Edward F. Maurina III's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| LETZ - exploding puzzle action game for MAC/PC/iPad coming October 2012 | Congrats on this release. I just saw a review [url=https://www.youtube.com/watch?v=w2A2e5eJRX4]here... read more | 12/15/2012 (4:08 pm) |
| Strip Compass for starter.fps released | Update found it. Updating link at top. I'm still looking for the standalone file, but you can ge... read more | 12/07/2010 (2:59 am) |
| Strip Compass for starter.fps released | I'll check on it tonight.... read more | 12/06/2010 (8:45 pm) |
| Messy Tilemaps & alternatives to 1Tile : 1File | Note: I'm sitting in a meeting at my day job, please forgive the fact that I haven't had time to rea... read more | 11/22/2010 (4:53 pm) |
| iT2D 1.4 - 'Base SDK Missing' (RESOLVED) | @Dean - Yes, not a bad idea. ... done. [url=http://www.torquepowered.com/community/resources... read more | 07/17/2010 (10:31 pm) |
| iT2D 1.4 - 'Base SDK Missing' (RESOLVED) | @Brian - Are you still stuck? I was going to ask, you did do a clean install right? Later tod... read more | 07/17/2010 (9:50 pm) |
| iT2D 1.4 - 'Base SDK Missing' (RESOLVED) | @Dean - Thanks, and thanks again for the help!... read more | 07/15/2010 (5:32 am) |
| iT2D 1.4 - 'Base SDK Missing' (RESOLVED) | @Dean - Thanks! I'm back up and running. I'm going to take a few minutes now to post a summary of ... read more | 07/15/2010 (5:08 am) |
| iT2D 1.4 - 'Base SDK Missing' (RESOLVED) | OK. I found a flaw in my setup and am down to one error...still plugging at it ==> [code]iPho... read more | 07/15/2010 (4:48 am) |
| iT2D 1.4 - 'Base SDK Missing' (RESOLVED) | @Dean - Thanks for the response, but I think I've got those settings right. Here is are some imag... read more | 07/15/2010 (4:35 am) |
| iT2D 1.4 Beta 2 - Files being created outside project area - RESOLVED | I guess I'm just used to operating a little differently from most. I prefer to have my entire gam... read more | 05/29/2010 (7:22 pm) |
| iT2D 1.4 Beta 2 - Objects Moving On Path Inconsistent re: UsesPhysics | *** ONLY AN ANSWER and ADVICE TO SCOTT *** *** NO DETAILS DIRECTLY RELATED TO FIX *** Scott, ... read more | 05/22/2010 (9:23 am) |
| Official Torque 3D Documentation Feedback | Michael, I've been looking at the docs and I just want to say they're looking very good. In ... read more | 11/23/2009 (5:48 pm) |
| Any Torquescript Cheat Sheets Available? | Its a possibility. I'm considering some writing right now.... read more | 10/11/2009 (5:40 pm) |
| Any Torquescript Cheat Sheets Available? | You can get the disk that comes with my book [url=http://roaminggamer.com/support/the-game-programme... read more | 10/07/2009 (6:11 pm) |
| trigger space entry behavior | Thanks Steve! ... read more | 09/11/2009 (5:56 pm) |
| cloneWithBehaviors purpose | Rennie, I've looked at the code above and I can see why this is probably confusing. [code]fu... read more | 09/11/2009 (5:09 pm) |
| trigger space entry behavior | Martin, Do you have code associated with these triggers? i.e. Do you have a script callback that ... read more | 09/11/2009 (4:35 pm) |
| cloneWithBehaviors purpose | Rennie, I just replied to your 'owner' question and you should read that before reading this repl... read more | 09/11/2009 (4:23 pm) |
| .owner defined | Rennie, Hi. The code you're looking at must be part of what is called a 'behavior'. A behavior ... read more | 09/11/2009 (4:16 pm) |
| GPGT Chapter 6 - Issues and Questions | Jared, Hi. I'm glad you got that working. Note: If you want to use the coin in your own proje... read more | 06/28/2009 (12:09 pm) |
| GPGT Chapter 6 - Issues and Questions | Jared, Hi. 1. Can you tell me are you using the original disk, or the content found on my su... read more | 06/27/2009 (12:42 pm) |
| Suggestions for a good baseline Flying Vehicle Datablock? | The disk that goes with my first book ([url=http://www.garagegames.com/products/gameprogrammersguide... read more | 06/06/2009 (11:17 am) |
| GPGT Forum Is Open | Hi guys. That's my bad. I may have removed that directory by accident. I uploaded it to my [url... read more | 06/06/2009 (10:31 am) |
| AI for your tank - AITankShape | Jerry, Hey! I'm Glad to see you got this released. (I know we talked about it, but I'm such a s... read more | 04/21/2009 (12:06 am) |
| Multiplayer Gaming and Engine Coding for the Torque Game Engine | Hello folks. I have just recently updated my site, or rather consolidated my sites. I used to have... read more | 04/21/2009 (12:03 am) |
| GPGT Chapter 11 - Issues and Questions | Shane, Are you using the disk from the book or the downloaded disk? If you haven't already, I ... read more | 03/02/2009 (6:22 pm) |
| New GarageGames.com Feedback | Speaking of dates being incorrect, I just noticed that these posts are coming out as January 14th. ... read more | 01/13/2009 (8:00 pm) |
| New GarageGames.com Feedback | Ack, this is what I mean. I ready my second to last post item 4 and found a stupid typo. Now I can... read more | 01/13/2009 (7:33 pm) |
| New GarageGames.com Feedback | 8. I couldn't confirm it till I submitted my first new post, but I can't modify my forum post after ... read more | 01/13/2009 (7:29 pm) |
| New GarageGames.com Feedback | Wow, what a surprise! I knew it was coming, but I was still surprised when it happened. Does that ... read more | 01/13/2009 (7:21 pm) |
| GPGT Chapter 5 - Issues and Questions | I know this is an old question, but I'm answering it anyways... Yes, but the best way is to res... read more | 12/27/2008 (12:51 pm) |
| GPGT Chapter 9 - Issues and Questions | @Steve - That says a lot about my presence here. I must have seemed absent. :) You ask about rel... read more | 01/02/2008 (1:33 pm) |
| GPGT Chapter 9 - Issues and Questions | Neurosys, I understand what you're saying in your complaint above. The lessons can be confusing ... read more | 12/26/2007 (1:26 pm) |
| GPGT Chapter 10 - Issues and Questions | Neurosys, I'm afraid I don't see what you're getting at. With this code, you can cause PlayGui... read more | 12/26/2007 (1:18 pm) |
| 3rd person camera implementation borks animations | @Ben, 1. Ah..., virtual method. Yes, that would work (compile). 2. Haven't had time to diges... read more | 07/26/2007 (12:43 pm) |
| 3rd person camera implementation borks animations | @mb, Here is one encoded w/ divx 6.1 [url=http://www.tsemaurina.com/GG2/example_divx.avi]video[/u... read more | 07/25/2007 (7:49 pm) |
| 3rd person camera implementation borks animations | Anton, Thanks, but I'm sure Ben would love any help he can get. There's nothing like having seve... read more | 07/25/2007 (7:26 pm) |
| 3rd person camera implementation borks animations | Ben, Looks like you got a couple of reposts there. That happens sometimes when you refresh. Y... read more | 07/25/2007 (7:01 pm) |
| 3rd person camera implementation borks animations | Ben, Hi. OK. I tried out your code and have a few questions, but first, let me lay out the steps... read more | 07/25/2007 (12:22 pm) |
| 3rd person camera implementation borks animations | Ben, Well now I'm feeling like a hoser. I see you did try the Advanced camera and it didn't su... read more | 07/25/2007 (9:21 am) |
| GPGT Chapter 13 - Issues and Questions | @Eric, I've seen your post and I would like to whip something up for you to solve this problem. ... read more | 04/26/2007 (3:24 pm) |
| GPGT Chapter 3 - Issues and Questions | @ Micah Hi is this still not working for you? Please let me know. [b][url=http://gamers.hal... read more | 04/26/2007 (3:20 pm) |
| GPGT Chapter 3 - Issues and Questions | Micah, Hi. It always takes me a bit with MAC questions, but I want you to know I've read this po... read more | 04/24/2007 (11:10 am) |
| I broke my CD...is it still possible to use the book? | @Marcus, Hi. I can help with this problem. Send me an e-mail and I'll get you hooked up. (Get my ... read more | 04/24/2007 (11:00 am) |
| Question on second book coming soon | @Francisco, I hear what you are asking, but no, I don't talk about 3D modelling or skinning in t... read more | 04/20/2007 (10:08 am) |
| GPGT Chapter 10 - Issues and Questions | @Suryadiputra Hi. Yes, neither the onAdd(), not the onRemove() callback is called when you creat... read more | 04/08/2007 (11:38 am) |