Game Development Community

Christopher Dapo's Forum Posts

Thread Post Date Posted
String Manipulation in TGE Can anyone tell me why my if statements are being ignored? I could use some help here. - Ronixus... read more 03/28/2007 (12:30 am)
Sex, Violence, and Representation in Games Do any of y'all ever feel like a stud horse staring at a merry-go-round? - Ronixus... read more 03/26/2007 (10:50 pm)
Field??? in datablock, question from noob Links to datablock info... [url=tdn.garagegames.com/wiki/TorqueScript#Datablocks]http://tdn.garageg... read more 03/26/2007 (10:14 am)
List of Visible Objects? I'm thinking of doing something along the lines of what you need for my RPG game. Pretty much a vie... read more 03/25/2007 (11:20 pm)
String Manipulation in TGE Ok, here's what I've got so far, I know it's probably not too neat nor utilizing of resources and su... read more 03/25/2007 (10:57 pm)
Per seat licensing / scripts? As far as I remember, scripting is fine. The demo should work fine as well for testing and toying w... read more 03/24/2007 (3:30 pm)
Data types My current project actually runs quite smooth using this method on call, and besides, all you need t... read more 03/24/2007 (2:35 pm)
Data types Oh, so... [code] %aElem=0; for(%it=0;%it<%dataIntoElemIters;%it++) { $myArray[%it]=%myData; ... read more 03/24/2007 (2:02 pm)
Data types $myStringLength[0]=strLen($myString[0]); Does this help? - Ronixus... read more 03/24/2007 (1:02 pm)
Anyone remember this pseudo-3D RTS? 10six?... read more 03/24/2007 (12:36 pm)
String Manipulation in TGE After some searching both here and on TDN, I'm still quite stuck on this one. Anyone know much abou... read more 03/24/2007 (12:33 pm)
RPG's---How much is TOO much? But of course! ;) Besides, life is but a series of steps, a game of Shutes and Ladders, but somet... read more 03/24/2007 (12:21 pm)
Can game violence go to far? Uh, James... [quote] There is some evidence that highly aggressive individuals are more affected... read more 03/24/2007 (11:20 am)
Arrays Arrays in script are easy and don't require the size, etc. They are done like so: $myArray[0]=%a... read more 03/24/2007 (2:12 am)
String Manipulation in TGE Almost at my half way point!!! Need some help with this one - What's wrong here? [code] ... read more 03/24/2007 (1:23 am)
Player Inventory List Why not just make a simple script to check for each inventory item and tell you how many exist? ;... read more 03/23/2007 (10:38 pm)
Indie's Unite-Game Idea + Project Work I always thought about having one version of a game where the kid "kills" a chicken and gets a chick... read more 03/23/2007 (10:31 pm)
RPG system : Classes vs Skills I always loved playing old pnp RPG games with my friends. It was always fun when the ego centered b... read more 03/23/2007 (10:04 pm)
RPG's---How much is TOO much? I believe RPGs can go much further doing what they do best - appealing to the player and their entit... read more 03/23/2007 (9:38 pm)
String Manipulation in TGE Taking a break from managing mangled character data, I think I've figured out fileI/O, so I can test... read more 03/23/2007 (1:48 am)
String Manipulation in TGE There were two errors... One was the double-quotes. The other was the backslash! Backslash ... read more 03/21/2007 (4:54 pm)
Forum search kinda blows BTW: A good suggestion - make common words included with searches a little context sensitive... ... read more 03/13/2007 (12:17 am)
Forum search kinda blows Blah! [quote] i challenge anyone to use search to find the forum post titled "TGE exits on malform... read more 03/13/2007 (12:06 am)
String Manipulation in TGE [quote] Try to close each line before writing a new one. [/quote] That would be nice if there w... read more 03/12/2007 (9:38 pm)
String Manipulation in TGE Ok guys, here's one for you to help me figure out... The following is straight from my code proje... read more 03/12/2007 (3:34 am)
Need a name for this idea [quote] There will be both multi player and single player. Single Player will put you in the game a... read more 03/12/2007 (12:32 am)
Need a name for this idea @ Jacob E-hex-actly! Need more input other than 'War Game with Game X features' - what motive?... read more 03/11/2007 (11:24 pm)
Thank You GarageGames! A game development kit made buy a number-crunchin' bunch of cool drunk guys who could probably make ... read more 03/11/2007 (11:19 pm)
Need a name for this idea Why not the whole universe? Battle Tsar Galaxy! (Sorry, it just screams parody!) (.... read more 03/11/2007 (10:49 pm)
Need a name for this idea Battle For Tsar Earth... read more 03/11/2007 (10:46 pm)
Need a name for this idea Tsar Wars... read more 03/11/2007 (10:18 pm)
Some Questions [quote] 2) Easiest way to do this is to delete the folders containing the editor scripts and GUIs (... read more 03/11/2007 (10:15 pm)
Is Torque Capable for creating MMORPG'S Hey, it's time I said something on both sides... @ Jaren - They are right to an extent, you ... read more 03/11/2007 (10:07 pm)
String Manipulation in TGE I thought you might ;) A few answers: 1) This can be used in place of key program elements to li... read more 03/10/2007 (12:42 am)
String Manipulation in TGE Okay! [code] function myWork(%mystring) { //First we break it up correctly %myLong = strL... read more 03/07/2007 (5:58 am)
The problem with mmorpgs and story... [quote] ...you need to be taking orders from players, since players can lie, cheat and steal. or, p... read more 03/07/2007 (3:09 am)
Ok Developer Types I guess gruesome, hunger-maddened zombies, that are attracted to your scent and annoying rambling an... read more 03/07/2007 (2:24 am)
String Manipulation in TGE Aha! eval(%string) should do the trick after decryption! I need more info on this...... read more 03/06/2007 (5:25 pm)
String Manipulation in TGE Ok, I just need a little more info. First off, is there a limit to how many characters there can ... read more 03/06/2007 (2:50 pm)
String Manipulation in TGE I'm working on integrating my Ronzcode into TGE! This'll be fun! Imagine a chest. Inside is the... read more 03/06/2007 (5:31 am)
Wii Game Idea- Creative Challenge! If you dare... Okay, you asked for it... My design for Nightmare Funpark could integrate using [i]only[/] the re... read more 03/06/2007 (5:14 am)
String Manipulation in TGE Thanks a bunch Stefan! Now that I've had some time to think about it - I think I can get this to wo... read more 03/06/2007 (2:30 am)
Ok Developer Types What about a dramatic multiplayer action horror game within a sur-realistic/sci-fi setting? It's my... read more 02/28/2007 (1:43 pm)
My dream game.... I dreampt up a game a long time ago based on using multiple Nintendo game characters in a Lost Vikin... read more 02/28/2007 (1:06 pm)
Ideas for games...by artists Designer at heart, I'm also an artist as well as into doing some coding (Joe hit it on the head with... read more 02/28/2007 (12:37 pm)
Mouse input problem found (and solved) Puzzled was I as well! ;) I was close. Thanks!... read more 02/22/2007 (3:49 am)
Startup money for independent developers. Nice thread! Those are some very interesting options for finding funding, something I've been resea... read more 03/23/2006 (3:09 pm)
Favorite FPS games and why My choice is definitely [b]Postal 2[/b]. The game might not appear too fancy but the interaction an... read more 03/23/2006 (2:18 pm)
How to Start Developing in C++ .Net 2003 I was wondering about .NET as well. Codeweaver sounds like the way to go, thanks!... read more 03/09/2006 (2:53 pm)
Torque on the Nintendo Revolution Indies dev-ing on the Revolution - it could happen. I suggest those of you who need to know to lo... read more 03/09/2006 (2:45 pm)