player.... read more | 11/14/2011 (11:20 am) |
| No more particle waterfalls, its all in the river Editor. | go to this adress and look at the water fall with the river editor http://www.youtube.com/watch?v... read more | 11/14/2011 (11:07 am) |
| No more particle waterfalls, its all in the river Editor. | well i cant get the links to add the player here, i dont the forum code for adding it.... read more | 11/14/2011 (10:49 am) |
| No more particle waterfalls, its all in the river Editor. | Thats true to, i have the video made of how to make the waterfall with the river editor, reformating... read more | 11/13/2011 (5:28 pm) |
| wow style player movement with mouse???? | thank you.... read more | 11/13/2011 (5:21 am) |
| my free character animations | couldnt find all the free ones with a spider animation, maybe some day i will sign up for your site ... read more | 11/11/2011 (4:36 pm) |
| my free character animations | awsome, thanks, I found a spider .mdl and converted it to a dts in milkshape and need the animations... read more | 11/11/2011 (4:23 pm) |
| Sprite Works 2 - Capabilities | if you want to see if your animations work. back up the animantion dqs that comes with the program, ... read more | 11/11/2011 (4:16 pm) |
| FREE NEW Meshes/Models, DIF's, DTS's, Music, Textures and more | yea , this thread needs to be deleted, every time i search the web for models i end up here, there a... read more | 11/10/2011 (2:37 pm) |
| [Bug] Project Generation Nested Folders - LOGGED | im not sure if whats happening to me is the same. i try to put in a folder in my art\shape folder wi... read more | 11/07/2011 (7:28 pm) |
| Zombie Pack not include script and AI ? | http://www.garagegames.com/community/resources/view/20211 go here for the ai resource. it works ... read more | 11/07/2011 (5:36 am) |
| I know its there but where? PhysX installation | if you are trying to use the example instead of making a new project you gonna get 200 of these ... read more | 11/05/2011 (9:54 pm) |
| I know its there but where? PhysX installation | theres only one lib folder in the physx sdk, atleast in mine, so u have to add both these in the lib... read more | 11/05/2011 (9:53 pm) |
| T3D Zone , Zone Portal, Physical Zone or Mission Area | best way to keep them in the mission area is to make a island with a water plain, then have water do... read more | 11/05/2011 (9:42 pm) |
| Scale the player | In T3D you can scale the player in the editor and when you save as the next time you load he is stil... read more | 11/05/2011 (8:48 pm) |
| Visual Studio 2010 | Marcus l posted this another thread,don't know how to copy the link to it so ill just post what he t... read more | 11/05/2011 (8:40 pm) |
| I know its there but where? PhysX installation | yea he does. only problem im having is this. Warning 6 warning C4554: '>>' : check operator... read more | 11/05/2011 (8:19 am) |
| I know its there but where? PhysX installation | thanks go out to marcus l. post #16 in this thread, have added the full phsx sdk, and have the make ... read more | 11/05/2011 (7:00 am) |
| I know its there but where? PhysX installation | ok post #16was exactly what i was looking for, i had put a few of the inc, lib's in vs 2010. same as... read more | 11/05/2011 (3:44 am) |