Christopher Dapo's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Hmmm... anyone? | 3 of my designs were created on behalf of how I percieve the gameplay. 2 were created out of pure f... read more | 08/06/2004 (6:26 pm) |
| RTS Pack: demo art submissions | @Craig - Sweet looking factory, kudos to you and chemeleon for getting the animation looking great! ... read more | 08/06/2004 (6:14 pm) |
| Sic | I've worked on a game design very similar to this, though based more on an RTS model, and with a FPS... read more | 07/31/2004 (11:37 am) |
| Copy protection | I only wish to protect the work we've accomplished to develop the game and protect those who depend ... read more | 07/28/2004 (1:04 pm) |
| New Game Called Robotz | Nice game concept, you should concentrate on the artwork like Ted suggested and maybe find some peop... read more | 07/27/2004 (8:31 pm) |
| Copy protection | This is how I plan to implement the code: 1) During installation, a pre-designated serial is comp... read more | 07/27/2004 (6:03 pm) |
| Copy protection | Here's the simplified version of my code that I sent to a friend to attempt to crack... [code] 41_... read more | 07/27/2004 (3:24 pm) |
| Copy protection | I'm actually working on my own code to help thwart piracy. Any games I place it in will require ver... read more | 07/27/2004 (2:44 pm) |
| Action/RPG Elements | Well, my suggestion is, decide which aspect would be most benificial to your game, seamless action o... read more | 07/23/2004 (2:20 pm) |
| Game distribution with large content | Just as a suggestion, maybe GG should look into a universal packaging distribution program or auto-d... read more | 07/23/2004 (1:45 pm) |
| Outside the box, inside my mind... | 13 Cemetery Dr. ----------------------- List Of Locations (Size) * - Denotes Boss Area: Ceme... read more | 07/20/2004 (5:19 pm) |
| Outside the box, inside my mind... | @MSW - That's the same scenario that's placed on Van's character in XXX (almost all the way up to th... read more | 07/20/2004 (4:25 pm) |
| TorqueBASIC: A Scripting Language | Could be .tqb ([b]T[/b]or[b]q[/b]ue [b]B[/b]asic) AFAIK, it's not used much. ;)... read more | 07/20/2004 (12:32 pm) |
| Outside the box, inside my mind... | @MSW - Awesome story! It's a shame you didn't get that completed, you have a great concept going... read more | 07/19/2004 (11:54 pm) |
| I am open to suggestions for ideas | Instead of races, how about different types of civilizations, each with their own forms of governing... read more | 07/19/2004 (11:05 pm) |
| Name Help | Legend of Zenlo - The 8 Swords :)... read more | 07/19/2004 (10:27 pm) |
| Another take on MMOs? MMODRPG | This is similar to the approach I'm going to take with our ORPG, Infinity. This is why I prefer Onl... read more | 07/19/2004 (6:44 pm) |
| "Stagnated game industry" | [quote]Is it because the general public is "stupid"? I think so.[/quote] Not at all. There are m... read more | 07/18/2004 (11:35 am) |
| Outside the box, inside my mind... | This was an opening scene to a horror filled game where you take control of one of the remaining sur... read more | 07/18/2004 (9:32 am) |
| Josh Ritter | I do think it's very strange to come out all hyped up about MoM, then disappear without even a menti... read more | 07/17/2004 (10:29 am) |
| TorqueBASIC: A Scripting Language | [quote]2. A TorqueBASIC Converter converts code a to TorqueScript equivalent.[/quote] Exactly my ... read more | 07/17/2004 (10:09 am) |
| Josh Ritter | Was Josh abducted by Microsoft? Damn, they're always doing that! Seriously though...what happened?... read more | 07/17/2004 (9:12 am) |
| Here's to the crazy ones | Anyone want a copy? ;) Limp Bizkit - Results May Vary It's in the album inset, enjoy! :)... read more | 07/16/2004 (2:13 pm) |
| TorqueBASIC: A Scripting Language | I don't know how many know this but the entire reasoning behind DarkBASIC was to integrate a simpler... read more | 07/15/2004 (11:30 am) |
| TorqueBASIC: A Scripting Language | I used to be all about DarkBASIC before I came to GG and found out about TGE. Miss them days of app... read more | 07/13/2004 (12:31 pm) |
| Mmorpg Graveyard | @ Ted And Paul - I posted to this thread in order to address the relevant gameplay and service is... read more | 07/12/2004 (1:44 pm) |
| Mmorpg Graveyard | Sooooo.... AE (Artificial Emotion), running alongside very good AI is nothing revolutionary? O... read more | 07/10/2004 (10:15 am) |
| Friday... | Please, PLEASE take me back to a good friday! This one's getting kinda hostile...... read more | 07/09/2004 (9:16 am) |
| GarageGames Strikes a Deal with Microsoft? | There goes the neighborhood...... read more | 07/09/2004 (9:12 am) |
| Mmorpg Graveyard | @All - Apologies, must have been one of them damn mage headaches again...... read more | 07/09/2004 (8:59 am) |
| Mmorpg Graveyard | @Paul - No, instead it would seem money would be the most important thing to you. I take it you fai... read more | 07/09/2004 (8:57 am) |
| Mmorpg Graveyard | Part III [quote]...(insert xp farming/treadmilling concerns here)...[/quote] Solution - [b]EXP... read more | 07/08/2004 (3:10 pm) |
| Mmorpg Graveyard | Part II... One of the biggest concerns... [quote]If someone could figure out a way to set up a... read more | 07/08/2004 (3:10 pm) |
| Mmorpg Graveyard | The tough part for me has just been finding anyone who'd be willing to help me make the game, but I'... read more | 07/05/2004 (12:41 pm) |
| Informal survey: reason you got interested in Torque? | It's tough trying to break into the 'biz' as a designer. It seems there's hardly anything out there... read more | 06/12/2004 (9:20 am) |
| @#$@# Eidos! | Industry is like a kid with a pack of gum. Chew up as many sticks as you want, suck up all their ... read more | 06/02/2004 (11:34 am) |
| What exactly is an RPG?? | To me, RPG stands exactly like it means - Role Playing Game. The Role part is the key. As an e... read more | 05/29/2004 (11:49 am) |
| Friday... | You must admire the fact that this thread has lasted over a year now and everyone's still happy when... read more | 05/28/2004 (11:49 am) |
| RPG Magic System Design | @Sid Clink You said,"I like spells and such to be learned similar to skills. Basically as you use... read more | 05/28/2004 (10:13 am) |
| Challenge | Seismic Thrust You and a team of scientists and explorers are going where no man has gone before ... read more | 05/28/2004 (9:36 am) |
| Orc Village Item Concepts | Very nice work Chad! I had just finished an entire sketch of orcish and human tent settlements ju... read more | 05/02/2004 (11:44 pm) |
| RW status check | I was wondering what was up with RW. Nice to see that things are still progressing! If there's... read more | 05/02/2004 (11:34 pm) |
| Texture Making Tutorial | Very awesome job on the tutorial, Timothy!... read more | 05/02/2004 (11:23 pm) |
| A Fps | Hey, cool, another Doom clone! Deamons? Sure, I've seen 'em. I live with a few in fact. They'r... read more | 05/02/2004 (11:00 pm) |
| Anyone Else Sick To Death Of Fps's | I fully support your idea for a Bloodsport game and I think that it will help to split off from the ... read more | 05/02/2004 (10:21 pm) |
| Coming Soon - A glimpse into creativity! | --------------------------------------------- Nightmare Funpark - The Billboard Ad - Com... read more | 07/26/2003 (12:33 pm) |
| Coming Soon - A glimpse into creativity! | ---------------------------------------------- Mouxhim Thomas Darvelli - The Cartoonist [... read more | 07/26/2003 (12:33 pm) |
| Seeking advice on purchasing a new system for game development | I'd like to send out a big thanks to all those who contributed to this discussion, it helped immense... read more | 07/26/2003 (2:06 am) |
| Important Post Saved From Flame Thread | Very interesting post, thanks Owen! I've been doing my share of 'word of mouth' whenever I can! ... read more | 07/24/2003 (1:46 pm) |
| How to get funds to finish the game? | I myself have been working hard to get somewhere, and though some might say I'm being given a slight... read more | 07/23/2003 (3:30 pm) |