Edward F. Maurina III's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Engine Naming Convention | 1. Thanks for making my point: "Please do not post opinions on naming conventions here..." 2. I w... read more | 06/24/2003 (9:27 pm) |
| AddField() and arrays | You are a stud. It works like a charm. The patch applied no problem and, viola, it works the way i... read more | 06/22/2003 (12:21 pm) |
| AddField() and arrays | Good deal. Thanks a lot for your effot!... read more | 06/21/2003 (9:52 pm) |
| AddField() and arrays | Most excellent! Thanks a lot for your help. I'll be watching for that patch. -Ed... read more | 06/21/2003 (5:27 pm) |
| AddField() and arrays | Most excellent! Thanks a lot for your help. I'll be watching for that patch. -Ed... read more | 06/21/2003 (4:50 pm) |
| AddField() and arrays | Thanks. I should have summarized the first time, but I tend to be wordy in my first posts... My att... read more | 06/21/2003 (1:56 pm) |
| yes I bought the SDK | This is really an incredible thread. At first I thought it was kind of silly, but its cool to see h... read more | 06/21/2003 (1:06 pm) |
| AddField() and arrays | @Robert. - What I'm trying to to is modify all elements of the array from the Inspector Tool. I ca... read more | 06/21/2003 (1:02 pm) |
| AddField() and arrays | @Ben - Thanks. I can wait till you recall. I'll just defer this bit of work till then. @J. Dona... read more | 06/21/2003 (10:28 am) |
| Does Torque have support for.......? | [b]Cell Shading, Bump Mapping[/b] - Not out of the box. You'd have to roll your own solution and im... read more | 06/02/2003 (12:04 pm) |
| GarageGames Chats - Everyone Please Read | I use the IRC fairly regularly ([HOW]-Ed), but am unable to attend chats because of the time they ar... read more | 06/02/2003 (11:56 am) |
| Billboard(Z) not really acting like a billboard | Its on my list. I'm currently looking at some minor mods for water: 1. Submitted patch to help f... read more | 06/02/2003 (11:36 am) |
| DX vs. OpenGL | This thread is dead.... [HOW]-Ed :)... read more | 05/29/2003 (11:31 pm) |
| Billboard(Z) not really acting like a billboard | Ben, I hope this clears up what I'm talking about. The image only expresses one axis, but you ca... read more | 05/28/2003 (8:53 pm) |
| addNamedField() vs addField() | Thanks Ben. I'll go with this data. -Ed... read more | 05/26/2003 (1:44 pm) |
| Flying/hovering vehicles | If you're a 3DS Max user, try the content packs found under 'Play Games' ->Brave Tree Content Packs.... read more | 05/07/2003 (9:45 pm) |
| Italian Torquers? | OK, I'm not living in Italy, but I am of Italian decent. Does that count? Maurina Italy (a small... read more | 05/01/2003 (8:39 pm) |
| Probems with Mission Editor | I see you've had not replies and did not re-post. So, just in case you have not solved this, try th... read more | 04/30/2003 (11:38 am) |
| TClite -> Project Builder | Nuts and shame on me. After typing all the below, I checked and found that you are not a Torque Own... read more | 04/25/2003 (9:11 pm) |
| New RealmWars logo idea | Your site has supreme art!... read more | 04/21/2003 (9:43 pm) |
| Is there any Downsides of using Milkshape? | I saw some comments about Blender. I'm just curious: How many folks would use blender if there wer... read more | 04/15/2003 (8:18 pm) |
| addfield() - persistent members | Thanks to both of you Daniel and Brad for your replies. I'll review this data and give it a go. I ... read more | 04/06/2003 (11:52 am) |
| MS3D Vehicle Models | Dave, Thanks for your help. (Dave to the rescue again!) I'll take this additional data and run ... read more | 04/03/2003 (11:44 am) |
| MS3D Vehicle Models | Oops.. look like I spoke too early. The car and tire here look to be for the old physics system. I ... read more | 04/03/2003 (9:38 am) |
| MS3D Vehicle Models | Michael, Thanks. I must be going senile with age. -Ed... read more | 04/03/2003 (9:06 am) |
| Terrain Question | Yes, it is possible to make a cave, but you'll have to use a shape or preferrable an interior to do ... read more | 03/28/2003 (8:35 pm) |
| PhotoShop 6 button etcc tutorial | Ron, You might try: [url=http://www.hallofworlds.com/pages/Torque/TorqueNotes/index.html]here[... read more | 03/21/2003 (12:22 pm) |
| Newbie.. where to start | Robert, Minor note. Photoshop is a fine piece of software, but PaintShop Pro will likely do, esp... read more | 03/17/2003 (5:32 pm) |
| jpg vs. png terrain files | Sabrecyd, Are you sure the FPS increased? I'd imagine it wouldn't make any difference. The JPG ... read more | 03/16/2003 (5:06 pm) |
| Newbie.. where to start | Jeff! You and I posted at the same time... thanks for suggesting my site! All, I'm still work... read more | 03/16/2003 (4:53 pm) |
| Newbie.. where to start | Ira, You should start simple. Go [url=http://www.garagegames.com/docs/torque.sdk/index.php]here[... read more | 03/16/2003 (4:51 pm) |
| Where is .../png.d | I'm a Win user, but just in case you haven't found the docs yet, here is a link for compiling under ... read more | 03/11/2003 (8:39 pm) |
| Inflate/Deflate TGEed ScaleTool | Note, in the GUI Editor if you move controls, their values DO get updated in the Inspector, so is de... read more | 03/01/2003 (9:32 am) |
| Inflate/Deflate TGEed ScaleTool |
Matt,
I'm really disappointed in you! ;) I mean, you knew how to use |
02/28/2003 (5:37 pm) |
| Inflate/Deflate TGEed ScaleTool | Conrad, Do you have a bug number to go with that? i.e. Did you or someone else submit it?... read more | 02/28/2003 (5:31 pm) |
| Max. World Size? | Ken, I think the gist of your question is, "How large can a single map be?" If you don't already... read more | 02/27/2003 (5:28 pm) |
| IndieCon2003? | Eugene would be totally workable. I do feel for folks who have a long flight. It would be great se... read more | 02/25/2003 (5:19 pm) |
| IndieCon2003? | Hmm...have it in Oregon..yeah... Portland...sounds great. Ed sends out ESP vibes to whomever is pla... read more | 02/24/2003 (6:52 pm) |
| Torque Notes Update Complete | One thing to note. I've got a bandwidth limited provider right now. i.e. They limit my simultaneous... read more | 02/15/2003 (3:58 pm) |
| Seeking: GG Member Sites, Torque Tutorials, Tribes 2 Tutorials | *bump* [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=3494]Torque Not... read more | 02/05/2003 (12:07 am) |
| Any Portland, Oregon GG people? | Hillsboro... read more | 02/04/2003 (11:52 pm) |
| Got Torque? | Good deal. This is definitely useful.... read more | 02/03/2003 (5:28 pm) |
| Terrain Action Values, Not affecting Terrain Editting | Matt/All, 1. The code snippet I added address the fact that the APPLY button applies changes, but... read more | 02/02/2003 (4:37 pm) |
| Terrain Action Values, Not affecting Terrain Editting | Hmm.. Found first part of problem. The OK button does not APPLY changes...kinda weird, but easy to ... read more | 02/02/2003 (3:07 pm) |
| Documentation again | [edit] amjr, I realize I didn't give you an answer to your real question the first time I respone... read more | 02/02/2003 (12:56 pm) |
| What happened to this site (see body) | Answered my own question here: Owen "WDA" Ashcroft I've sent a letter. -Ed... read more | 02/01/2003 (10:29 am) |
| Documentations | [url=www.hallofworlds.com]Torque->Torque Notes[/url] Use IE 4.+ or Opera 7+ to browse. These n... read more | 01/31/2003 (9:09 pm) |
| Which Web Hosting Service Do You Use? | Thanks to everyone that replied. I'll be checking into each of the providers given. Nathan, I e... read more | 01/27/2003 (11:00 am) |
| Torque - good enough in 2004+? | I believe, the short answer is Yes. The long answer... First, I think perhaps you are a... read more | 01/25/2003 (4:07 pm) |
| ...Ruining It For Everyone Else | Logan, I agree criticism should be constructive. I mean, what is the point otherwise? Peop... read more | 01/20/2003 (9:22 pm) |