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Michael Zajac's Forum Posts

Thread Post Date Posted
using the splash ring code as an explosion shockwave? I hate to bump this.. but does anyone know what to do here..?... read more 01/21/2002 (1:56 pm)
using the splash ring code as an explosion shockwave? I see the code there, but I don't know exactly what some of it does, so I don't know what to copy ov... read more 01/09/2002 (3:39 pm)
using the splash ring code as an explosion shockwave? I meant in the actual C++ code, in explosion.cc and explosion.h. There is no shockwave code to use ... read more 01/07/2002 (6:00 pm)
crash on load It was the drivers, thanks.... read more 12/29/2001 (4:28 pm)
Ungh.. what's with the online documentation?? Aha.... read more 12/27/2001 (6:54 pm)
Display Option Boxes and may other boxes are blank Ah. Could you mail them in a zip to panth9996@hotmail.com if it isn't too much trouble?... read more 12/24/2001 (11:00 am)
Display Option Boxes and may other boxes are blank I've been having this problem too.. but I don't seem to see what fonts I need..... read more 12/18/2001 (5:17 pm)
WWI Anyone? I've actually have my own idea for a WWI game, but with a few changes from the the actual war. And ... read more 12/18/2001 (1:11 pm)
beams don't work I saw shockwave things in explosion.cc, however the code wasn't complete, so it wouldn't work.... read more 10/26/2001 (12:12 pm)
Mission edited on Torque 1.0, not working on Torque 1.1 Hrm.. I just rebuilt it just to make sure.. and it still fails to work..... read more 10/24/2001 (5:51 pm)
Mission edited on Torque 1.0, not working on Torque 1.1 All of them.. the options.. editor things.. like the terraformer options.... read more 10/24/2001 (1:53 pm)
Mission edited on Torque 1.0, not working on Torque 1.1 Ah.. I overlooked that.. But maps are not saving.. and text on dropdown menus will not appear.. s... read more 10/23/2001 (6:06 pm)
Mission edited on Torque 1.0, not working on Torque 1.1 The missions included work just fine. However, I copied a map that I made on the original version... read more 10/23/2001 (11:53 am)
Mission edited on Torque 1.0, not working on Torque 1.1 I've had this same error.. so then I corrected the paths. This time the map loaded, but then it cra... read more 10/20/2001 (4:13 pm)
objects and in game gui screens.. and teleporting Er.. nevermind.. I just need to figure out now how to enable the player to drop an object..... read more 09/02/2001 (7:03 pm)
objects and in game gui screens.. and teleporting No on knows? :-(... read more 09/01/2001 (7:36 am)
objects and in game gui screens.. and teleporting I'm trying to make a serve function that respawns the play a certain point.. I used the current spaw... read more 08/25/2001 (5:10 pm)
Complete Working Weapon Example How do we allow the player to throw items with a key binding and function, and drop them on death?... read more 08/24/2001 (6:11 pm)
objects and in game gui screens.. and teleporting Well... not quite teleporting.. just respawing at another drop point..... read more 08/23/2001 (8:25 pm)
Another set of Energy / Health Gui Objects Heh.. I can't get this working either.. I put all the headers and .cc files into the project and ... read more 08/23/2001 (6:53 pm)
objects and in game gui screens.. and teleporting Hrm.. no responses yet.. Maybe if I say exactly what I want to do..? I want to make a linking boo... read more 08/23/2001 (6:34 pm)
Another set of Energy / Health Gui Objects Add the news files to the project.... read more 08/23/2001 (11:18 am)
a plea to people with max Oh! Thanks a lot! :-)... read more 08/21/2001 (9:42 pm)
a plea to people with max Hrm... I'm not familiar with that... enlighten me. :-)... read more 08/21/2001 (9:14 pm)
Stupid question regarding test app Basically, distribute any V12 tool or app you build freely, just not the source. :-)... read more 08/20/2001 (9:38 pm)
large maps? I was hoping of finding another way besides the tiles size. In a T2 map tutorial I heard it caused p... read more 08/20/2001 (9:27 pm)
lockup on query server Hrm.. I'm running ZoneAlarm, which has never made it lock up before.. but when I shut it down now, t... read more 08/19/2001 (6:01 pm)
Updates to the V12 Engine They say fixing the sound system is high on the priority list.... read more 08/18/2001 (9:51 pm)
Master Server I was about to ask this also. :-)... read more 08/18/2001 (9:12 pm)
screenshots? Ah.. thanks. :) I thought I had seen it before, so I went back to look through files but couldn... read more 08/16/2001 (8:14 pm)
Writing Reviews I might be interested. :-) I've uh.. had some experience by interviewing Nathan Mates who worked ... read more 08/02/2001 (7:13 pm)
Looking for dedicated team to add my skills to..... My team is definitely in need of more modellers .. or artists in general. We're going to create an f... read more 07/13/2001 (6:29 am)
2001th post Oh.. darn.. missed it. ... read more 07/13/2001 (6:23 am)
Please take note that... >>-im making an MMORPG True dat.. BTW, I'm somewhat of an intermediate programmer with a team... read more 07/05/2001 (7:14 pm)
Forests in V12? Low-poly?... read more 07/02/2001 (7:11 pm)
Paid Jobs $40/hr. All areas open! About the writer thing.. Would you settle for a %age? Or would you think that is too much of a risk?... read more 07/02/2001 (5:12 pm)
Paid Jobs $40/hr. All areas open! How does he know how long you've actually worked? And do you really trust him with your personal ... read more 06/24/2001 (5:14 pm)
Paid Jobs $40/hr. All areas open! Even beta testing? ;-) I can design, program, and script.. but I'm on another team. So I can desi... read more 06/18/2001 (6:27 pm)
Death to the PC Game The X-Box, 8gb harddisk, ha... haha.. 64mb of total mem, thats whats on my old pentium from '96, ... read more 06/15/2001 (12:43 pm)
"Unknown Company Name" is looking for 3d modellers, and texturer Ok, I have our website up for all you interested people. http://storm.prohosting.com/~wsint/... read more 06/03/2001 (3:24 pm)
FPS using real maps from Satellite data In a Battlezone II map ,someone had used a USGS map of Mt.St.Helens in Washington, USA. I never had ... read more 05/25/2001 (11:54 am)
"Unknown Company Name" is looking for 3d modellers, and texturer Hrm.. they are a little fuzzy... ANYONE interested? :) I'n getting WSI's website up shortly.... read more 05/22/2001 (5:02 pm)
"Unknown Company Name" is looking for 3d modellers, and texturer We will start designing soon. We wanted to see if we could build a decent team. We will be puttin... read more 05/12/2001 (3:43 pm)
"Unknown Company Name" is looking for 3d modellers, and texturer An action game like t2. Although having a little more focus on a mission campaign.... read more 05/11/2001 (11:54 am)
What about copy-protection of the games themselves? I just noticed in the FAQ, it says, "most games will be free", and "games that look promising will g... read more 05/09/2001 (5:28 pm)
What's Your OS? Win98se, it's like a malicious virus that kills your pc, but I can live with it. :-)... read more 05/07/2001 (11:57 am)
RTS/FPS blending [quote]. I think that Battlezone did the mix the best so far and I believe that their HUD had a lot ... read more 05/05/2001 (6:40 pm)
Hey some of you might be interested in this! Base textures: is that a simple texture to start from, or a texture the way that we would want it fr... read more 05/05/2001 (2:05 pm)
Hey some of you might be interested in this! I'm having a lot of trouble finding artists for my team. This does seem like a good final resort... read more 05/04/2001 (4:02 pm)
Possible MM model For an MM Model... how about taking an extra percentage from the money the game makes, and use that ... read more 04/30/2001 (2:40 pm)
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