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Christopher Dapo's Forum Posts

Thread Post Date Posted
Hmmm... anyone? 3 of my designs were created on behalf of how I percieve the gameplay. 2 were created out of pure f... read more 08/06/2004 (6:26 pm)
RTS Pack: demo art submissions @Craig - Sweet looking factory, kudos to you and chemeleon for getting the animation looking great! ... read more 08/06/2004 (6:14 pm)
Sic I've worked on a game design very similar to this, though based more on an RTS model, and with a FPS... read more 07/31/2004 (11:37 am)
Copy protection I only wish to protect the work we've accomplished to develop the game and protect those who depend ... read more 07/28/2004 (1:04 pm)
New Game Called Robotz Nice game concept, you should concentrate on the artwork like Ted suggested and maybe find some peop... read more 07/27/2004 (8:31 pm)
Copy protection This is how I plan to implement the code: 1) During installation, a pre-designated serial is comp... read more 07/27/2004 (6:03 pm)
Copy protection Here's the simplified version of my code that I sent to a friend to attempt to crack... [code] 41_... read more 07/27/2004 (3:24 pm)
Copy protection I'm actually working on my own code to help thwart piracy. Any games I place it in will require ver... read more 07/27/2004 (2:44 pm)
Action/RPG Elements Well, my suggestion is, decide which aspect would be most benificial to your game, seamless action o... read more 07/23/2004 (2:20 pm)
Game distribution with large content Just as a suggestion, maybe GG should look into a universal packaging distribution program or auto-d... read more 07/23/2004 (1:45 pm)
Outside the box, inside my mind... 13 Cemetery Dr. ----------------------- List Of Locations (Size) * - Denotes Boss Area: Ceme... read more 07/20/2004 (5:19 pm)
Outside the box, inside my mind... @MSW - That's the same scenario that's placed on Van's character in XXX (almost all the way up to th... read more 07/20/2004 (4:25 pm)
TorqueBASIC: A Scripting Language Could be .tqb ([b]T[/b]or[b]q[/b]ue [b]B[/b]asic) AFAIK, it's not used much. ;)... read more 07/20/2004 (12:32 pm)
Outside the box, inside my mind... @MSW - Awesome story! It's a shame you didn't get that completed, you have a great concept going... read more 07/19/2004 (11:54 pm)
I am open to suggestions for ideas Instead of races, how about different types of civilizations, each with their own forms of governing... read more 07/19/2004 (11:05 pm)
Name Help Legend of Zenlo - The 8 Swords :)... read more 07/19/2004 (10:27 pm)
Another take on MMOs? MMODRPG This is similar to the approach I'm going to take with our ORPG, Infinity. This is why I prefer Onl... read more 07/19/2004 (6:44 pm)
"Stagnated game industry" [quote]Is it because the general public is "stupid"? I think so.[/quote] Not at all. There are m... read more 07/18/2004 (11:35 am)
Outside the box, inside my mind... This was an opening scene to a horror filled game where you take control of one of the remaining sur... read more 07/18/2004 (9:32 am)
Josh Ritter I do think it's very strange to come out all hyped up about MoM, then disappear without even a menti... read more 07/17/2004 (10:29 am)
TorqueBASIC: A Scripting Language [quote]2. A TorqueBASIC Converter converts code a to TorqueScript equivalent.[/quote] Exactly my ... read more 07/17/2004 (10:09 am)
Josh Ritter Was Josh abducted by Microsoft? Damn, they're always doing that! Seriously though...what happened?... read more 07/17/2004 (9:12 am)
Here's to the crazy ones Anyone want a copy? ;) Limp Bizkit - Results May Vary It's in the album inset, enjoy! :)... read more 07/16/2004 (2:13 pm)
TorqueBASIC: A Scripting Language I don't know how many know this but the entire reasoning behind DarkBASIC was to integrate a simpler... read more 07/15/2004 (11:30 am)
TorqueBASIC: A Scripting Language I used to be all about DarkBASIC before I came to GG and found out about TGE. Miss them days of app... read more 07/13/2004 (12:31 pm)
Mmorpg Graveyard @ Ted And Paul - I posted to this thread in order to address the relevant gameplay and service is... read more 07/12/2004 (1:44 pm)
Mmorpg Graveyard Sooooo.... AE (Artificial Emotion), running alongside very good AI is nothing revolutionary? O... read more 07/10/2004 (10:15 am)
Friday... Please, PLEASE take me back to a good friday! This one's getting kinda hostile...... read more 07/09/2004 (9:16 am)
GarageGames Strikes a Deal with Microsoft? There goes the neighborhood...... read more 07/09/2004 (9:12 am)
Mmorpg Graveyard @All - Apologies, must have been one of them damn mage headaches again...... read more 07/09/2004 (8:59 am)
Mmorpg Graveyard @Paul - No, instead it would seem money would be the most important thing to you. I take it you fai... read more 07/09/2004 (8:57 am)
Mmorpg Graveyard Part III [quote]...(insert xp farming/treadmilling concerns here)...[/quote] Solution - [b]EXP... read more 07/08/2004 (3:10 pm)
Mmorpg Graveyard Part II... One of the biggest concerns... [quote]If someone could figure out a way to set up a... read more 07/08/2004 (3:10 pm)
Mmorpg Graveyard The tough part for me has just been finding anyone who'd be willing to help me make the game, but I'... read more 07/05/2004 (12:41 pm)
Informal survey: reason you got interested in Torque? It's tough trying to break into the 'biz' as a designer. It seems there's hardly anything out there... read more 06/12/2004 (9:20 am)
@#$@# Eidos! Industry is like a kid with a pack of gum. Chew up as many sticks as you want, suck up all their ... read more 06/02/2004 (11:34 am)
What exactly is an RPG?? To me, RPG stands exactly like it means - Role Playing Game. The Role part is the key. As an e... read more 05/29/2004 (11:49 am)
Friday... You must admire the fact that this thread has lasted over a year now and everyone's still happy when... read more 05/28/2004 (11:49 am)
RPG Magic System Design @Sid Clink You said,"I like spells and such to be learned similar to skills. Basically as you use... read more 05/28/2004 (10:13 am)
Challenge Seismic Thrust You and a team of scientists and explorers are going where no man has gone before ... read more 05/28/2004 (9:36 am)
Orc Village Item Concepts Very nice work Chad! I had just finished an entire sketch of orcish and human tent settlements ju... read more 05/02/2004 (11:44 pm)
RW status check I was wondering what was up with RW. Nice to see that things are still progressing! If there's... read more 05/02/2004 (11:34 pm)
Texture Making Tutorial Very awesome job on the tutorial, Timothy!... read more 05/02/2004 (11:23 pm)
A Fps Hey, cool, another Doom clone! Deamons? Sure, I've seen 'em. I live with a few in fact. They'r... read more 05/02/2004 (11:00 pm)
Anyone Else Sick To Death Of Fps's I fully support your idea for a Bloodsport game and I think that it will help to split off from the ... read more 05/02/2004 (10:21 pm)
Coming Soon - A glimpse into creativity! --------------------------------------------- Nightmare Funpark - The Billboard Ad - Com... read more 07/26/2003 (12:33 pm)
Coming Soon - A glimpse into creativity! ---------------------------------------------- Mouxhim Thomas Darvelli - The Cartoonist [... read more 07/26/2003 (12:33 pm)
Seeking advice on purchasing a new system for game development I'd like to send out a big thanks to all those who contributed to this discussion, it helped immense... read more 07/26/2003 (2:06 am)
Important Post Saved From Flame Thread Very interesting post, thanks Owen! I've been doing my share of 'word of mouth' whenever I can! ... read more 07/24/2003 (1:46 pm)
How to get funds to finish the game? I myself have been working hard to get somewhere, and though some might say I'm being given a slight... read more 07/23/2003 (3:30 pm)