Chris Newman's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| T2D Image DataBlock Tool *Version 1.2 Updated 7-25-05 | New Version 1.0 Out.... read more | 03/28/2005 (8:33 pm) |
| Show your progress :) | @Matt Gorkom Your lucky you have that talent. I couldnt be artistic no matter how hard i try. My f... read more | 03/28/2005 (7:33 pm) |
| Speed reduction | What physics datablock are you using? Check the friction value on it, either change it or create a... read more | 03/28/2005 (7:17 pm) |
| T2D updates coming soon | @King Bob Im looking forward to that... read more | 03/27/2005 (8:43 pm) |
| TorqueWiki.com Launched! | @Pat Can you make clear what kind of source code can be shown? I only ask this because i can log o... read more | 03/27/2005 (7:58 pm) |
| T2D updates coming soon | K Hopefully i can get it uploaded tommorow, as soon as i finish up the function to add any new file... read more | 03/27/2005 (7:44 pm) |
| TorqueWiki.com Launched! | I do like the idea. Im suprised that some resources with source code is being shown to the public... read more | 03/27/2005 (7:24 pm) |
| TorqueWiki.com Launched! | How is this going to handle all the Private stuff that should only be shown to TGE, TSE and T2D SDK ... read more | 03/27/2005 (7:02 pm) |
| Does T2D allow for files to be read and written? | Sent You want to check out the writetofile function on line 44 of the client.cs file and also th... read more | 03/27/2005 (4:51 pm) |
| T2D updates coming soon | @charlie I'm a little unsure of what your asking. Is it added to the download of T2D? No, its has... read more | 03/27/2005 (3:23 pm) |
| Does T2D allow for files to be read and written? | It depends on how you want to write your data. My datablock editor works with strings, ill send it ... read more | 03/27/2005 (2:39 pm) |
| Does T2D allow for files to be read and written? | Yup thats the basics for the file object. All the console string functions help with parsing the li... read more | 03/27/2005 (10:36 am) |
| How much for TGE when you own T2D? | It cost $100. The discount only works one way.... read more | 03/27/2005 (10:24 am) |
| Does T2D allow for files to be read and written? | The code the tile editor uses for saveTileMap or loadTileMap is written in c++. The scripts for the ... read more | 03/27/2005 (10:11 am) |
| Does T2D allow for files to be read and written? | Im my tool i do a lot or file writing and reading, my server is down so i cant update the new versio... read more | 03/27/2005 (9:59 am) |
| T2D updates coming soon | @Melv Any chance of a tool to replace mine any time soon? Or should i keep improving it? I just ma... read more | 03/27/2005 (9:42 am) |
| Gui buttons | Or to make it invisible... movebtn.setVisible(false);... read more | 03/27/2005 (9:34 am) |
| The GG appreciation thread | @The_Force Im a big fan of your work. :)... read more | 03/27/2005 (7:55 am) |
| Show your progress :) | @Keith Good job so far. And yes this is one good "stepping stone" to TGE I had the SDK for 2 year... read more | 03/26/2005 (9:06 pm) |
| Is .NET the runtime of Torque 2D? | You write most of you code in script. When you run the engine, it compiles the script and uses it. ... read more | 03/26/2005 (8:26 pm) |
| GetRandom(n, n) problems | SetRandomSeed(getSimTime()); for (%i = 0; %i < 100; %i++) { %r = getRandom(0, 9); echo("random: ... read more | 03/26/2005 (4:28 pm) |
| T2D updates coming soon | Yay! ~Chris... read more | 03/26/2005 (2:53 pm) |
| The GG appreciation thread | I love GG like a fat kid loves cake!!... read more | 03/26/2005 (2:48 pm) |
| ScreenShot() parameters? | Now my only question is why is the usage string not printed out, when the wrong # of argumets are pa... read more | 03/26/2005 (1:35 pm) |
| ScreenShot() parameters? | Is this an error?? In demoGame.cc line 15 ConsoleFunction(screenShot, void, 3, 3, "(string fil... read more | 03/26/2005 (1:00 pm) |
| ScreenShot() parameters? | Yeah it does default to PNG. I have no idea why it gives that error.... read more | 03/26/2005 (12:44 pm) |
| ScreenShot() parameters? | ScreenShot(filename) -Used to take a screen shot and save it to file specified by filename -No r... read more | 03/26/2005 (12:39 pm) |
| Trigonometry | That would be even better!! But that link should help out people too Hey King Bob, could you pos... read more | 03/26/2005 (12:02 pm) |
| HELP!!!!!!!!!!!!!!!!!!!!! | EGTGE [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5661[/url]... read more | 03/26/2005 (11:51 am) |
| Trigonometry | @Melv [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5718[/url] C... read more | 03/26/2005 (11:49 am) |
| Flying | Im glad you got it to work, ill refer people to this thread if i see this mentioned again.... read more | 03/26/2005 (5:49 am) |
| Trigonometry | Thanks for clearing that up Melv. ~Chris... read more | 03/26/2005 (5:41 am) |
| Trigonometry | It is radians 2 functions that may help ya. mRadToDeg() mDegToRad() These are console ... read more | 03/25/2005 (9:39 pm) |
| Script objects | What kind of info are you looking for? Alot of links i found are in the TGE private section, but we... read more | 03/25/2005 (9:16 pm) |
| Software rendering? | "time to move with the times..." Ill drink to that. :)... read more | 03/25/2005 (4:46 pm) |
| Flying | I was going to use that code as i needed a flying player. But he rides a variety of objects, flying ... read more | 03/25/2005 (4:36 pm) |
| GG is under appreciated | @Jonathan Rose Ah yes, that market is very saturated. But those games do sell well, nothing i woul... read more | 03/25/2005 (4:09 pm) |
| Flying | Did you see this one yet? [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view... read more | 03/25/2005 (4:04 pm) |
| GG is under appreciated | @Jonathan Rose A huge selling casual game. The Sims... read more | 03/25/2005 (3:08 pm) |
| Show your progress :) | @matt good job man!... read more | 03/25/2005 (11:55 am) |
| Broke down and bought it! | If you need any help, let me know. Im interisted in joing a team to make a "classic" looking rpg. I ... read more | 03/25/2005 (11:53 am) |
| T2D Image DataBlock Tool *Version 1.2 Updated 7-25-05 | Ok i just switched it over to use script objects. Its a bit cleaner that way, i like it. Did 2 tes... read more | 03/24/2005 (8:33 pm) |
| T2D Image DataBlock Tool *Version 1.2 Updated 7-25-05 | Ah Yes I see. :) So Torque Script is like many other languages (dealing with memory). Thanks.... read more | 03/24/2005 (6:46 pm) |
| T2D Image DataBlock Tool *Version 1.2 Updated 7-25-05 | I was thinking about useing them, but havnt read enough about it yet. One thing i need to test out ... read more | 03/24/2005 (6:37 pm) |
| T2D Image DataBlock Tool *Version 1.2 Updated 7-25-05 | Awsome. The GUI system is the same for T2D, TGE and TSE, so as long as there is nothing T2D specifi... read more | 03/24/2005 (6:17 pm) |
| TIDE jedit help please | Yeah it is the single Tide.jar file. Did you get it working yet?... read more | 03/24/2005 (3:37 pm) |
| RPG's in T2D | Yes its possible for a rpg system in T2D. Mine has Final-Fantasy type battles (the old nes type) Im... read more | 03/24/2005 (3:30 pm) |
| Show your progress :) | Everyone is doing such a good job. Yeah we rock!... read more | 03/24/2005 (7:09 am) |
| T2D Image DataBlock Tool *Version 1.2 Updated 7-25-05 | @Jeff Im on it after I get this lil tool done. Do you think this tool will be useful to anyone mak... read more | 03/24/2005 (3:26 am) |
| Show your progress :) | Sweet Old school Zelda!!... read more | 03/23/2005 (5:36 pm) |