Game Development Community

Hap's Forum Posts

Thread Post Date Posted
Game Engines Hi guys. I dunno how helpful this is information will be -- I so rarely post here. :) Just to c... read more 03/05/2002 (12:41 pm)
Low cost? more like high cost. Man, it must be hard to be a programmer without a compiler.... read more 10/05/2001 (2:14 pm)
50/50 or 20 percent is B.S. Matthew, As we say... W00T! You see I need good network code because I have brand new idea for... read more 08/07/2001 (6:34 pm)
50/50 or 20 percent is B.S. Frederick, The most important thing is how much V12 is a "game" engine and not just a "rendering"... read more 08/06/2001 (3:04 pm)
50/50 or 20 percent is B.S. Frederick, "comparable to Lithtech" Hah! You have obviously never used Lithtech. We are usin... read more 08/04/2001 (11:54 am)
What is expected from entry game developers? Most colleges won't teach you game programming. There is some but limited amount of programming use... read more 07/29/2001 (8:00 pm)
Registered Businesses??? Hi guys, no one from Freeform has visited this forum in a while. We're working on a Lithtech game w... read more 07/29/2001 (7:42 pm)
Advice needed, financing etc Welcome to my sad little world. LOL! Financing is hard, even for a more established indies like ou... read more 06/15/2001 (10:13 pm)
TABB is out! Lithtech ESD developers here? Yup, the evaluation version is quite nice and you can learn how to code everything from the source c... read more 05/27/2001 (5:51 pm)
What did we learn from E3 2001? John Hsia, There is an advantage of an XBox over a PC which I am seriously looking forward to. C... read more 05/27/2001 (5:40 pm)
TABB is out! Lithtech ESD developers here? Oh my poor, foolish Jerane. They have Half-life server, yes. Guess HOW they have Half-life server... read more 05/24/2001 (10:30 am)
TABB is out! Lithtech ESD developers here? Nick, Thanks. I talked to Monolith on the phone today. You are correct, there is a $50k price p... read more 05/23/2001 (6:28 pm)
TABB is out! Lithtech ESD developers here? Fred, HAHAHA! LOL! HAHAHAHA! Nick, $50k? I've spoke to Monolith many times and I never h... read more 05/18/2001 (11:41 am)
What about copy-protection of the games themselves? LOL. Funny. I supppose if after 2 years the master server is gone, it is time to make a patch to r... read more 05/17/2001 (10:57 am)
TABB is out! Lithtech ESD developers here? I agree, Lithtech runs super fast even on my laptop and seems super compatible. Getting a publisher... read more 05/17/2001 (10:53 am)
What about copy-protection of the games themselves? Chris, I agree with you completely. It really doesn't bother me that much if one person makes mu... read more 05/16/2001 (1:13 pm)
TABB is out! Lithtech ESD developers here? Doug and company, Exactly my point. RealArcade is freaking spyware! It requires all kinds of pe... read more 05/16/2001 (10:07 am)
TABB is out! Lithtech ESD developers here? RealArcade is an awful piece of intrusive Spyware. We would stay Lithtech ESD developers but this R... read more 05/15/2001 (11:27 am)
What about copy-protection of the games themselves? Scott, I think I mentioned the Spyro article earlier. The Spyro copy protection relies on an unc... read more 05/14/2001 (4:09 pm)
What about copy-protection of the games themselves? Doug Binks, I agree with you about how the people who buy this online will be much more computer ... read more 05/11/2001 (10:32 am)
What about copy-protection of the games themselves? Brain, Sorry about using your full name. Force of habit. :) On to the subject though. I... read more 05/10/2001 (4:44 pm)
Non V12 game publishing Jerane Alleyne, Ah Shogo, I bought that thing for $10. Yes, you are correct as far as I know. ... read more 05/10/2001 (1:18 pm)
What about copy-protection of the games themselves? Brain Smith, I think you don't understand the concept of a "casual pirate". A casual pirate is a... read more 05/10/2001 (1:02 pm)
Non V12 game publishing Jerane Alleyne, Greetings fellow Lithtech ESD developer. :) I see you are scoping out the other... read more 05/09/2001 (11:08 pm)
What about copy-protection of the games themselves? I think you guys are missing the point. I'm not worried about the hardcore pirates or the people ... read more 05/09/2001 (10:52 pm)