Anton Bursch's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Alien game | Depends on the way the alien looks. but i'd have to go for the monster looking alien as long as it ... read more | 07/03/2006 (2:53 pm) |
| Moving Objects Players can Ride on, code inside. | This is just utter awesomeness!! Fantastic job. I've been wanting this forever!!!... read more | 07/03/2006 (6:52 am) |
| TSE "Milestone 3.5" Update | What in the heck am I doing wrong to get this? This is the only problem I am having building TSE 1.... read more | 07/01/2006 (9:39 pm) |
| Please Try out This Completed Game For Me(Anton Bursch) | @All Thanks so much. This is very helpful. Especially the machine specs. @Midhir Thanks f... read more | 07/01/2006 (5:17 pm) |
| Please Try out This Completed Game For Me(Anton Bursch) | @David Blake LOL!!! Thanks for the critique on the game. :) I was just looking for whether o... read more | 07/01/2006 (10:56 am) |
| Please Try out This Completed Game For Me(Anton Bursch) | Thanks. This is very helpful. I really appreciate. :)... read more | 06/30/2006 (10:55 pm) |
| Please Try out This Completed Game For Me(Anton Bursch) | Thanks guys! I really appreciate the help. :)... read more | 06/30/2006 (5:16 pm) |
| TSE "Milestone 3.5" Update | I'd like to know about the alpha dts thing too.... read more | 06/30/2006 (4:03 pm) |
| TSE "Milestone 3.5" Update | Awesome, download now!... read more | 06/30/2006 (1:59 pm) |
| Rest in peace | That's so terrible. :( Damn Diabetes!... read more | 06/14/2006 (1:32 am) |
| Can someone send me a pre compiled copy of TSE | @Eric Did you get a working copy yet? I have one if you still need one. I was in your same boat... read more | 06/09/2006 (1:48 am) |
| Best Hand to Hand Combat you've seen in a game | Playboy the Mansion.... read more | 05/08/2006 (5:21 pm) |
| How is it possible for rotating lights attached to objects? | WOW!! I give it a look and see if I can figure out what's going on. THANK YOU!!! I was half kiddi... read more | 05/04/2006 (7:57 pm) |
| How is it possible for rotating lights attached to objects? | @Alan... hey, maybe you could return a favor and email me a copy of tlk with normal mapping. :) Th... read more | 05/04/2006 (7:23 pm) |
| How is it possible for rotating lights attached to objects? | This is the [b]sgMountLight[/b] which is what I altered to get the light to rotate the way I wanted.... read more | 05/04/2006 (6:58 pm) |
| TSE 1.0 Release Date Challenge | Damian is the name of the child in the Omen who is supposed to grow up to be the Anti-Christ. 666... read more | 05/04/2006 (5:16 pm) |
| How is it possible for rotating lights attached to objects? | [image width=640 height=480]http://www.alanandsandycarey.com/antonbursch/DELAWARE3FLSS.jpg[/image] ... read more | 05/04/2006 (5:07 pm) |
| How is it possible for rotating lights attached to objects? | I got it working now. Thanks so much John. :)... read more | 05/04/2006 (3:44 pm) |
| How is it possible for rotating lights attached to objects? | Oh... so... instead of setting the MountRotation in the function like I did, I should set it in the ... read more | 05/04/2006 (1:18 pm) |
| How is it possible for rotating lights attached to objects? | I gave this a try. I set MountRotation, but nothing changes? Can I see an example of how you would... read more | 05/04/2006 (12:20 pm) |
| How is it possible for rotating lights attached to objects? | Any ideas, anyone?... read more | 05/03/2006 (11:57 am) |
| The Revolution is over! Nintendo Wii it is. | @Ben Jones LOL!!!... read more | 04/29/2006 (10:59 pm) |
| The Revolution is over! Nintendo Wii it is. | I wouldn't say that Wii is a gay name. Well... maybe... if you are having fun playing and say Wiiii... read more | 04/29/2006 (10:06 pm) |
| The Revolution is over! Nintendo Wii it is. | @Ben I'm just making a joke. ME, Wii. The words rhyme.... read more | 04/29/2006 (4:58 pm) |
| The Revolution is over! Nintendo Wii it is. | Windows 98 gets extended instead of replaced and we all get Windows ME. Nintendo Game Cube gets ext... read more | 04/29/2006 (1:46 am) |
| Hacking in dynamic lights | Kevin, I sent an email to your profile email. Thanks.... read more | 04/24/2006 (1:54 pm) |
| Lighting in TSE? | @John Kabus [quote]Actually it's very stable - over the past month we've been tightening up the p... read more | 04/24/2006 (11:23 am) |
| Hacking in dynamic lights | How do I get my hands on this? is this still around? is this a resource yet?... read more | 04/24/2006 (4:31 am) |
| Lighting in TSE? | Interior lights. do they utilize normal maps?... read more | 04/24/2006 (4:27 am) |
| Lighting in TSE? | Only sunlight is implemented right now, right? John Kabus has a TLK for TSE and it's not released... read more | 04/24/2006 (3:03 am) |
| The hardest game to make....ever | I hate MMORPGs because NOTHING you do matters. YOU don't matter to the world. NOBODY matters to th... read more | 04/23/2006 (1:53 pm) |
| Who needs Oblivion when there is Project Offset | Yeah, Project Offset looks awesome!! I can't wait to play it on the XBOX 640! :P... read more | 04/21/2006 (6:45 pm) |
| Unreal export-torque-arcade market | Are you talking about content made with unreal bsp? I ask because the unreal bsp doesn't export o... read more | 04/21/2006 (3:15 pm) |
| Sex, Violence, and Representation in Games | @Mark I don't have any problems with sex or nudity at all. I am saying why there is a kneejerk r... read more | 04/21/2006 (5:50 am) |
| Sex, Violence, and Representation in Games | @Slayer so you only have it against nobody's like me then?! eh!? I read thru the subtexty thing.... read more | 04/21/2006 (1:11 am) |
| Sex, Violence, and Representation in Games | @Slayer I think I must not have understood your post. Sometimes it's hard to read from up he... read more | 04/21/2006 (12:42 am) |
| Sex, Violence, and Representation in Games | @Slayer and Mark Quotes from Matrix dialog and thinking that prostitution has anything to do with... read more | 04/20/2006 (10:42 pm) |
| Sex, Violence, and Representation in Games | @NR I am the only one who said pig and it wasn't about you. I like your work alot. If you knew ... read more | 04/20/2006 (6:56 pm) |
| Sex, Violence, and Representation in Games | I like the ninja girl model and I think she looks great. As for accepting that things are the way... read more | 04/20/2006 (6:43 pm) |
| Sex, Violence, and Representation in Games | Just to clarify... I'm not a saint... I don't claim to be. I'm just telling you what I think. And ... read more | 04/20/2006 (2:28 pm) |
| Sex, Violence, and Representation in Games | This is an interesting topic... and not just because it's about breasts. :P The reason why sex i... read more | 04/20/2006 (1:49 pm) |
| Visual Studio Express Free (No more year limit) | Alright!!!... read more | 04/20/2006 (1:54 am) |
| TSE 1.0 Release Date Challenge | I have special access to the release date of TSE 1.0 and I'm telling you that it will be released on... read more | 04/20/2006 (1:53 am) |
| Some advice please | I didn't realise that QERadiant was free to use. That seems like the best to use for free to me. F... read more | 04/20/2006 (1:32 am) |
| Terrain grid? | I had the same thing happen today. I wound out having to use a flat dts box on place it 1 unit abov... read more | 04/20/2006 (1:28 am) |
| Oops, using a lot of RAM | @Melv The programmer made headway on it already. I let him know about what you said. He only ha... read more | 04/19/2006 (10:58 am) |
| Oops, using a lot of RAM | Many of the images are not powers of 2 either. Question... what is t2d doing when it splits up th... read more | 04/18/2006 (3:34 pm) |
| Oops, using a lot of RAM | [quote]T2D - TGB has alpha, beta, "early adopter" stamped all over it! what's unclear about that?[/q... read more | 04/18/2006 (3:05 pm) |
| Drama TV Show with Indies | Wow. Watched 3 minutes. Boring is the word I use to describe it. Yikes.... read more | 04/18/2006 (3:00 am) |
| Oops, using a lot of RAM | I just ran into trouble with this today. 1.2 gb from less than 57mb of images. What is going on he... read more | 04/18/2006 (1:12 am) |