Thomas Champion's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| UAISK help weapon mounting. | Ok thanks michael ,i will go check that now. I dont mean to mess up in the forums.i Apologize to a... read more | 12/09/2011 (9:23 am) |
| UAISK help weapon mounting. | edit::... read more | 12/09/2011 (9:10 am) |
| UAISK help weapon mounting. | I changed it, sorry jeff. It works when i use the orc with the crossbow. it just dosent work with... read more | 12/09/2011 (9:01 am) |
| UAISK help weapon mounting. | @ Micheal I tryed it like this but it dont work ethier. // Load dts shapes and merge animation... read more | 12/09/2011 (8:40 am) |
| UAISK help weapon mounting. | is this the right heiracy for the weapons? Or do i have something out of place? // Load the weap... read more | 12/09/2011 (8:38 am) |
| T3D 1.2 latest AFX - weird water bug | copy just the swim animation dsq's from the new soldier and paste them in you shapes player animatio... read more | 12/07/2011 (8:24 am) |
| [INFO] Got a Torque game/project you want to show off? Read on... | edit:: ... read more | 12/07/2011 (4:02 am) |
| UAISK problem | That done the trick, Thanks again for the help Jeff.... read more | 12/06/2011 (5:37 am) |
| UAISK problem | it says this at bottom of afxplayer // Unlike the default onDisabled(), we don't do any //... read more | 12/06/2011 (5:32 am) |
| UAISK problem | Ok i will do that see if it works. i read at the bottom of one file where it said the removel of cor... read more | 12/06/2011 (5:28 am) |
| UAISK problem | yes it is, in a few areas im going to have the ai's attacking each other. and the player will have t... read more | 12/06/2011 (5:23 am) |
| UAISK problem | hmm seems to be a prob with the corpse deletion.... read more | 12/06/2011 (1:23 am) |
| UAISK problem | I bow graciously to TJ that fixed it, all's well and loading now. Ok its all working. adding mobs... read more | 12/05/2011 (6:49 pm) |
| UAISK problem | ok i have all that changed now. just one question, where $UAISK_Is_Available = isFile("scrip... read more | 12/05/2011 (6:39 pm) |
| UAISK problem | the first line of code in ailoading is difrent in my files. getAllObjectsWanted(); ... read more | 12/05/2011 (5:57 pm) |
| UAISK problem | i put the UAISK folder in the same folder next to AFX in scripts. it dosent say to take the files ou... read more | 12/05/2011 (5:37 pm) |
| Porting The UAISK to T3D 1.2 | I dont see the file "T3D_Install_Instructions.html" I just bought UAISK for AFX 2.0 for T3... read more | 12/05/2011 (5:16 am) |
| UAISK problem | Ok i took out the UAISK files and my game loads fine. i dont know whats the prob. if its just for 1.... read more | 12/05/2011 (4:08 am) |
| AFX for T3D 1.1 and 1.2 | Thank you jeff ,and all involved with AFX. ... read more | 12/04/2011 (5:04 pm) |
| [INFO] Got a Torque game/project you want to show off? Read on... | edit::... read more | 12/04/2011 (4:59 am) |
| question about physx | Theres few than that. i had cut so it would let me post them.... read more | 12/02/2011 (8:47 am) |
| question about physx | Ok ,Thanks Jeff. I compiled Afx2.0 for 1.1 with it last night, and had the same warnings as before ... read more | 12/02/2011 (8:29 am) |
| decals show on player | They was in a demo i downloaded from before 1.1 release. Its the warrior camp. or it might have bee... read more | 12/01/2011 (4:28 pm) |
| afxCamera frame update Issue | Im having this problem in 3rd person and zoomed out to around 12 if i go past 12 it gets smooth agai... read more | 12/01/2011 (8:40 am) |
| [INFO] Got a Torque game/project you want to show off? Read on... | @JOE it kills me most of the time to, I try to use legs of scram to get away lol. im trying to recor... read more | 12/01/2011 (8:22 am) |
| problem binding a key for inv, help?Edit:: self resolved | ok .that sounds like a plan. ill copy that and paste to a text doc for future ref. i have a butto... read more | 11/30/2011 (8:05 pm) |
| problem binding a key for inv, help?Edit:: self resolved | ok the button idea worked. Now i can have buttons for bags and open first or second or how ever man... read more | 11/30/2011 (1:59 pm) |
| problem binding a key for inv, help?Edit:: self resolved | Thats what im asking. But i have a work around i think, im going to make a button on the play gui... read more | 11/30/2011 (1:27 pm) |
| problem binding a key for inv, help?Edit:: self resolved | The file im editing is in game,scripts,client,afx,defaultbind_afx.cs i dont use torsion or anythi... read more | 11/30/2011 (12:26 pm) |
| unable to find object .. Inventory Problem [Self-Resolved] | might be where you have the init for the inventory set to the wrong folder. mines in art ,gui .but i... read more | 11/30/2011 (2:53 am) |
| [INFO] Got a Torque game/project you want to show off? Read on... | I am a owner of torque3d 1.2 and ArcaneFX 20, and i posted it here so others with a liscense can go ... read more | 11/29/2011 (2:20 am) |
| [INFO] Got a Torque game/project you want to show off? Read on... | You can get a glimps of my ui im working on here. i have a prob with it and asking for help. ... read more | 11/28/2011 (9:36 pm) |
| No more particle waterfalls, its all in the river Editor. | edit:: ... read more | 11/27/2011 (10:46 pm) |
| [INFO] Got a Torque game/project you want to show off? Read on... | edit::... read more | 11/27/2011 (10:17 pm) |
| decals show on player | Thanks jeff. i went there and bookmarked it,will change that setting tommorow and repost.... read more | 11/26/2011 (10:10 pm) |
| Decal problems on DAE objects in AFX2 T3D 1.1 QR | Thanks jeff, I have not changed it yet,but will bookmark this page and change it tomorrow.Its late a... read more | 11/26/2011 (10:06 pm) |
| Torque 3D Show Off Thread! | EDIT:: Dont know why it posted it 2 times.... read more | 11/25/2011 (8:31 pm) |
| Torque 3D Show Off Thread! | edited... read more | 11/25/2011 (8:22 pm) |
| A question about world size..... | I know this is a old thread but i had to comment. It is easy to dwarf wow's land mass area, consi... read more | 11/25/2011 (6:01 pm) |
| decals show on player | Yea there was art asset usage thing in it, but it has been said all assets from the demos and everyt... read more | 11/25/2011 (4:08 pm) |
| Bad Bug particles | I think i know whats going on, im fixing to test it. You have a AFXaidatablock.cs for the ai's ,i a... read more | 11/25/2011 (11:20 am) |
| Bad Bug particles | I just have one question jeff then i will leave you alone. I had Improved AI guard unit working in ... read more | 11/25/2011 (8:48 am) |
| decals show on player | Those are the buildings from the orc warriorcamp. and a palisiade segment from the same .Garage Game... read more | 11/25/2011 (8:13 am) |
| No more particle waterfalls, its all in the river Editor. | sorry bout that.I will go there now and see what i can do. Should be unlocked now.... read more | 11/23/2011 (9:17 am) |
| Bad Bug particles | The only thing thats a little confusing to me is, The new file structure for AFX. Its allmost like i... read more | 11/23/2011 (9:13 am) |
| Bad Bug particles | Ok I will do.I will try the steps you took. Sorry about the other post. Happy Thanksgiving.... read more | 11/23/2011 (8:04 am) |
| AFX for T3D 1.1 and 1.2 | ok sorry bout that. i will edit this out and post them in the other thread.... read more | 11/23/2011 (7:56 am) |
| AFX for T3D 1.1 and 1.2 | EDITED:: sorry... read more | 11/23/2011 (12:56 am) |
| AFX for T3D 1.1 and 1.2 | Jeff i had a crash to.I posted in the forums at this link. [url]http://www.garagegames.com/comm... read more | 11/23/2011 (12:01 am) |
| No more particle waterfalls, its all in the river Editor. | edit::... read more | 11/22/2011 (11:37 pm) |