Tom Bampton's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Hello, C++ Gurus! - returning a derived class enum from the base | The safest/most automatic way is the DECLARE_CONOBJECT route and suck up the shitty side to it. You ... read more | 07/31/2006 (3:04 pm) |
| Langc for TGB (Localization tool) | @Richard, Ahh, I get you now, I didn't realise it was missing from TGB. It probably either just g... read more | 07/25/2006 (10:30 pm) |
| Your thoughts on recent Torque reviews | [quote]@ stefan and Cliff Get F***ed [/quote] They weren't directing it at you. Hilarious overr... read more | 07/25/2006 (4:09 pm) |
| Namespace help. i want to be like GuiControls. | Orion, I've had the misfortune to have to debug a bunch of script namespace related issues recent... read more | 07/25/2006 (3:05 pm) |
| Namespace help. i want to be like GuiControls. | @Orion, Exposing the functionality to script as a ConsoleMethod is doing stuff in script that sho... read more | 07/25/2006 (2:01 pm) |
| Langc for TGB (Localization tool) | @Jason, The automatic translation thing is [b]not[/b] langc's purpose, and never was. langc exist... read more | 07/25/2006 (1:46 pm) |
| Namespace help. i want to be like GuiControls. | Have a look at the code for ScriptObject. To get the script namespace linking you can just gank Scri... read more | 07/25/2006 (12:19 pm) |
| Langc for TGB (Localization tool) | As far as I remember, langc uses Torque Lib. It only uses code from the Torque core, nothing TGE spe... read more | 07/25/2006 (12:07 pm) |
| Your thoughts on recent Torque reviews | [quote]Saying that GTA3 looked like a PS1 game is incredibly ignorant.[/quote] I really don't car... read more | 07/23/2006 (3:09 pm) |
| Your thoughts on recent Torque reviews | GTA3 - PS2 game, looked like a PS1 game GTA Vice City - Slightly better then GTA 3, but still looks... read more | 07/23/2006 (11:57 am) |
| Your thoughts on recent Torque reviews | @Mark, There are lots of reasons for bad reviews. The main ones that spring to mind are: * Som... read more | 07/22/2006 (4:10 pm) |
| Your thoughts on recent Torque reviews | The Torque community has [b]always[/b] been quiet at weekends. For a large chunk of the community th... read more | 07/22/2006 (1:19 pm) |
| GID k: August 19th - 20th, Theme: Duct Tape | Beth, There have been individual teams that have done that. Craig, Phil and I did a live GID for ... read more | 07/21/2006 (3:52 pm) |
| TS parser bug | Hey Tom2, If you have a look at CMDgram.y, when it's defining expr, it explicitly makes that synt... read more | 07/19/2006 (2:43 am) |
| I shouldn't be able to access /TGB but I can | I think the permissions were relaxed a bit when TGB shipped due to the trial version. Not 100% sure ... read more | 07/16/2006 (1:10 am) |
| CastRay using a cone-shape? | On the subject of frustrum culling, check out util/frustrumCuller.cc in 1.4 ... its really damn usef... read more | 07/15/2006 (2:14 pm) |
| Sim::findObject("Terrain") returns null | Judging soley by what you pasted above, getTerrainHeight() works for the [b]old terrain only[/b].... read more | 07/14/2006 (11:10 pm) |
| TGB as a prototype tool for TGE? | The only way to get used to TGE is to use it. Come up with some simple idea that touches similar cod... read more | 07/11/2006 (1:33 am) |
| TGB as a prototype tool for TGE? | With a little care you can seperate enough to move core gameplay between the two. However, it genera... read more | 07/10/2006 (11:51 pm) |
| List of TGB developers - Please Add Your Name | Programmer.... read more | 07/09/2006 (5:44 pm) |
| Civ 5 - the MMO | I think that this idea would suck worse then a vaccuum cleaner modified to work with a jet engine at... read more | 07/06/2006 (11:16 am) |
| No demo exe for mac in sdk?? | On the Mac, you want the .app folder ... on a real Mac, it shows like a .exe does on Windows. Note t... read more | 07/05/2006 (3:20 pm) |
| Spyware in Torque Demo? | It will be the RSS news feed. It does exist in the purchased version, because it's a useful feature.... read more | 07/04/2006 (9:49 pm) |
| Environment/workspace setup | Regardless of what engine I use, I have a seperate SVN repo for every project that includes source +... read more | 07/04/2006 (10:25 am) |
| Puzzle Games Tutorial | The script new does not have constructors. The argument is the name of the object. You can access ob... read more | 07/04/2006 (6:37 am) |
| VC 7.1 debugging & torque | It's set in the machine specific .opt file. It's not part of the project. This is deliberate since t... read more | 07/03/2006 (4:29 pm) |
| TSE "Milestone 3.5" Update | VS used to be just plain Visual Studio. When VS2002 and 2003 came around it got renamed to VS.NET. N... read more | 07/03/2006 (9:59 am) |
| What are your pc's specs? | My day-to-day dev environment consists of: Dev Box: AMD Athlon XP 3200+ 2.2Ghz, 2Gb PC3200 RAM, 8... read more | 07/02/2006 (7:46 am) |
| SimObject/SimGroup/SimSet Class functions | So, completely by accident today, I came across this little thing called ScriptGroup. Guess what it ... read more | 06/30/2006 (4:51 pm) |
| TGB without LevelEditor | The Level Builder is a great tool, especially if you're new to TGB. There is nothing wrong with it a... read more | 06/30/2006 (11:08 am) |
| Creating Dynamic Cubes in C | Ah, OK ... forgot about commercial licenses ;) T.... read more | 06/30/2006 (10:50 am) |
| Creating Dynamic Cubes in C | Your profile says you don't have a Torque license. This requires C++ code, so you need a Torque lice... read more | 06/30/2006 (10:25 am) |
| Torque_disable_memory_manager | Search the resources/forums posts for info on using STL with Torque ... STL also requires the memory... read more | 06/30/2006 (5:52 am) |
| HOw out of date am I | OK, so going by [url]http://msdn.microsoft.com/vstudio/products/compare/default.aspx[/url] ... S... read more | 06/28/2006 (3:35 pm) |
| HOw out of date am I | If you use the professional version (any version of VC) then it's likely the express version will an... read more | 06/28/2006 (2:06 pm) |
| Merging Game Builder into TGE | Well that's fine :) The offer is there if anyone wants it. Just figured it might be a good way to ju... read more | 06/27/2006 (3:02 pm) |
| Merging Game Builder into TGE | OK, here's a suggestion. My usual contracting rates are $50/hr. I estimate this would take me about ... read more | 06/27/2006 (1:13 pm) |
| Merging Game Builder into TGE | Pauliver, Sure. Pay someone to do it :) T.... read more | 06/27/2006 (11:07 am) |
| Merging Game Builder into TGE | Comprehensive guide on merging T2D with TGE: Step 1: Merge core/gui changes into TGE using your f... read more | 06/27/2006 (8:56 am) |
| Things I need to use Constructor for real | [quote]Way to instill confidence in the beta testers Tom. ;P[/quote] Nah, I didn't write any code... read more | 06/27/2006 (4:59 am) |
| Exposing C++ code to Torque Script... | Multiple inheritance [b]is[/b] a problem if either your base class or both DC1 and DC2 are derived f... read more | 06/27/2006 (4:54 am) |
| Things I need to use Constructor for real | [quote]#1) Undo. I know, Tom's working on it. :)[/quote] Right now, in fact ... that said, I'm on... read more | 06/26/2006 (5:44 pm) |
| problem numpad keys | Try pressing num lock - regardless of whether it's on or not.... read more | 06/26/2006 (8:02 am) |
| Interfacing Suggestions thread | I think WASD needs to go in just to stop Matt and myself looking like idiots for placing our fingers... read more | 06/25/2006 (6:26 pm) |
| Multi-core processors? | No. To take advantage of multiple cores it would have to be threaded. TGE/TSE/TGB are single threade... read more | 06/24/2006 (5:42 pm) |
| Using true as a variable seems to do nothing | Ahhhhhhh. I can't test it right now (my only non-clean copy of the LB is hacked to hell and back and... read more | 06/24/2006 (12:48 pm) |
| Snes Bomberman 4 clone | You are still trying to make it more complicated then it is. You only process input when the player ... read more | 06/24/2006 (10:28 am) |
| Using true as a variable seems to do nothing | Arguably, directly comparing something to true or false is somewhat pointless. If you are in a situa... read more | 06/24/2006 (10:08 am) |
| These forums are dead... | [quote]I usually read what people have read[/quote] Are you psychic ?... read more | 06/24/2006 (10:03 am) |
| Using true as a variable seems to do nothing | Sounds like maybe something else was wrong, true and false work fine for me. You can verify it by go... read more | 06/23/2006 (7:40 pm) |