Chris Newman's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| cartoon outlining (cartoon rendering part1) | Are you talking about the lines on the right [image]http://chazcross.phase9studios.com/files/torque... read more | 04/17/2005 (4:43 pm) |
| cartoon outlining (cartoon rendering part1) | It works good for this shape. I was thinking it may be the poorly made shapes, as i dont have any ot... read more | 04/17/2005 (3:49 pm) |
| cartoon outlining (cartoon rendering part1) | Im using a nvidia FX 5900 Take a look at the bottom of the tree [image]http://chazcross.phase9st... read more | 04/17/2005 (3:31 pm) |
| cartoon outlining (cartoon rendering part1) | Just wondering if anyone solved the line issue with shapes? Iven been looking through OpenGl Tuts a... read more | 04/17/2005 (11:40 am) |
| Nearest neighbor filtering | @David I used that as an example because it was the first thing to pop into my head after seeing th... read more | 04/12/2005 (6:01 am) |
| Nearest neighbor filtering | Neither can I.... read more | 04/11/2005 (6:34 pm) |
| Nearest neighbor filtering | @Melv I think it would be better if it was defined on the sprite itself. The imagemap datablock ... read more | 04/11/2005 (5:59 pm) |
| C++ Help | Lol i just relized i dont have dev c++, i use VS.net I never touched this lib before but why are ... read more | 04/09/2005 (6:29 pm) |
| C++ Help | Solution: Use Torque 2D :) Ill download that graphics lib and see whats going on too.... read more | 04/09/2005 (5:54 pm) |
| Coding/Content Packs ... opinions | Wouldnt a book on T2D violate the EULA? I think that pathfinding should be part of T2D itself. Ma... read more | 04/09/2005 (3:43 pm) |
| Picking does not work with flipped sprites. | Ive been using that reference doc alot lately.... read more | 04/08/2005 (5:25 pm) |
| Picking does not work with flipped sprites. | $player.setFlip(false, false); ( X axis, Y axis ) Take a look at the T2D reference doc in the do... read more | 04/08/2005 (5:23 pm) |
| Utility to create anim strips from seperate frames? | @gunner Be sure to support both the cell and keyed modes key mode: a 1 pixel border around the ... read more | 04/06/2005 (5:43 pm) |
| StarCraft | Ultima Online is true ISO.... read more | 04/06/2005 (3:23 am) |
| StarCraft | John and Matt hit the nail right on the head :)... read more | 04/05/2005 (8:55 pm) |
| StarCraft | Its a 2D engine. With fake iso tiles, I belive.... read more | 04/05/2005 (7:47 pm) |
| PacFish | Where did you find the info to make everything into a .dat file. Cool game too.... read more | 04/05/2005 (6:24 pm) |
| Quick EULA Question | No T2D scripts are allowed. Only general Torque script ( as in will work with TGE, TSE and T2D) is ... read more | 04/05/2005 (6:09 pm) |
| I just bought TSE!!! | Its mine, all mine!... read more | 04/05/2005 (5:34 pm) |
| Unofficial Torque 2D F.A.Q. | :) Im planning a new update, based on my own problems with it. I havnt gotten much feedback from ... read more | 04/05/2005 (3:31 pm) |
| To Melv and Josh: | Im glad you found a solution that works for you. I think the biggest thing that irked people the ... read more | 04/05/2005 (3:38 am) |
| T2D updates coming soon | @Josh or Melv Can i get some more info on the SceneObject editor? Im having trouble keeping track ... read more | 04/04/2005 (8:42 pm) |
| Game Release EULA and T2D logo | Every major engine ive seen, requires its logo in the startup process. Besides building your game o... read more | 04/04/2005 (4:46 pm) |
| TIDE and Torque2D | Tide working in general. The version of JEdit on the TIDE website is not the current version. I ha... read more | 04/04/2005 (3:19 pm) |
| CAC - Tool for making celled images for T2D | @david I ran into a problem with your tool. All my images are in png format and it does not show t... read more | 04/03/2005 (7:07 pm) |
| What would be most applicable to T2D? | Learning about Torque Script.... read more | 04/03/2005 (5:39 pm) |
| GID#11 - One Knight Army | I love the art.... read more | 04/03/2005 (5:24 pm) |
| Questions again... | [quote]So Artists are not include, aren't they?[/quote] No because they should not have access to t... read more | 04/03/2005 (4:51 pm) |
| Unofficial Torque 2D F.A.Q. | @Matt I submitted my tool as a resorce, can you update yours to point to the resorce instead of rig... read more | 04/03/2005 (10:11 am) |
| TIDE and Torque2D | That was off the top of my head, i wrote something similar in a post about JEdit a while ago, but th... read more | 04/03/2005 (9:45 am) |
| TIDE and Torque2D | Easy install steps Install the newest version of JEdit. [url]http://www.jedit.org/[/url] Grab th... read more | 04/03/2005 (9:01 am) |
| Debugging? | All of these were made with Torque in mind or offer a Torque plug-in I use Brain Edit Pro [url]h... read more | 04/02/2005 (8:00 pm) |
| CAC - Tool for making celled images for T2D | The key mode reads in the first upper left pixel for the border color and reads to the right and dow... read more | 04/02/2005 (7:55 pm) |
| A simple racing game | Lol the shooter demo, i though you were refering to another one. Btw i did get it to work, i just p... read more | 04/02/2005 (5:01 pm) |
| A simple racing game | Cool Stuff. Yeah i think it was a bad idea to submit as a resource. And also, you could have added... read more | 04/02/2005 (3:36 pm) |
| CAC - Tool for making celled images for T2D | @David So thats a no on the one pixel borders?... read more | 04/02/2005 (2:25 pm) |
| CAC - Tool for making celled images for T2D | Both of these are good "art" tools. I checked out Torques C++ code and don't see any way of doing... read more | 04/02/2005 (11:15 am) |
| Questions about the tile editor | [begin shamless plug] Could always use this tool to put all of your images into datablocks so tha... read more | 03/31/2005 (7:43 pm) |
| T2D updates coming soon | It would be easy now because there are not alot of them.... read more | 03/31/2005 (3:52 pm) |
| Hello all. | Lol Oh man, i havnt come across one of these before.... read more | 03/30/2005 (8:49 pm) |
| T2D Image DataBlock Tool *Version 1.2 Updated 7-25-05 | K, ill work on that Thanks. BTW i think i may have uploaded the wrong version, please re-downl... read more | 03/30/2005 (7:52 pm) |
| T2D Image DataBlock Tool *Version 1.2 Updated 7-25-05 | Once again, new version out. I think its resource ready now.... read more | 03/30/2005 (7:33 pm) |
| What script editors do you guys use? | Lol i used to use that when i first started with Torque, and only because it open up the .cs (C# ... read more | 03/30/2005 (5:57 pm) |
| Announcing mCode | Any updates on this?... read more | 03/30/2005 (5:32 pm) |
| What script editors do you guys use? | All of these were made with Torque in mind or offer a Torque plug-in I use Brain Edit Pro [url]h... read more | 03/30/2005 (5:17 pm) |
| T2D forum on All forums missing? | Its There..... [url]http://www.garagegames.com/mg/forums/result.area.php[/url] Its the last tw... read more | 03/30/2005 (4:23 pm) |
| T2D Image DataBlock Tool *Version 1.2 Updated 7-25-05 | Thanks King Bob. Know of any ideas on how i could improve the gui? Im still lacking in the visuals... read more | 03/29/2005 (6:30 pm) |
| Saving files not working how expected | You can also use the save file function. I forget what it is off the top of my head, but it displays... read more | 03/29/2005 (7:49 am) |
| Saving files not working how expected | In my tool I found that it was easier for me to use the absolute path from the T2D executable.... read more | 03/29/2005 (7:03 am) |
| T2D Image DataBlock Tool *Version 1.2 Updated 7-25-05 | @Jason lol, ill fix that @Josh Thanks :) *edit Minor spelling mistake fixed... read more | 03/29/2005 (3:15 am) |