Christopher Dapo's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| String Manipulation in TGE | Can anyone tell me why my if statements are being ignored? I could use some help here. - Ronixus... read more | 03/28/2007 (12:30 am) |
| Sex, Violence, and Representation in Games | Do any of y'all ever feel like a stud horse staring at a merry-go-round? - Ronixus... read more | 03/26/2007 (10:50 pm) |
| Field??? in datablock, question from noob | Links to datablock info... [url=tdn.garagegames.com/wiki/TorqueScript#Datablocks]http://tdn.garageg... read more | 03/26/2007 (10:14 am) |
| List of Visible Objects? | I'm thinking of doing something along the lines of what you need for my RPG game. Pretty much a vie... read more | 03/25/2007 (11:20 pm) |
| String Manipulation in TGE | Ok, here's what I've got so far, I know it's probably not too neat nor utilizing of resources and su... read more | 03/25/2007 (10:57 pm) |
| Per seat licensing / scripts? | As far as I remember, scripting is fine. The demo should work fine as well for testing and toying w... read more | 03/24/2007 (3:30 pm) |
| Data types | My current project actually runs quite smooth using this method on call, and besides, all you need t... read more | 03/24/2007 (2:35 pm) |
| Data types | Oh, so... [code] %aElem=0; for(%it=0;%it<%dataIntoElemIters;%it++) { $myArray[%it]=%myData; ... read more | 03/24/2007 (2:02 pm) |
| Data types | $myStringLength[0]=strLen($myString[0]); Does this help? - Ronixus... read more | 03/24/2007 (1:02 pm) |
| Anyone remember this pseudo-3D RTS? | 10six?... read more | 03/24/2007 (12:36 pm) |
| String Manipulation in TGE | After some searching both here and on TDN, I'm still quite stuck on this one. Anyone know much abou... read more | 03/24/2007 (12:33 pm) |
| RPG's---How much is TOO much? | But of course! ;) Besides, life is but a series of steps, a game of Shutes and Ladders, but somet... read more | 03/24/2007 (12:21 pm) |
| Can game violence go to far? | Uh, James... [quote] There is some evidence that highly aggressive individuals are more affected... read more | 03/24/2007 (11:20 am) |
| Arrays | Arrays in script are easy and don't require the size, etc. They are done like so: $myArray[0]=%a... read more | 03/24/2007 (2:12 am) |
| String Manipulation in TGE | Almost at my half way point!!! Need some help with this one - What's wrong here? [code] ... read more | 03/24/2007 (1:23 am) |
| Player Inventory List | Why not just make a simple script to check for each inventory item and tell you how many exist? ;... read more | 03/23/2007 (10:38 pm) |
| Indie's Unite-Game Idea + Project Work | I always thought about having one version of a game where the kid "kills" a chicken and gets a chick... read more | 03/23/2007 (10:31 pm) |
| RPG system : Classes vs Skills | I always loved playing old pnp RPG games with my friends. It was always fun when the ego centered b... read more | 03/23/2007 (10:04 pm) |
| RPG's---How much is TOO much? | I believe RPGs can go much further doing what they do best - appealing to the player and their entit... read more | 03/23/2007 (9:38 pm) |
| String Manipulation in TGE | Taking a break from managing mangled character data, I think I've figured out fileI/O, so I can test... read more | 03/23/2007 (1:48 am) |
| String Manipulation in TGE | There were two errors... One was the double-quotes. The other was the backslash! Backslash ... read more | 03/21/2007 (4:54 pm) |
| Forum search kinda blows | BTW: A good suggestion - make common words included with searches a little context sensitive... ... read more | 03/13/2007 (12:17 am) |
| Forum search kinda blows | Blah! [quote] i challenge anyone to use search to find the forum post titled "TGE exits on malform... read more | 03/13/2007 (12:06 am) |
| String Manipulation in TGE | [quote] Try to close each line before writing a new one. [/quote] That would be nice if there w... read more | 03/12/2007 (9:38 pm) |
| String Manipulation in TGE | Ok guys, here's one for you to help me figure out... The following is straight from my code proje... read more | 03/12/2007 (3:34 am) |
| Need a name for this idea | [quote] There will be both multi player and single player. Single Player will put you in the game a... read more | 03/12/2007 (12:32 am) |
| Need a name for this idea | @ Jacob E-hex-actly! Need more input other than 'War Game with Game X features' - what motive?... read more | 03/11/2007 (11:24 pm) |
| Thank You GarageGames! | A game development kit made buy a number-crunchin' bunch of cool drunk guys who could probably make ... read more | 03/11/2007 (11:19 pm) |
| Need a name for this idea | Why not the whole universe? Battle Tsar Galaxy! (Sorry, it just screams parody!) (.... read more | 03/11/2007 (10:49 pm) |
| Need a name for this idea | Battle For Tsar Earth... read more | 03/11/2007 (10:46 pm) |
| Need a name for this idea | Tsar Wars... read more | 03/11/2007 (10:18 pm) |
| Some Questions | [quote] 2) Easiest way to do this is to delete the folders containing the editor scripts and GUIs (... read more | 03/11/2007 (10:15 pm) |
| Is Torque Capable for creating MMORPG'S | Hey, it's time I said something on both sides... @ Jaren - They are right to an extent, you ... read more | 03/11/2007 (10:07 pm) |
| String Manipulation in TGE | I thought you might ;) A few answers: 1) This can be used in place of key program elements to li... read more | 03/10/2007 (12:42 am) |
| String Manipulation in TGE | Okay! [code] function myWork(%mystring) { //First we break it up correctly %myLong = strL... read more | 03/07/2007 (5:58 am) |
| The problem with mmorpgs and story... | [quote] ...you need to be taking orders from players, since players can lie, cheat and steal. or, p... read more | 03/07/2007 (3:09 am) |
| Ok Developer Types | I guess gruesome, hunger-maddened zombies, that are attracted to your scent and annoying rambling an... read more | 03/07/2007 (2:24 am) |
| String Manipulation in TGE | Aha! eval(%string) should do the trick after decryption! I need more info on this...... read more | 03/06/2007 (5:25 pm) |
| String Manipulation in TGE | Ok, I just need a little more info. First off, is there a limit to how many characters there can ... read more | 03/06/2007 (2:50 pm) |
| String Manipulation in TGE | I'm working on integrating my Ronzcode into TGE! This'll be fun! Imagine a chest. Inside is the... read more | 03/06/2007 (5:31 am) |
| Wii Game Idea- Creative Challenge! If you dare... | Okay, you asked for it... My design for Nightmare Funpark could integrate using [i]only[/] the re... read more | 03/06/2007 (5:14 am) |
| String Manipulation in TGE | Thanks a bunch Stefan! Now that I've had some time to think about it - I think I can get this to wo... read more | 03/06/2007 (2:30 am) |
| Ok Developer Types | What about a dramatic multiplayer action horror game within a sur-realistic/sci-fi setting? It's my... read more | 02/28/2007 (1:43 pm) |
| My dream game.... | I dreampt up a game a long time ago based on using multiple Nintendo game characters in a Lost Vikin... read more | 02/28/2007 (1:06 pm) |
| Ideas for games...by artists | Designer at heart, I'm also an artist as well as into doing some coding (Joe hit it on the head with... read more | 02/28/2007 (12:37 pm) |
| Mouse input problem found (and solved) | Puzzled was I as well! ;) I was close. Thanks!... read more | 02/22/2007 (3:49 am) |
| Startup money for independent developers. | Nice thread! Those are some very interesting options for finding funding, something I've been resea... read more | 03/23/2006 (3:09 pm) |
| Favorite FPS games and why | My choice is definitely [b]Postal 2[/b]. The game might not appear too fancy but the interaction an... read more | 03/23/2006 (2:18 pm) |
| How to Start Developing in C++ .Net 2003 | I was wondering about .NET as well. Codeweaver sounds like the way to go, thanks!... read more | 03/09/2006 (2:53 pm) |
| Torque on the Nintendo Revolution | Indies dev-ing on the Revolution - it could happen. I suggest those of you who need to know to lo... read more | 03/09/2006 (2:45 pm) |