Game Development Community

M. Jackson's Forum Posts

Thread Post Date Posted
Script differences? TGEA/T3D Thank you very much. That is the method that I was rather hoping would work. I will experiment with ... read more 02/04/2011 (12:50 pm)
Script differences? TGEA/T3D @Michael Perry: The way I see it is that a person who already knows C++, or a similar language, woul... read more 02/03/2011 (3:29 pm)
Script differences? TGEA/T3D The TorqueScript Manual is a document written by programmers that are very familiar with the subject... read more 02/03/2011 (8:17 am)
The site wish list I realize that this was stated in the opening post of this thread, but I feel that Personal Messages... read more 02/01/2011 (1:02 pm)
Blank Level to start with Ok, there may be some confusion here. TorqueX is not the same thing as Torque 3D. I have personally ... read more 02/01/2011 (11:54 am)
Blank Level to start with No, the folder of the image, for initial development, is irrelevant. For example, almost all of the ... read more 01/31/2011 (11:36 am)
Blank Level to start with The fact that the texture is a PNG does not matter in the least, and the size that you stated should... read more 01/30/2011 (9:39 pm)
Yack Pack is Gone! Bumping this topic. @Derek: Do we have any indication of how long "for the time being" ... read more 01/29/2011 (5:46 pm)
cached website @Ronny: The caching of sites is not what I consider to be the strange aspect of their service.... read more 01/29/2011 (5:35 pm)
cached website If I understand this properly, the live cached version is unable to access the database files of thi... read more 01/29/2011 (8:46 am)
Mac Version feature restrictions? Alright, thank you all. This has answered my questions rather well, but it does bring up a couple of... read more 01/21/2011 (11:55 am)
Yack Pack is Gone! While on the subject, I see elsewhere on these forums that Chat Mapper has received some attention a... read more 01/17/2011 (5:09 pm)
Is the future mobile? To reiterate what some have already said here and throw my own two cents into the pile, I do not bel... read more 01/12/2011 (11:26 pm)
COLLADA or DTS (T3D) Andy, Since you and I seem to be in the same boat, I will share that all standard models and anim... read more 01/02/2011 (5:30 pm)
COLLADA or DTS (T3D) Ok, so let me recap to make sure that I understand all of this. using the dae format allows a sec... read more 01/02/2011 (2:17 am)
COLLADA or DTS (T3D) Thank you for your detailed answer, eb. After a quick check on the size of the Gideon character's... read more 12/31/2010 (7:16 pm)
COLLADA or DTS (T3D) Ok, good. I've been using Blender 2.55 with good results for objects and architecture, but have yet ... read more 12/31/2010 (5:39 pm)